EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > General Discussion > Request

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #18  
Old 11-16-2008, 06:08 AM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Default

I've been thinking. All OOR/Stun/etc things aside. We can make this mod as progress bars by using a similar method as mother's timer window, correct?

If so:

Make it so that when an aa/rangedaa occurs, it takes the delay of the weapon and sets the auto attack progress bar timer.
Ex:
1. Auto-Attack occurs and sets the timer to true
2. The timer uses the 5.3 delay and counts down
3. The auto-attack is turned off and the timer sets to false


We could make it so whenever a CA/spell is used and the casting window is visible, the timer is delayed. Whenever the casting window is no longer visible, it starts the timer again.
Ex:
1. stopautoattacktimer if {mainhud.casting.visible=true}
-Casting window's onshow=parent.stopautoattacktimer=true
2. startautoattacktimer if {mainhud.casting.visible=false}
-Casting window's onhide=parent.startautoattacktimer=true


I'm not sure how this part could work out but..whenever the Out of Range Message occurs, it delays the timer untill the message changes???? EDIT: I'm completely unsure about this one
Ex:
1. OnScreenMessage onshow=if {MessageText.text='out of range'} then stopautoattacktimer=true
2. OnScreenMessage onhide=if {MessageText.text=''} then startautoattacktimer=true


Any thoughts? I'm also unsure of how it would be if you enabled auto attack on an unattackable npc because the timer would start.
__________________
May Jesus Have Mercy On Us

Last edited by dragowulf : 11-16-2008 at 06:13 AM.
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 05:47 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI