 |

10-17-2010, 05:42 PM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
Mystic Click to Cure, including Ancestral Balm
Is it possible to configure the profitUI click to cure for group & raid so that it fires Ancestral Balm III if it's available and cure spell if it isn't?
AB is a mystic only additional single target cure with a moderate reuse (really long in pvp) but it will cure and provide a superior ward, and an immunity to control effects it has removed, e.g. 10second stun immunity if it cured a stun.
|

10-18-2010, 02:19 PM
|
|
A Young Mystail Rat
|
|
Join Date: Jan 2006
Server: Antonia Bayle
Posts: 5
|
|
I think I can help you Snowline
What you are asking for is a sort of IF statement that would use Ancestral Balm III if it was available and regular Cure if not.
However, although you can think of click to cure as a sort of "whack-a-mole" game (click detriment, they will go away). If you were to click the trauma icon when there is clearly an arcane, the result is the same. You would cast "Cure" and the detriment would be removed.
In the Profit_Cures.txt
<Data Name="Mystic" TraumaCure="2945678992" ArcaneCure="2945678992" NoxiousCure="2945678992" ElementalCure="2945678992" CurseCure="969542071"/>
What you could do is switch one of these with the code for Ancestral Balm III
which is 340840254
So for example, regardless of which detrimentals are applied, you could always go for TRAUMA icon when possible and if Ancestral Balm is not up, you can click any of the other 3.
I hope this is a valid work-around for you, I am going to try it myself and get back to you.
I can confirm this works.. its just a matter of remembering to hit trauma (or whichever you choose) instead of the others!
If you want to cure trauma normally.. just remember to click noxious, arcane, or elemental.
Is this any help?
Last edited by Maelstrom64 : 10-18-2010 at 02:28 PM.
Reason: Further Testing
|

10-19-2010, 11:01 AM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
Thanks a lot, that's a nice piece of lateral thinking around the problem, it would be a bit nicer if one click rather than 2 maybe to confirm if AB is ready but it's certainly a workable solution. Now I need to train my mouse to click a specific detrimental, not the general area, the same way I (anyone) specifically cures curse 
|

10-19-2010, 11:23 AM
|
|
gm10-1
|
|
Join Date: Feb 2006
Posts: 6,479
|
|
Quote:
Originally Posted by snowline
Thanks a lot, that's a nice piece of lateral thinking around the problem, it would be a bit nicer if one click rather than 2 maybe to confirm if AB is ready but it's certainly a workable solution. Now I need to train my mouse to click a specific detrimental, not the general area, the same way I (anyone) specifically cures curse 
|
a UI mod cannot know whether a spell is ready and therein lies the "problem"
|

10-19-2010, 06:22 PM
|
|
A Young Mystail Rat
|
|
Join Date: May 2006
Server: Antonia Bayle
Posts: 5
|
|
Quote:
Originally Posted by gm9
a UI mod cannot know whether a spell is ready and therein lies the "problem"
|
Can a EQ2 Macro not be placed into a UI element?
Then again, on second thought, what I was thinking probably wouldnt work or at least not to good/great effect. Placing both AB3 & the normal cure in a Macro (AB3 above cure), if AB3 isnt available then the normal cure is cast as per normal Macro behavior. Though I 'spose that if AB3 were available, then it'd cast it then que up the normal cure =/
|

10-20-2010, 08:37 AM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
I'd assume the problem is it wouldn't just have to activate a macro, it would have to edit the macro to make it include the right targets, depending where in the group/raid it's been clicked.
|

10-20-2010, 11:42 AM
|
|
gm10-1
|
|
Join Date: Feb 2006
Posts: 6,479
|
|
Nah, you can already add macros to ProfitUI Click 2 Cure, you can add them to the settings files, but the problem remains that you do not know whether AB is actually available or not and you cannot sensibly deal with that.
|

10-20-2010, 12:02 PM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
Is it possible to have click to cure for group raid send both instructions then - first AB and then regular cure, so if ab is down it will do cure, if ab is up it does AB then queues cure (and if your click something else during the AB cast the queued cure doesn't matter).
Can click to cure send 2 instructions?
|

10-20-2010, 03:08 PM
|
|
gm10-1
|
|
Join Date: Feb 2006
Posts: 6,479
|
|
That's possible, but you'll have to edit the XML for that. the current macro setup that you can configure via the settings files will cast the macro after the cure. So you'd just have to change the order.
|

10-24-2010, 03:36 AM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
Could I get a pointer of which xml file that would involve and maybe a search string to try find the relevant lines - I've never edited any xml before.
Would that edit have an impact on my other healers or entirely other classes curing as per normal, cures, potions etc ?
|

11-04-2010, 07:00 AM
|
|
A Grove Wisp
|
|
Join Date: Oct 2005
Server: Antonia Bayle
Posts: 27
|
|
isnt it possible to add smth like this to every curebutton:
/useabilityonplayer AB
/cureplayer trauma spell
/cureplayer arcane spell
/cureplayer noxious spell
/cureplayer elemental spell
?
|

11-05-2010, 01:42 PM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
I've tried doing that, maybe it searches some file (xml?) I don't understand and does that first or something needs to be changed there, not sure really, I don't code at all. I only managed to break all characters cure macros with my edit attempts to get multiple commands processed for mystic. So I went back to having 1 cure click to ab and the other 3 do cure. I'd much rather all 4 cure clicks sent AB and then cure command for mystic, but not sure how to get that working at all.
Last edited by snowline : 11-06-2010 at 12:34 AM.
|

11-06-2010, 11:13 AM
|
|
gm10-1
|
|
Join Date: Feb 2006
Posts: 6,479
|
|
Quote:
Originally Posted by snowline
Could I get a pointer of which xml file that would involve and maybe a search string to try find the relevant lines - I've never edited any xml before.
Would that edit have an impact on my other healers or entirely other classes curing as per normal, cures, potions etc ?
|
Ok so refer to the FAQ on how to add a cure macro. Now to change the order edit _ProfitUI_CuresCode.xml. It's real easy. Assuming Silat didn't change that in the meantime find
Parent.DoCure.Press=true There should be five occurances. Add a line break before each of these each of these. That's all. 
Last edited by gm9 : 11-07-2010 at 08:19 PM.
Reason: did I say four? five occurances of course!
|

11-07-2010, 06:29 AM
|
|
A Crazed Gnoll
|
|
Join Date: Jun 2010
Server: Unkown
Posts: 20
|
|
thanks a lot for the reply 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 07:23 AM.
|
 |