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10-28-2008, 08:00 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Update to the Stat Bar:
- Several small tweaks to the text of stats for formatting (or lack of), new stats added, and checkboxes replaced with text-only buttons
The stats included collectively are:
Health, Power, HealthRegen, Power Regen, Mitigation, Avoidance, Strength, Agility,
Stamina, Intelligence, Wisdom, Attack, Haste, DPS, MeleeDA, RangedDA, MeleeCrit,
SpellCrit, HealCrit, MeleeMod, SpellMod, HealMod, HateMod, CastSpeed, RunSpeed,
Time, FPS, Coin, Status, Weight, XP, Debt, AAXP, TSXP
The config file has also had a small change with a "Default" value that you can switch between True or False.
This makes all stats have a default value of visible or not visible so that you only have to define stats that you want to show or hide.
Enjoy. 
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11-01-2008, 08:15 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Unrest
Posts: 10
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I didnt read all the posts but i was just curious, is it possible to get it to flip sides? I tend to like my Player Info on the Left and Mob on the Right, this seems to be Player Right and Mob Left? or am i reading it wrong?
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11-02-2008, 04:47 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by Seipherwood
I didnt read all the posts but i was just curious, is it possible to get it to flip sides? I tend to like my Player Info on the Left and Mob on the Right, this seems to be Player Right and Mob Left? or am i reading it wrong?
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Which UI window are you referring to? This support topic covers all my UI modifications (minus the InfoCenter).
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11-18-2008, 01:04 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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I shall have my UI pieces updated earliest by tomorrow morning. Today is my belated birthday party
Enjoy the new expansion all.
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11-18-2008, 01:13 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Belated happy birthday Drumstix. 
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11-20-2008, 01:25 AM
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A Young Mystail Rat
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Join Date: Dec 2006
Server: Antonia Bayle
Posts: 3
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First off let me start by saying I am using your persona window and I'm very impressed. I like the layout and the compact yet informative nature of it.
Now I've searched all over and maybe I am missing the solution. My +melee, +spell, +heal, ranged DA, melee AE, and Hate mod entries are bugged and show up as 100. Does anyone have any idea what could be causing this?
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11-23-2008, 04:03 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by reeperawf
First off let me start by saying I am using your persona window and I'm very impressed. I like the layout and the compact yet informative nature of it.
Now I've searched all over and maybe I am missing the solution. My +melee, +spell, +heal, ranged DA, melee AE, and Hate mod entries are bugged and show up as 100. Does anyone have any idea what could be causing this?
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It's definitely a very strange bug. Does it happen all the time? What server do you play on? Are you using /loadui command at all?
Let me know if it's changed/working now.
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11-25-2008, 07:26 PM
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A Young Mystail Rat
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Join Date: Dec 2006
Server: Antonia Bayle
Posts: 3
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Got it figured out actually. It only took me inspecting the code for a bunch of UI files to figure it out. My UI, and my fiances UI on her system both had the eq2ui_gamedata.xml inside our custom UI folder. The file itself was about a year old, so any changes they made to the game to allow more stats to be viewable weren't carried over.
No idea how the files got in there, maybe a badly packaged UI file we downloaded a long time ago.
Thank you for your help though 
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11-26-2008, 05:49 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Glad you figured it out. I didn't think it was anything wrong the Persona mod.
Enjoy 
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12-16-2008, 04:28 AM
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A Brown Bear
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Join Date: Mar 2008
Server: Antonia Bayle
Posts: 9
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Hi there. Love your mods. Used several of them over the years. Currently I am using this Bags one. I have a problem though, and please excuse my ignorance of how to fix it.
I have 7 toons, and as I switch between them to do Frostfell crafting etc, the windows keep resizing themselves and moving about the main game window when I have both Bags and Bank open. It is usually the Bank ones that move and change from size 32 to 42.
Can you help me, please? I know the problem is not your mod, that something is not quite right in my set up, but this is my only error. I am at a loss how to correct this.
Many thanks again for the great mods,
Kittsune, Splitpaw server.
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12-16-2008, 11:02 AM
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A Griffon
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Join Date: Jan 2005
Server: Crushbone
Posts: 115
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If it isn't too much trouble, one addition you could make the the tradeskill window would be to make the drop-down box for your filters a little longer, maybe 50-75% bigger. I don't know about everyone else, but I keep a filter for each tier, and on top of that, one for new TSO recepies, transmuting, tinkering, etc, and the scrollbar is a little annoying to fidget with when doing some heavy tradeskilling =) Thanks
-Nlu
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12-16-2008, 03:48 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by Kitts
Hi there. Love your mods. Used several of them over the years. Currently I am using this Bags one. I have a problem though, and please excuse my ignorance of how to fix it.
I have 7 toons, and as I switch between them to do Frostfell crafting etc, the windows keep resizing themselves and moving about the main game window when I have both Bags and Bank open. It is usually the Bank ones that move and change from size 32 to 42.
Can you help me, please? I know the problem is not your mod, that something is not quite right in my set up, but this is my only error. I am at a loss how to correct this.
Many thanks again for the great mods,
Kittsune, Splitpaw server.
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If you have had your UI the same for a while now, might wanna check out this topic:
http://www.eq2interface.com/forums/s...ad.php?t=11090
Bags have been giving troubles since the game came out, and older UI Settings files can cause troubles.
What I try to do is get one of my characters working completely, and be sure that their setup works after logging in and out. Then I use those same uisettings for all my other toons.
Quote:
Originally Posted by nluerdarea
If it isn't too much trouble, one addition you could make the the tradeskill window would be to make the drop-down box for your filters a little longer, maybe 50-75% bigger. I don't know about everyone else, but I keep a filter for each tier, and on top of that, one for new TSO recepies, transmuting, tinkering, etc, and the scrollbar is a little annoying to fidget with when doing some heavy tradeskilling =) Thanks
-Nlu
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Good idea. I'll see what I can do, as I'm not sure you can modify anything about the dropdown lists or not. Be sure to /feedback this one!
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12-17-2008, 01:40 AM
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A Griffon
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Join Date: Jan 2005
Server: Crushbone
Posts: 115
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I am not 100% on this, but i am pretty sure gm9 made the dropdown boxes bigger in the broker window.
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12-17-2008, 03:28 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Yes, also in EQ2MAP, too much scrolling with all our maps at the default size. You can control the lenght of a dropdown by adding this parameter to the dropdown: DropBy="400". You can use any integer value you like, it can also be longer than the parent window.
Last edited by gm9 : 12-17-2008 at 03:32 AM.
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12-17-2008, 03:39 AM
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A Griffon
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Join Date: Jan 2005
Server: Crushbone
Posts: 115
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Thanks gm9, I added DropBy="600" myself and it works perfectly. Now to add it to every other dropdown in the game, LMAO
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12-17-2008, 03:57 AM
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A Brown Bear
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Join Date: Mar 2008
Server: Antonia Bayle
Posts: 9
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Quote:
Originally Posted by Drumstix42
If you have had your UI the same for a while now, might wanna check out this topic:
http://www.eq2interface.com/forums/s...ad.php?t=11090
Bags have been giving troubles since the game came out, and older UI Settings files can cause troubles.
What I try to do is get one of my characters working completely, and be sure that their setup works after logging in and out. Then I use those same uisettings for all my other toons.
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Thank you! Have copied your instructions and those from the Link. I really appreciate the help.
EDIT: I had to use the 2nd method - Rename "Servername_CharacterName_EQ2_uisettings.ini" to something like "Servername_CharacterNameBACKUP_EQ2_uisettings.ini" because several of my toons had no entry at all in the view> window, not even my original Assassin toon! Now it is fixed, but none of the toons have any entries at all in the View > Windows which is kinda wierd.
