Code:
<page Name="MemberClass" OnActivate="
ClassImage.Style=(eX_Test ? /SpecialElements.ClassBackdrop.data.assassin : False) eX_Test=(ClassText.LocalText==Assassin)
... removed other class lines to keep post short ...
Activated=False">
<image Name="ClassImage" PackSize="a,a" Size="24,24"/>
<Text DynamicData="/GameData.Group.Group_1.Class" Name="ClassText"/>
</Page>
This is the code I use in eXtreme's group to display what class each member is.