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05-02-2008, 06:28 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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-= Updated! =-
((EliteUI - A ProfitUI Compilation))
Patch 44 Compliant - 05022008 Release
Full Installation Package
Download Link!
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05-09-2008, 12:37 PM
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A Nerius Seer
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Join Date: Dec 2004
Server: Grobb
Posts: 88
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Nice Job
Hi Val and thx for the update..you never cease to amaze me with your inovations.
I would like to use Fetish Target window and implied window in this UI but I cant seem to get it to work. I added all the .dds files and the .xml files associated with it but it just comes up black. Any suggestions would be greatful. I diddnt overwrite any profit files with fetish ones, I was careful of that. Still I am at a loss. Thanks again for a nice job.
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05-11-2008, 01:21 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Quote:
Originally Posted by Taxet
Hi Val and thx for the update..you never cease to amaze me with your inovations.
I would like to use Fetish Target window and implied window in this UI but I cant seem to get it to work. I added all the .dds files and the .xml files associated with it but it just comes up black. Any suggestions would be greatful. I diddnt overwrite any profit files with fetish ones, I was careful of that. Still I am at a loss. Thanks again for a nice job.
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Drago is actually working on a complete Fetish skin for my new compilation. Maybe that'll solve that for you.
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05-13-2008, 01:12 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Crushbone
Posts: 2
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LU45
will you be releasing a patch for this update soon so that the cures and bank are as they should be?
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05-14-2008, 12:06 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Updated
((EliteUI - A ProfitUI Compilation))
Patch 45 Compliant - 05132008 Release
Full Installation Package
Download Link!
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10-08-2008, 05:02 AM
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A Nerius Seer
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Join Date: Dec 2004
Server: Grobb
Posts: 88
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Wii there be an update? GU49?
Last edited by Taxet : 10-08-2008 at 05:12 AM.
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10-08-2008, 06:01 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Update coming
Update is in the works.
For the time being for guild hall ameneties workability, please delete the following file from your EliteUI folder.
eq2ui_playerhousing.xml
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10-11-2008, 04:03 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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((EliteUI - A ProfitUI Compilation))
Patch 49 Compliant - 10102008 Release
Full Installation Package
Enjoy.
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10-25-2008, 02:51 PM
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A Young Mystail Rat
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Join Date: Oct 2007
Server: Permafrost
Posts: 2
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guild chat
"you do not have permission to speak in guild chat"
started after /load_uisettings and loaded Elite
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10-26-2008, 09:28 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Well now that's interesting. LOL.
No one else has reported this problem, and I speak to many people daily that use this UI, so that leads me to believe it's just a settings issue.
Under the guild menu, go to the ranks tab, scroll down to the second setting from the bottom. Once there, check that your rank has the proper security permission for speaking in guildchat.
Val
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10-26-2008, 02:13 PM
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A Young Mystail Rat
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Join Date: Oct 2007
Server: Permafrost
Posts: 2
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yea sorry, prolly should have said that the ranks are fine, everything was good on that end...having left the profit ui settings in place, i diverted back to my original setting, and i could talk again...just odd
EDIT: ugh, disregard please, im an idiot...since it was set to crushbone and im used to using the tabs, i just tried chatting away in chat to no avail...but all i had to do was type /gu >.<.../run go hide
Last edited by cryptidan : 10-26-2008 at 03:29 PM.
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11-18-2008, 12:51 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Expansion
I'll have an update for the expansion in a day or two.
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Last edited by valesai : 11-19-2008 at 02:31 PM.
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11-19-2008, 02:33 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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((EliteUI - A ProfitUI Compilation))
Patch 50 Compliant - 11192008 Release
Full Installation Package
Be sure to utilize the new EQ2Maps Auto-Update Installer for the new mapping system!
Enjoy.
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03-31-2009, 11:02 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Update coming
I'll try to have an update this weekend. Anyone having issues with the LU?
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Last edited by valesai : 03-31-2009 at 10:23 PM.
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04-02-2009, 09:02 PM
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A Brown Bear
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Join Date: May 2007
Server: Antonia Bayle
Posts: 9
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missing icons
I installed the new one lastnight and all the spell and dertermantal effects icons don't show up. I reupdated profitui today and got the icons back then recopyed the files into the profitui folder and the icons where gone again. updated profit again and then copyied all but the eq2ui_custom.xml and the icons are there. is there something wong with that file?
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04-02-2009, 10:16 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Quote:
Originally Posted by Zemee
I installed the new one lastnight and all the spell and dertermantal effects icons don't show up. I reupdated profitui today and got the icons back then recopyed the files into the profitui folder and the icons where gone again. updated profit again and then copyied all but the eq2ui_custom.xml and the icons are there. is there something wong with that file?
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Interesting. I am not seeing that in my installation or others I know that are using it. Anyone else?
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04-03-2009, 06:08 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by valesai
Interesting. I am not seeing that in my installation or others I know that are using it. Anyone else?
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I changed the format of the eq2ui_custom.xml a while ago, if you missed that in EliteUI then the custom settings would not be loaded which would result in a loss of the icons (and of a bunch of other stuff). You might not be seeing it yourself if you do not have a "clean" install because you might still have the old files which are no longer used in the current ProfitUI (e.g. the MiscSettings.txt file).
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04-03-2009, 04:27 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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LU51.2F Updated
Yup, I so missed that. Thanks GM9. =]
Ok, the package is updated. Just recopy the new files over your current installation and all should be fine.
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04-03-2009, 10:16 PM
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A Brown Bear
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Join Date: May 2007
Server: Antonia Bayle
Posts: 9
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ok, that worked for me. can I change the default icon size on those(would like to make them smaller) without having to change them each time I log in?
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04-04-2009, 10:23 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Quote:
Originally Posted by Zemee
ok, that worked for me. can I change the default icon size on those(would like to make them smaller) without having to change them each time I log in?
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Yes, it explains how to do that when you mouse-over the sliders. =]
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04-04-2009, 12:59 PM
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A Brown Bear
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Join Date: May 2007
Server: Antonia Bayle
Posts: 9
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I knew there was a way to do it, but I couldn't remmber where I saw it.
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10-23-2009, 06:04 PM
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A Coastal Crab
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Join Date: Oct 2009
Server: Unkown
Posts: 1
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Raid macro creator
downloaded the config.txt file
Vista machine.
Get window that RaidButtonsEditor has stopped working.
I'm choosing to run as adminstratory when I run it.
Not sure what I am doing wrong.
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11-27-2009, 08:54 PM
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A Young Mystail Rat
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Join Date: Jul 2008
Server: Antonia Bayle
Posts: 3
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Click to Cure
Is it possible to have different cure set ups in the eq2ui_mainhud_groupmembers.xml? I want to be able to cure arcane in this window on my wizard and have it fully functional for my warden. The included macro interface set up thing is cool, just confusing in terms of cures.
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11-29-2009, 11:23 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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DarqUI Group Window with Macro/Spell Icons and Cure Check
Quote:
Originally Posted by CircaAB
Is it possible to have different cure set ups in the eq2ui_mainhud_groupmembers.xml? I want to be able to cure arcane in this window on my wizard and have it fully functional for my warden. The included macro interface set up thing is cool, just confusing in terms of cures.
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The Compilation pick for the group/raid window is that of DarqUI. Please see his support thread here.
DarqUI Group Window with Macro/Spell Icons and Cure Check
I would love to see a version as well that would support multiple toons.
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02-20-2010, 01:02 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 174
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Update coming this weekend.
Update coming this weekend.
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