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  #1176  
Unread 08-08-2006, 11:07 AM
Taziir Taziir is offline
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Join Date: Jan 2006
Server: Antonia Bayle
Posts: 1
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Hi!

I notice that in an older release you included a means to swap between different gfx settings - very cool!


Not sure if you had considured using
EQ2_MainHUD_PerformancePanel v1.1?
http://www.eq2interface.com/download...php?s=&id=3492

even this method is a little daunting (for us noobs ) but less xml editing, instead saving different .ini files directly through their own custom app outside eq2 that are then ready to be used in game.

Perhaps this can be incorporated as a *slightly* more noob friendly item?
  #1177  
Unread 08-08-2006, 11:42 AM
Bear Knuckle Bear Knuckle is offline
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 11
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Quote:
Originally Posted by gm9
And on the video settings, I actually have no idea, I just copied the presets settings from the InfoCenter. The easy way to find out appears to be to change the value in game to one settings, look at your recent.ini, then change it to something else and see what change in the recent.ini.
I found settings for all performance levels in game. Tell me, if you want me to post some.
  #1178  
Unread 08-08-2006, 11:42 AM
Pixi's Avatar
Pixi Pixi is offline
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Join Date: Jul 2004
Server: Oggok
Posts: 241
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There already is a controlpanel of sorts where you can switch between raidmode and nightvision and whatnot. Check out the buttons next to the EQ button.

Edit: I really need to be quiet at times hehe.
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Last edited by Pixi : 08-08-2006 at 01:14 PM.
  #1179  
Unread 08-08-2006, 12:37 PM
gm9 gm9 is offline
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Quote:
Originally Posted by Bear Knuckle
I found settings for all performance levels in game. Tell me, if you want me to post some.
Sure, if that part is problematic, I'll add your info to the helpfile. Thanks.

Oh and Taziir, thanks for the suggestion. I'll not add any executable files to the distribution, however, in particular if they are not my own (not saying at all that there is anything malicious in the file you linked). Also, it appears that all this program is doing is copying the info from the recent.ini to the xml, which in my version you need to do manually. Maybe you can even use the output from that .exe with my interface if you rename the output file.
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Last edited by gm9 : 08-08-2006 at 12:41 PM.
  #1180  
Unread 08-08-2006, 01:23 PM
Foladar Foladar is offline
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 16
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Quote:
Originally Posted by gm9
I'll have to check what happened to the inventory. It was touched both by 2.7.1 and 2.8. In 2.7.1 I changed the background colors to be more visible. They are user adjustable however (check the change notes). The background image, on the other hand, is part of the same file I touched for the hotkeys. What you are seeing may be related.
Thanks about this, I checked the changelog and saw the file that was changed/added and removed the file - all is back to normal for me. Think it was just the colors were changed and I hadn't updated.
  #1181  
Unread 08-10-2006, 03:53 AM
Bear Knuckle Bear Knuckle is offline
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Join Date: Aug 2005
Server: Antonia Bayle
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Quote:
Originally Posted by gm9
Sure, if that part is problematic, I'll add your info to the helpfile. Thanks.
Note: These are taken from the ThorUI performance files!

Here you go:

