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11-17-2006, 03:25 PM
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A Brown Bear
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Join Date: Apr 2006
Server: Valor
Posts: 9
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Group window and bags
First of thanks for the great UI and the active community helping out interface noobs like me
Here are my questions / requests:
Group window:
Since i'm playing mainly in smaller groups, i'm wondering if there's a way to make the hitpoint bars a bit larger and thicker (about 10-15%) and perhaps add the actual hitpoints as digits in it ?
Bags:
I would like to have some bigger bags (something new for rena  ), about the size in the default settings or perhaps a bit larger.
I tried to find the apropiate settings in the uibuilder for myself, but in lack of a good tutorial and being a xml-noob i failed naturally
Can someone help me with these issues? TIA 
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11-17-2006, 08:44 PM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Unkown
Posts: 52
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Thorgan
see if these are working fine for you , check the move & close button is it big enough
i've done both 42size 4slot-wide & a 6slot-wide bag
hope this help
Last edited by rena : 11-17-2006 at 10:09 PM.
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11-17-2006, 10:13 PM
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A Dervish Cutthroat
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 39
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Okay, yeah, the first experience variant is not working, when I change to the first, it shows 10% higher than I really am most of the time, and the second one is the same as it has been(Though profit seems to have came with it set as that in the version)
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11-18-2006, 12:22 AM
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A Young Mystail Rat
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 3
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I am unable to click and drag anything in the top right corner of ANY bag. Any fixes?
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11-18-2006, 12:36 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Unkown
Posts: 52
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Quote:
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I am unable to click and drag anything in the top right corner of ANY bag. Any fixes?
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which ui bag you having problem with ?
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11-18-2006, 01:59 AM
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A Young Mystail Rat
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Join Date: Dec 2005
Server: Antonia Bayle
Posts: 6
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Bumping this a 3rd time....
Quote:
Originally Posted by Aljahbar
1. Bags option only has ..None?
Am I nutz or did the last version of ProfitUI have three options in the bags settings of None, Frame only, and frame and Titlebar. (Perhaps I was using another mod for bags but I don't see one in my ui folder anywhere)
All of which displayed the bags in different ways
none = regular bag
Frame = Vertical display of the bag in a single row
Frame and titlebar= Horizontal display of the bag in a single row
Okay it could be I am nutz but I would loooooooooove to see that back...32 slot bags fit perfectly horizontally across my screen and takes up allot less room.
please please pretty please..
Otherwise..you guys rawk for getting this out and up so fast..
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Aljahbar
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11-18-2006, 03:27 AM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 5
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Tool tips
My tool tips are back again.
I have deleted everything in my ui-folder, than I installed Profit ui 3.01 and the skinpack and persona window. Than i updated eq2 map and now everything is working fine.
Thanks for your help and for the great UI 
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11-18-2006, 04:10 AM
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A Brown Bear
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Join Date: Apr 2006
Server: Valor
Posts: 9
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@Rena: You are my hero - or heroess  Thanks a lot!
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11-18-2006, 06:54 AM
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A Brown Bear
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 10
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Quote:
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Originally Posted by rena
Hinton
see if this is what you wanted , if still have problem let me know
32 size 6slot wide bag
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Nice bags but there is a bug I have noticed. I set profit up on a character with 12 slot bags and the transfered that UI to my other characters. Now, my other characters bags only display 12 slots and they have 32 slot stuff in some cases. Restarting eq2 did not correct the issue. Had to revert back to default for the time being.
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11-18-2006, 07:16 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Unkown
Posts: 52
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hmm , i don't know
i only have 1 char now so i have no clue
other people having the same issues?
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11-18-2006, 07:27 AM
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A Forest Scavenger
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Join Date: Oct 2005
Server: Antonia Bayle
Posts: 16
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got a quick question i've been playing version 3.0.1 sp2 with np except i don't like the variant of xp as it is now (where it sometimes has +10 to what it is) i like the one i used before with the 2dp after the main number....now i have tried changing from variant 2 or 1 (tried both) and they are the same in game. When reading the files they seem to be exactly the same version in thier rightup, is this the case or am i doing something wrong? thanks
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11-18-2006, 08:40 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Unkown
Posts: 52
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really no clue , sorry
my exp window only +10 when hit 9% , 19% .. etc
got to wait for gm9 to come back from trip
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11-18-2006, 10:09 AM
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A Young Mystail Rat
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Join Date: Jun 2005
Server: Antonia Bayle
Posts: 5
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Yes my XP bar is hosed as well, with both variants.
It will go, say, 17, 18, 29, <blank>0, 21...
lol.
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11-18-2006, 11:40 AM
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A Young Mystail Rat
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 3
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Quote:
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Originally Posted by rena
which ui bag you having problem with ?
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Never mind... was us user error... 
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11-18-2006, 12:39 PM
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A Young Mystail Rat
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Join Date: Dec 2005
Server: Antonia Bayle
Posts: 6
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Tradeskill xp bugged
Tradeskill Xp Bugged?
