EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > ProfitUI

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Unread 08-17-2010, 06:11 AM
TalTal TalTal is offline
A Griffon
Featured
 
Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
Default

It is the case almost. The borders of the start button menu do not line up either but it is still functional. The maintained window needs Version="2.0" added to the end of the first <Page> tag for it to work. The persona window works but has no inventory window so if you use the profit one you'll be missing the inventory tab.

Silat
Reply With Quote
  #2  
Unread 08-17-2010, 08:01 AM
thistleknot thistleknot is offline
A Crazed Gnoll
 
Join Date: Jun 2006
Server: Antonia Bayle
Posts: 23
Default

Quote:
Originally Posted by TalTal View Post
It is the case almost. The borders of the start button menu do not line up either but it is still functional. The maintained window needs Version="2.0" added to the end of the first <Page> tag for it to work. The persona window works but has no inventory window so if you use the profit one you'll be missing the inventory tab.

Silat
Thanks for the explanation Silat.

I hope everything is ok with whatever you're going through in RL.
Reply With Quote
  #3  
Unread 08-17-2010, 08:18 AM
TalTal TalTal is offline
A Griffon
Featured
 
Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
Default

Quote:
Originally Posted by thistleknot View Post
Thanks for the explanation Silat.

I hope everything is ok with whatever you're going through in RL.
My rl thing is not that bad....had an electrical surge that fried both my gaming pc's (one of which I do my xml work on). So I lost the work for the ui, the ability to play the game in a reasonable manner and some of my unbackedup work on other projects I am on.

BTW the start menu thing I mentioned seems to be a default ui issue as well.

Silat
Reply With Quote
  #4  
Unread 08-17-2010, 11:38 AM
xerek's Avatar
xerek xerek is offline
A Forest Scavenger
Interface Author - Click to view interfaces
 
Join Date: Feb 2005
Server: Mistmoore
Posts: 15
Default the experience window issues

I just added UserResizable="true" at the end of the first <page> tag in the eq2ui_mainhud_experience.xml file and everything seems back to normal for me as far as the crappy docking experience window goes. Hope this helps someone.
__________________

Last edited by xerek : 08-17-2010 at 11:45 AM.
Reply With Quote
  #5  
Unread 08-17-2010, 12:00 PM
mjgr33n mjgr33n is offline
A Young Mystail Rat
 
Join Date: Apr 2006
Server: Antonia Bayle
Posts: 2
Default

Here is the instructions in case anybody wanted step by step instructions on the day it goes live and the auto updater for some reason does not work etc.

Go to your "\\Sony Online Entertainment\Installed Games\EverQuest II (GB)\UI\ProfitUI" directory and delete "eq2ui_mainhud_persona.xml"

Find "eq2ui_mainhud_maintained.xml" and open it with notepad by right clicking and choosing edit, you need to change the the second line down such that the top 2 lines look like -

Quote:
<?xml version="1.0" encoding="utf-8"?>
<Page alwaysonbottom="true" DynamicData="/GameData.Spells.MaintainedWindow" eq2usescomwndcontrols="true" Location="0,90" MinimumSize="32,35" Name="Maintained" PackLocation="left,nfn" PackSize="f,p" RStyleDefault="/rectlist.chat_bubble_frame" Size="255,318" UserMovable="true" UserResizable="true" Version="2.0">
Basically you have inserted Version="2.0" into the the end of the Page tab, i.e. before the > the close.
__________________

Last edited by mjgr33n : 08-17-2010 at 12:06 PM. Reason: Edit
Reply With Quote
  #6  
Unread 08-17-2010, 12:13 PM
Papabard's Avatar
Papabard Papabard is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Mar 2007
Server: Unrest
Posts: 647
Default

Nice so far people are posting the things needed to make sure this functions on release of GU57

Oh and I want to officially name that update the Cartoonversion of eq2 anyway here is the fix for the startmenu issue

open your server
_character_settings.xml file and find startmenu

Remove the line

<Window Name="StartMenu" alignment="3" alignment_offset="0,37" backdrop_mo_o="1" backdrop_n_o="1" foreground_mo_o="1" foreground_n_o="1" frame_mo_o="1" frame_n_o="1" locked="true" size="192,720" window_style="1" />
varibles will vary but you're lookin for the startmenu item delete that line. This will fix the start menu from looking all crappy without having to delete your other window locations.
Reply With Quote
  #7  
Unread 08-17-2010, 12:28 PM
Papabard's Avatar
Papabard Papabard is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Mar 2007
Server: Unrest
Posts: 647
Default