Thank you again.
Last edited by Kitts : 12-17-2008 at 07:08 AM.
Reason: Adding information to original post
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12-19-2008, 07:34 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by nluerdarea
Now to add it to every other dropdown in the game, LMAO
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Edit the dropdown style in eq2ui_commonelements.xml. 
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12-19-2008, 06:35 PM
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A Forest Scavenger
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 16
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Your Quest Journal
sorry i didnt see if you had made a comment about this yet, but any idea as to when you might be adding the new collectible quest sorting stuff tot he journal window?
(and will you ever be making just a super simple only a journal, journal window without the added info stuffs?)
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12-19-2008, 06:48 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by Mindparadox
sorry i didnt see if you had made a comment about this yet, but any idea as to when you might be adding the new collectible quest sorting stuff tot he journal window?
(and will you ever be making just a super simple only a journal, journal window without the added info stuffs?)
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Yes, you bet I'll be updating my windows for the latest patch. I got some stuff done last night, but I am away from home for 2 days and wasn't able to upload.
Originally my journal didn't have the extra tabs. I will for now on include a separate, alternative journal XML file in the zip for using the journal without all the extra tabs.
Thanks for the suggestion 
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12-19-2008, 08:29 PM
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A Forest Scavenger
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 16
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Quote:
Originally Posted by Drumstix42
Yes, you bet I'll be updating my windows for the latest patch. I got some stuff done last night, but I am away from home for 2 days and wasn't able to upload.
Originally my journal didn't have the extra tabs. I will for now on include a separate, alternative journal XML file in the zip for using the journal without all the extra tabs.
Thanks for the suggestion 
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oh tankee tankee 
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12-19-2008, 08:32 PM
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A Forest Scavenger
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 16
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Tradeskill window
my girlfriend doesnt have an account here, but she does hav a request(im the guy who puts together our UI  )
on the Tradeskill window, in the part that shows up during crafting, is there anyway to put the four bars viertically off to the side or something?
(she appearantly REALLY hates having the 4 seperated progress bars horizontal)
sorry 
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12-19-2008, 08:54 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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haha. Yeah someone else requested there just be one bar, or one set I should say.
There's a good reason for there being 4, as you need to get to the last one to get the pristine. But for some things, like tinkering I think? You only need to make the first one to get a skill-up. I forget...
Anywho, I'm soon gonna be revamping my whole tradeskill window...
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12-19-2008, 09:00 PM
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A Forest Scavenger
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 16
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Quote:
Originally Posted by Drumstix42
haha. Yeah someone else requested there just be one bar, or one set I should say.
There's a good reason for there being 4, as you need to get to the last one to get the pristine. But for some things, like tinkering I think? You only need to make the first one to get a skill-up. I forget...
Anywho, I'm soon gonna be revamping my whole tradeskill window...
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well, she wants the 4 seperate bars, but she wants em more to look like
__
__
__
__ as opposed to __ __ __ __
make sense?
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12-20-2008, 02:04 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Ah, I see. That's more like the default Tradeskill. I think most prefer not to have extra space taken up by the vertical stacked bars. My best advice is try to get used to it 
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12-20-2008, 02:40 AM
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A Forest Scavenger
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 16
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well actually, the vertically stacked wouldnt take up any extra space on your current mod if you moved it like so (i have no idea how to do this, so im giving ideas)
..__...........................__
..__..-----..................__
..__.123456..........123..__..456
..__...........................__
...............................----
two ideas (first one is probably easier, course, i dunno how to do this so i could be wrong LOL)
Basically, ___ is the default style stacky type thingies, where ---- is the overall progress and of course, the numbers are the buttons
course, if you say no, she can deal with it
{[Ignore the . they are there to keep the format of my rather goofy ASCII art :P]}
Last edited by Mindparadox : 12-20-2008 at 02:43 AM.
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