The tradeskill xp seems to be bugged...everytime it approaches the next increment of 10. ie, say i approach 10% but am currently at 8.4% the next tradeskill item made will place be tweeen 10% and 11% the the xp shown will register as 0.#% not 10.#%. also at times if my previous tradeskill item places me in the
9.#% range then the profit xp will register as 20.#% not 9.#% like wise if I am at 19.#% the profit registers as 30.#%. It seems to jump ahead of the current xp. Also on the very next trade skill item that places me over 11% the number will revert back from 20.#% to 11.#% or in the second case 30.#% to 21.#%... somehow once t goes over the 1.% mark it corrects itself.
It seems to do this at every increment of 10% ie, 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% up the chain and hence possibly a mathmatical bugg in the programming.
Hope this helps
Aljahbar
Last edited by Aljahbar : 11-18-2006 at 12:42 PM.
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11-18-2006, 01:30 PM
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A Forest Scavenger
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Join Date: Oct 2005
Server: Antonia Bayle
Posts: 16
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aye i didn't mind the xp variant when it was 2dp so hopefully gm will work it i'm sure ya will cos otherwise it is an ace ui 
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11-18-2006, 01:54 PM
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A Coastal Crab
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Join Date: Nov 2006
Server: Antonia Bayle
Posts: 1
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Re-set
Great interface. However each time I log out and then come back into the game (from desktop) I have to reset much of the UI. I did not have this problem with ThorUI. Is there something I am doing wrong or need to adjust?
Thanks
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11-18-2006, 05:06 PM
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A Dervish Cutthroat
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 39
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I saw that you noted that you set it default to variant 2 gm, however, variant 1 is bugged. Sometimes on variant 1 it also shows 10% higher than it really is.
-I also tried using a variant 1 from an older version, and it just got rid of the bottom bar.
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11-18-2006, 05:27 PM
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Cry Spoon!
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Join Date: Jul 2004
Server: Oggok
Posts: 241
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I can't seem to get the Map Spoiler thing to work after GU29. I get the button in the mapwindow to appear, and I get the actual window. But for some reason I don't get any information in the mapspoiler window. Any ideas what might be the problem?
I've installed everything according to instructions and it worked just fine prior to the 3.0.1 release of Profit (I was using 2.8.2 before upgrading).
__________________
Bugrit - 64 Monk - 51 Tailor
Boznak - 64 Warden - 41 Provisioner
Founder and proud leader of: Alternate Reality
Bringing the lazy slackery back in the game.
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11-18-2006, 05:40 PM
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A Mist Grinnin
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Join Date: Jul 2004
Server: Antonia Bayle
Posts: 76
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Quote:
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Originally Posted by Pixi
I can't seem to get the Map Spoiler thing to work after GU29. I get the button in the mapwindow to appear, and I get the actual window. But for some reason I don't get any information in the mapspoiler window. Any ideas what might be the problem?
I've installed everything according to instructions and it worked just fine prior to the 3.0.1 release of Profit (I was using 2.8.2 before upgrading).
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Mother is still working on rebuilding the mapspoiler. See the comments here:
http://www.eq2interface.com/download...fo.php?id=4211
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11-18-2006, 06:16 PM
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Cry Spoon!
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Join Date: Jul 2004
Server: Oggok
Posts: 241
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Quote:
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Originally Posted by mortis42
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Aah - thanks for the heads up. 
__________________
Bugrit - 64 Monk - 51 Tailor
Boznak - 64 Warden - 41 Provisioner
Founder and proud leader of: Alternate Reality
Bringing the lazy slackery back in the game.
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11-18-2006, 06:33 PM
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A Young Mystail Rat
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Join Date: Nov 2006
Server: Antonia Bayle
Posts: 2
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Having problems with seeing the achievement tree. Installed the custom ui hoping it would fix the problem, but unfortunately it hasn't. Anyy ideas?
Please note, I do not as yet have EoF expansion.
Many thanks
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11-18-2006, 07:05 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 3
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sorry to be a pain. great UI but how do i get my characters to appear on the shutdown screen to be able to do a quick char swap? I know the file is mainhud_shutdown, but can't see the specific lines to put char names and servers into.
hope you can help.
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11-18-2006, 07:08 PM
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Cry Spoon!
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Join Date: Jul 2004
Server: Oggok
Posts: 241
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Quote:
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Originally Posted by mourneuk
sorry to be a pain. great UI but how do i get my characters to appear on the shutdown screen to be able to do a quick char swap? I know the file is mainhud_shutdown, but can't see the specific lines to put char names and servers into.
hope you can help.
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You wanna edit the file called: _ProfitUI_LoginData.txt 
__________________
Bugrit - 64 Monk - 51 Tailor
Boznak - 64 Warden - 41 Provisioner
Founder and proud leader of: Alternate Reality
Bringing the lazy slackery back in the game.
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11-18-2006, 07:17 PM
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A Berserk Golem
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Join Date: Dec 2004
Server: Guk
Posts: 57
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Quote:
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Originally Posted by Gadget
Having problems with seeing the achievement tree. Installed the custom ui hoping it would fix the problem, but unfortunately it hasn't. Anyy ideas?
Please note, I do not as yet have EoF expansion.
Many thanks
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are you having problems seeing the achievement screen completly or just the new 2nd tree? If you don't have EoF, you can "see" the tree but it won't let you examine or see what any of the aa's acutally are on the new 2nd tree. Only those with EoF get access to the new tree.
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