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  #1  
Unread 04-07-2005, 06:59 AM
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BadIronTree BadIronTree is offline
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Default The eternal gorge map

this is also the Echoes of Time: Epic

the map that you now have is wrone!
so i am a new one...

if you see the old is ok but must be like 90 decris to the left to be right...

i am walking alway out of the map...

i hope you will ike it.. more to come...
i will try make it in jpg file but the tutorial is not detail enaffa and the Mapper.xml dont exest any more
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Unread 04-07-2005, 07:58 AM
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i used the Mappie now how i can make it in a SVG to open the SVG file with inkscape. ? :P
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  #3  
Unread 04-07-2005, 08:46 AM
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already got EoT done...is my map backwards or is yours?


the tutorial will tell you how to make a map all the way thru. its on maps.eq2interface.com


if its backwards its like 30seconds to fix that
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Unread 04-07-2005, 09:35 AM
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after 3 hour i fanaly found out how to fix it

here is the files
hope you like it...

it have all building and the wall
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  #5  
Unread 04-07-2005, 12:05 PM
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i added the PSD file so you can modify the map.. biger smaller or the shodow... more maps will come soon..
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Unread 04-07-2005, 01:41 PM
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hey what are all the squares? buildings i assume...whatever they are i want to color them also what is the floor made out of? wouldnt hurt to put a light texture on it, too.
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Unread 04-07-2005, 02:17 PM
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Quote:
Originally Posted by tonyis3l33t
hey what are all the squares? buildings i assume...whatever they are i want to color them also what is the floor made out of? wouldnt hurt to put a light texture on it, too.
all are buildings and are bronw
the ground is yellow
and the long one is a wall with 3 entrys...

is the size right?
can i make the skeleton smaller?

how can i center it?
i just put it up and left to be 0,0 in the file you give us...

i tryed putuing color but it looked very bad... my elite skill are for windows paint :P i dont know alot from photoshop... it took me 3 hours the first tiime 10 min the second time :PPPP

i learn fast

mapper.xml took me time to find out how it work... cmd ... i could not know where to put the cmd :P

the Mappie is good took me some time to figer it out but it have some problems 1/3 times :/

my exel 2003 is dead so i could not finish the last step

Last edited by BadIronTree : 04-07-2005 at 02:23 PM.
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Unread 04-07-2005, 03:30 PM
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BadIronTree BadIronTree is offline
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Lightbulb

is this better?
i put in the center and add their real color in the stuff

what do you want me to improve?
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  #9  
Unread 04-07-2005, 03:48 PM
Quib Quib is offline
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Shrink the map (skeleton I think you're calling it?) horizontally, it doesn't have to, and shouldn't, touch the edges.

Consider texturizing the solid colors.

Quib
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  #10  
Unread 04-07-2005, 03:56 PM
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Quote:
Originally Posted by Quib
Shrink the map (skeleton I think you're calling it?) horizontally, it doesn't have to, and shouldn't, touch the edges.

Consider texturizing the solid colors.

Quib
how much?
i am afraid if i make it to small the loc. will be wrone

will be right
where i can get textures?
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  #11  
Unread 04-08-2005, 03:13 AM
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to resize the skeleton
select the layer it is in. press CTRL-T. A box will form around in.

Hold SHIFT and click one of the little squares at the corner. holding shift will keep the aspect ration intact. Get it lookin good.

to make it snap to middle, go to view-> snap. This SHOULD make it snap to those little lines you see splitting the image up.\

NOTE
changing the size of the skeleton is OK as long as you keep the aspect ratio. the arrow and poi locations can be adjusted all at once. its too easy

to do colors
turn off visibility on all layers except the skeleton. Do this by clicking the eyeball on the layer window.

Go to Layer-> New Layer. this layer will hold the color

using the magic wand, select the area you want colored. Usually works best with the anti-aliasing checkbox CHECKED.

with that area selected, go to the paintbucket. Select a color, fill in that selected area.

deselect everything by pressing CTRL-D

double click that layer in the window layer. This will bring up the layer blending properties window.

go down to pattern overlay

select a fitting pattern. Make the opacity like 4%


I suggest
making a new layer everytime you color something different. ie one layer for buildings, one for the grass, one for water


let me know if it all makes sense!
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Last edited by tonyis3l33t : 04-08-2005 at 03:16 AM.
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  #12  
Unread 04-10-2005, 06:26 AM
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Unhappy

i have no exel so i cant do the last part i am very sorry...

i will try to find the office 2003 from a friend to see if i can do anything more...
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