Quote:
Originally Posted by xerek View Post
I just added UserResizable="true" at the end of the first <page> tag in the eq2ui_mainhud_experience.xml file and everything seems back to normal for me as far as the crappy docking experience window goes. Hope this helps someone.
I noticed you posted in DrumsUI so wondering if this works for Profit since they are different windows all together.
Reply With Quote
  #8  
Unread 08-17-2010, 12:37 PM
xerek's Avatar
xerek xerek is offline
A Forest Scavenger
Interface Author - Click to view interfaces
 
Join Date: Feb 2005
Server: Mistmoore
Posts: 15
Default

Quote:
Originally Posted by Papabard View Post
I noticed you posted in DrumsUI so wondering if this works for Profit since they are different windows all together.
I use a mix of DrumsUI windows and Profit. But the window I was referring to here is the experience xml file that profit provides.

My post on the DrumsUI forum is for the statbar/start button. For some reason it's no longer bringing up the start menu for me. I compared the live default xml file to the test default xml file and couldn't find a difference which leaves me confused. If the drumsui file works on the live server and the live and test xml files show no difference you'd think the drumsui file would continue to work as it has in the past. That or I am completely missing something about what's happening here.
__________________
Reply With Quote
  #9  
Unread 08-17-2010, 01:27 PM
keezyrick keezyrick is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Dec 2006
Server: Guk
Posts: 194
Default

The start menu is part of the Experience bar in the NEW default UI so my guess is they are no longer processing that window with LIVE data.

It doesn't work in Fetish either.
__________________
GUK Server
<Legion of the White Rose>
Mezzes 90 Coercer
Reply With Quote
  #10  
Unread 08-17-2010, 10:17 PM
TalTal TalTal is offline
A Griffon
Featured
 
Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
Default

Quote:
Originally Posted by xerek View Post
I just added UserResizable="true" at the end of the first <page> tag in the eq2ui_mainhud_experience.xml file and everything seems back to normal for me as far as the crappy docking experience window goes. Hope this helps someone.
UserResizable="true" would be redundant to add to the profit experience window as it is already in there. You can resize it on test as is currently...after it snaps in place. But on first load it moves it to the bottom corner and across the full screen which is going to bother people tomorrow. Other than drums suggestion of switching the start button code and xp bar code I can see no way to make it all work quite right.

Silat
Reply With Quote
  #11  
Unread 08-17-2010, 10:22 PM
TalTal TalTal is offline
A Griffon
Featured
 
Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
Default

These files should make you compatible with gu57 for the most part. They will show up on the patcher at some point I am sure as well.

Silat

PS I am back up and running but I lost my data so these are just quick edits to make them functional.

Moved attachments to this thread:
http://www.eq2interface.com/forums/s...ad.php?t=14657

Last edited by TalTal : 09-01-2010 at 02:00 PM.
Reply With Quote
  #12  
Unread 08-18-2010, 02:05 AM
xerek's Avatar
xerek xerek is offline
A Forest Scavenger
Interface Author - Click to view interfaces
 
Join Date: Feb 2005
Server: Mistmoore
Posts: 15
Default

This is true about the resizing thing. Apologies, I forgot that I snagged an alternate of that window from the EliteUI config of profit in which it is not resize-able.
__________________
Reply With Quote
  #13  
Unread 08-18-2010, 04:56 AM
Ixoa's Avatar
Ixoa Ixoa is offline
A Griffon
 
Join Date: Jun 2005
Server: Splitpaw
Posts: 175
Default

Quote:
Originally Posted by TalTal View Post
These files should make you compatible with gu57 for the most part. They will show up on the patcher at some point I am sure as well.

Silat

PS I am back up and running but I lost my data so these are just quick edits to make them functional.
Thanks A lot,

Welcome back so to speak
Reply With Quote
  #14  
Unread 08-18-2010, 11:17 AM
goose1123 goose1123 is offline
A Young Mystail Rat
 
Join Date: Nov 2006
Server: Antonia Bayle
Posts: 2
Default

Quote:
Originally Posted by TalTal View Post
These files should make you compatible with gu57 for the most part. They will show up on the patcher at some point I am sure as well.

Silat

PS I am back up and running but I lost my data so these are just quick edits to make them functional.
Thanks for the updates. How would one go about getting the spell names on the left side of the icons, and make the overall size smaller again?
Reply With Quote
  #15  
Unread 08-20-2010, 10:31 AM
Brenkia Brenkia is offline
A Coastal Crab
 
Join Date: Jun 2010
Server: Unkown
Posts: 1
Default

Quote:
Originally Posted by TalTal View Post
It is the case almost. The borders of the start button menu do not line up either but it is still functional. The maintained window needs Version="2.0" added to the end of the first <Page> tag for it to work. The persona window works but has no inventory window so if you use the profit one you'll be missing the inventory tab.

Silat
Is anyone able to advise me on how to fix/add so that I can get an inventory window?
Reply With Quote
  #16  
Unread 08-20-2010, 10:52 AM
TalTal TalTal is offline
A Griffon
Featured
 
Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
Default

Quote:
Originally Posted by Brenkia View Post
Is anyone able to advise me on how to fix/add so that I can get an inventory window?
The inventory window was removed by soe. You now use the character window available by pressing C.

Silat
Reply With Quote
  #17  
Unread 08-20-2010, 11:12 AM
Scroticus Scroticus is offline
A Coastal Crab
 
Join Date: Jan 2006
Server: Antonia Bayle
Posts: 1
Default chat window

anybody having issues with the chat window? pre-updated i had the "voice" options window just above the chat bar....it's runn-oft now. same for the actual chat bar that should show up in the same window, but just below the chat text. post update both of those have disappeared for me. i've tried messing with the windows settings (frame, frame/titlebar....used to fix it way back in the long, long, ago) and no joy




NM.....fixed itself /fail??

Last edited by Scroticus : 08-20-2010 at 12:28 PM.
Reply With Quote
  #18  
Unread 08-20-2010, 12:47 PM
Hantu's Avatar
Hantu Hantu is offline
An Undead Settler
Interface Author - Click to view interfaces
 
Join Date: Mar 2005
Server: Antonia Bayle
Posts: 92
Default

Hey Silat, mind posting a dl'able link for the "old" persona window here i've overwrote mine by accident and am trying to make a mod to the old inventory window that just adds a small "?" button above the close button that toggles the old profile window open and closed to maybe get around using the new default supersized persona/inventory combined window... tho it seems for some odd reasion which i can't explain getting a version conflict for the converted window... and now with further testing... still can't get inventory window mod to work still has version compatability issues but have knowticed by using the "default" persona/inventory window as a Custom window it doesn't poll the skills/factions/titles till you zone and even then seems factions and titles don't work even after zoneing and not sure about skill ups showing up automatically or till you zone a 2nd time... which kinda shoots this entire idea out of the water since its not polling the info correctly since its not the "true" persona window...

Last edited by Hantu : 08-20-2010 at 01:18 PM.
Reply With Quote
  #19  
Unread 08-20-2010, 01:10 PM
primamezzo's Avatar
primamezzo primamezzo is offline
A Berserk Golem
 
Join Date: Oct 2005
Posts: 56
Default

Any chance we could get the class graphics back as the backdrop for the persona window? I liked by blue/white Lion Head. Or maybe since it's now the inventory window too if the background could match the color scheme we choose from the variables.
Reply With Quote
  #20  
Unread 08-20-2010, 01:40 PM
TalTal TalTal is offline
A Griffon
Featured
 
Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
Default

Quote:
Originally Posted by Hantu View Post
Hey Silat, mind posting a dl'able link for the "old" persona window here i've overwrote mine by accident and am trying to make a mod to the old inventory window that just adds a small "?" button above the close button that toggles the old profile window open and closed to maybe get around using the new default supersized persona/inventory combined window... tho it seems for some odd reasion which i can't explain getting a version conflict for the converted window... and now with further testing... still can't get inventory window mod to work still has version compatability issues but have knowticed by using the "default" persona/inventory window as a Custom window it doesn't poll the skills/factions/titles till you zone and even then seems factions and titles don't work even after zoneing and not sure about skill ups showing up automatically or till you zone a 2nd time... which kinda shoots this entire idea out of the water since its not polling the info correctly since its not the "true" persona window...
I will be converting it to be more like the old persona/inventory window in the near future...including the class backdrops.

Silat
Reply With Quote
  #21  
Unread 08-20-2010, 02:52 PM
Papabard's Avatar
Papabard Papabard is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Mar 2007
Server: Unrest
Posts: 647
Default

Quote:
Originally Posted by TalTal View Post
I will be converting it to be more like the old persona/inventory window in the near future...including the class backdrops.

Silat
I kinda like the window the way it is now. Maybe add it as a variant.

I have sent you an email as well about the files I had sent before. Well probally won't send the email until after I ding these aa's :P
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 06:10 PM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI