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Unread 04-30-2009, 04:34 PM
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Zonx Zonx is offline
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So here's my take on this subject...

I do have a fair amount of experience raiding, grouping, soloing etc. with my lvl 80 Necro, Guardian, Warden, and Assassin. I also get a lot of input from my wife who raids a lvl 80 Defiler and Trob, plus guildies and random tells from Fetish users.

There are several reasons I have intentionally avoided adding pots to the default ClickCures.

1) Anything that costs the player cash should be an "Opt In" proposition, not the default.

2) In raids, healers should NOT by default need to ditch their primary heal target just to self cure.

3) Its fairly easy to add pots to a hotbar if you need them.

4) A large percentage of classes can self cure a good deal of the common effects you bother to cure.

5) The few cases where you absolutely must cure but are prevented from self curing due to forced de/target or delevel are almost entirely confined to high-end raiding, which isn't something the average player does regularly.

6) Unless you also happen to be involved with running a raid (calling timers, cures, watching HP and Power levels, etc) players of melee classes probably won't spend much time staring at the raid window, and would prefer to hide the (mostly useless to them) detrimental and RaidAbility buttons.


All that said, I do understand hotbar space is at a premium these days. Several classes must use pots. And different classes have different UI elements they focus on.

My plan (when I have time) is to update the original dedicated 4-button ClickCures window to use pots and to use them prior to using cure spells. As a small dedicated window, you will be able to position it wherever you tend to focus.

Meanwhile I'll be adding a Persona window checkbox to optionally enable pots as a backup for the player window.

I may also toy with an option to enable RaidAbility buttons in the group window via titlebar.
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