Extrem Performance
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=300.000000
o_max_farplane=300.000000
r_fast_layer_min_distance=-1.000000
r_fast_layer_min_distance=-1.000000
cl_textureshrink=3.0
cl_textureshrink=3.0
cl_charactertextureshrink=3.0
cl_charactertextureshrink=3.0
r_texture_lodding_shrink=4.0
r_texture_lodding_shrink=4.0
r_bloom=false
r_bloom=false
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=false
r_heatshimmer=false
r_underwaterdistortion=false
r_underwaterdistortion=false
r_splashes=0.0
r_splashes=0.0
splash_particles_enabled=false
splash_particles_enabled=false
r_update_procedural_textures=false
r_update_procedural_textures=false
r_drawocean_quality=3.0
r_drawocean_quality=3.0
r_envcube_updates=2.0
r_envcube_updates=2.0
r_reflections=0.0
r_reflections=0.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=1.0
r_particle_priority=1.0
num_active_spell_results=0.0
num_active_spell_results=0.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=3.000000
r_particle_lod_scale=3.000000
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=0.0
r_light_priority=0.0
r_max_torches=1.0
r_max_torches=1.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=2.0
r_max_lights=2.0
r_light_spec=false
r_light_spec=false
r_rain_spec=false
r_rain_spec=false
r_max_spec_lights=1.0
r_max_spec_lights=1.0
r_light_bump_max_distance=-1.000000
r_light_bump_max_distance=-1.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=0.0
r_shadow_priority=0.0
r_shadows=false
r_shadows=false
r_shadows_torch=false
r_shadows_torch=false
r_shadows_characters=false
r_shadows_characters=false
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=3.000000
cl_lod_scale=3.000000
cl_lod_tridensity=30000.000000
cl_lod_tridensity=30000.000000
r_ec_max_lod0=1.0
r_ec_max_lod0=1.0
r_ec_max_lod1=10.0
r_ec_max_lod1=10.0
r_min_anim_update_rate=0.600000
r_min_anim_update_rate=0.600000
r_anim_update_start=0.050000
r_anim_update_start=0.050000
r_initial_point_weight=0.500000
r_initial_point_weight=0.500000
r_particle_cloth=false
r_particle_cloth=false
r_flora=false
r_flora=false
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=6.0
r_performance=6.0
Very high performance
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=400.000000
o_max_farplane=400.000000
r_fast_layer_min_distance=25.000000
r_fast_layer_min_distance=25.000000
cl_textureshrink=2.0
cl_textureshrink=2.0
cl_charactertextureshrink=2.0
cl_charactertextureshrink=2.0
r_texture_lodding_shrink=3.0
r_texture_lodding_shrink=3.0
r_bloom=false
r_bloom=false
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=false
r_heatshimmer=false
r_underwaterdistortion=false
r_underwaterdistortion=false
r_splashes=0.0
r_splashes=0.0
splash_particles_enabled=false
splash_particles_enabled=false
r_update_procedural_textures=false
r_update_procedural_textures=false
r_drawocean_quality=3.0
r_drawocean_quality=3.0
r_envcube_updates=2.0
r_envcube_updates=2.0
r_reflections=0.0
r_reflections=0.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=1.0
r_particle_priority=1.0
num_active_spell_results=1.0
num_active_spell_results=1.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=2.000000
r_particle_lod_scale=2.000000
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=0.0
r_light_priority=0.0
r_max_torches=1.0
r_max_torches=1.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=3.0
r_max_lights=3.0
r_light_spec=false
r_light_spec=false
r_rain_spec=false
r_rain_spec=false
r_max_spec_lights=1.0
r_max_spec_lights=1.0
r_light_bump_max_distance=1.000000
r_light_bump_max_distance=1.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=0.0
r_shadow_priority=0.0
r_shadows=false
r_shadows=false
r_shadows_torch=false
r_shadows_torch=false
r_shadows_characters=false
r_shadows_characters=false
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=2.000000
cl_lod_scale=2.000000
cl_lod_tridensity=50000.000000
cl_lod_tridensity=50000.000000
r_ec_max_lod0=3.0
r_ec_max_lod0=3.0
r_ec_max_lod1=15.0
r_ec_max_lod1=15.0
r_min_anim_update_rate=0.300000
r_min_anim_update_rate=0.300000
r_anim_update_start=0.050000
r_anim_update_start=0.050000
r_initial_point_weight=0.650000
r_initial_point_weight=0.650000
r_particle_cloth=false
r_particle_cloth=false
r_flora=false
r_flora=false
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=5.0
r_performance=5.0
High performance
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=500.000000
o_max_farplane=500.000000
r_fast_layer_min_distance=25.000000
r_fast_layer_min_distance=25.000000
cl_textureshrink=2.0
cl_textureshrink=2.0
cl_charactertextureshrink=2.0
cl_charactertextureshrink=2.0
r_texture_lodding_shrink=2.0
r_texture_lodding_shrink=2.0
r_bloom=false
r_bloom=false
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=false
r_heatshimmer=false
r_underwaterdistortion=false
r_underwaterdistortion=false
r_splashes=0.0
r_splashes=0.0
splash_particles_enabled=false
splash_particles_enabled=false
r_update_procedural_textures=true
r_update_procedural_textures=true
r_drawocean_quality=3.0
r_drawocean_quality=3.0
r_envcube_updates=2.0
r_envcube_updates=2.0
r_reflections=0.0
r_reflections=0.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=1.0
r_particle_priority=1.0
num_active_spell_results=2.0
num_active_spell_results=2.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=1.500000
r_particle_lod_scale=1.500000
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=1.0
r_light_priority=1.0
r_max_torches=1.0
r_max_torches=1.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=4.0
r_max_lights=4.0
r_light_spec=false
r_light_spec=false
r_rain_spec=false
r_rain_spec=false
r_max_spec_lights=1.0
r_max_spec_lights=1.0
r_light_bump_max_distance=5.000000
r_light_bump_max_distance=5.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=0.0
r_shadow_priority=0.0
r_shadows=false
r_shadows=false
r_shadows_torch=false
r_shadows_torch=false
r_shadows_characters=false
r_shadows_characters=false
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=1.500000
cl_lod_scale=1.500000
cl_lod_tridensity=75000.000000
cl_lod_tridensity=75000.000000
r_ec_max_lod0=4.0
r_ec_max_lod0=4.0
r_ec_max_lod1=20.0
r_ec_max_lod1=20.0
r_min_anim_update_rate=0.100000
r_min_anim_update_rate=0.100000
r_anim_update_start=0.050000
r_anim_update_start=0.050000
r_initial_point_weight=0.800000
r_initial_point_weight=0.800000
r_particle_cloth=false
r_particle_cloth=false
r_flora=false
r_flora=false
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=4.0
r_performance=4.0
Balanced
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=650.000000
o_max_farplane=650.000000
r_fast_layer_min_distance=25.000000
r_fast_layer_min_distance=25.000000
cl_textureshrink=1.0
cl_textureshrink=1.0
cl_charactertextureshrink=1.0
cl_charactertextureshrink=1.0
r_texture_lodding_shrink=1.0
r_texture_lodding_shrink=1.0
r_bloom=false
r_bloom=false
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=false
r_heatshimmer=false
r_underwaterdistortion=false
r_underwaterdistortion=false
r_splashes=0.0
r_splashes=0.0
splash_particles_enabled=false
splash_particles_enabled=false
r_update_procedural_textures=true
r_update_procedural_textures=true
r_drawocean_quality=3.0
r_drawocean_quality=3.0
r_envcube_updates=1.0
r_envcube_updates=1.0
r_reflections=0.0
r_reflections=0.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=2.0
r_particle_priority=2.0
num_active_spell_results=3.0
num_active_spell_results=3.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=1.0
r_particle_lod_scale=1.0
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=1.0
r_light_priority=1.0
r_max_torches=2.0
r_max_torches=2.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=5.0
r_max_lights=5.0
r_light_spec=true
r_light_spec=true
r_rain_spec=false
r_rain_spec=false
r_max_spec_lights=2.0
r_max_spec_lights=2.0
r_light_bump_max_distance=10.000000
r_light_bump_max_distance=10.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=1.0
r_shadow_priority=1.0
r_shadows=true
r_shadows=true
r_shadows_torch=false
r_shadows_torch=false
r_shadows_characters=true
r_shadows_characters=true
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=1.0
cl_lod_scale=1.0
cl_lod_tridensity=80000.0
cl_lod_tridensity=80000.0
r_ec_max_lod0=5.0
r_ec_max_lod0=5.0
r_ec_max_lod1=25.0
r_ec_max_lod1=25.0
r_min_anim_update_rate=0.100000
r_min_anim_update_rate=0.100000
r_anim_update_start=0.030000
r_anim_update_start=0.030000
r_initial_point_weight=0.850000
r_initial_point_weight=0.850000
r_particle_cloth=false
r_particle_cloth=false
r_flora=true
r_flora=true
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=3.0
r_performance=3.0
High quality
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=800.000000
o_max_farplane=800.000000
r_fast_layer_min_distance=50.000000
r_fast_layer_min_distance=50.000000
cl_textureshrink=1.0
cl_textureshrink=1.0
cl_charactertextureshrink=1.0
cl_charactertextureshrink=1.0
r_texture_lodding_shrink=1.0
r_texture_lodding_shrink=1.0
r_bloom=true
r_bloom=true
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=true
r_heatshimmer=true
r_underwaterdistortion=true
r_underwaterdistortion=true
r_splashes=3.0
r_splashes=3.0
splash_particles_enabled=true
splash_particles_enabled=true
r_update_procedural_textures=true
r_update_procedural_textures=true
r_drawocean_quality=2.0
r_drawocean_quality=2.0
r_envcube_updates=1.0
r_envcube_updates=1.0
r_reflections=1.0
r_reflections=1.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=2.0
r_particle_priority=2.0
num_active_spell_results=4.0
num_active_spell_results=4.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=1.0
r_particle_lod_scale=1.0
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=2.0
r_light_priority=2.0
r_max_torches=3.0
r_max_torches=3.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=6.0
r_max_lights=6.0
r_light_spec=true
r_light_spec=true
r_rain_spec=true
r_rain_spec=true
r_max_spec_lights=3.0
r_max_spec_lights=3.0
r_light_bump_max_distance=20.000000
r_light_bump_max_distance=20.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=1.0
r_shadow_priority=1.0
r_shadows=true
r_shadows=true
r_shadows_torch=true
r_shadows_torch=true
r_shadows_characters=true
r_shadows_characters=true
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=1.0
cl_lod_scale=1.0
cl_lod_tridensity=80000.0
cl_lod_tridensity=80000.0
r_ec_max_lod0=6.0
r_ec_max_lod0=6.0
r_ec_max_lod1=30.0
r_ec_max_lod1=30.0
r_min_anim_update_rate=0.100000
r_min_anim_update_rate=0.100000
r_anim_update_start=0.020000
r_anim_update_start=0.020000
r_initial_point_weight=0.900
r_initial_point_weight=0.900
r_particle_cloth=true
r_particle_cloth=true
r_flora=true
r_flora=true
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=2.0
r_performance=2.0
Very high quality
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=800.000000
o_max_farplane=800.000000
r_fast_layer_min_distance=50.000000
r_fast_layer_min_distance=50.000000
cl_textureshrink=1.0
cl_textureshrink=1.0
cl_charactertextureshrink=1.0
cl_charactertextureshrink=1.0
r_texture_lodding_shrink=1.0
r_texture_lodding_shrink=1.0
r_bloom=true
r_bloom=true
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=true
r_heatshimmer=true
r_underwaterdistortion=true
r_underwaterdistortion=true
r_splashes=3.0
r_splashes=3.0
splash_particles_enabled=true
splash_particles_enabled=true
r_update_procedural_textures=true
r_update_procedural_textures=true
r_drawocean_quality=2.0
r_drawocean_quality=2.0
r_envcube_updates=1.0
r_envcube_updates=1.0
r_reflections=1.0
r_reflections=1.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=2.0
r_particle_priority=2.0
num_active_spell_results=4.0
num_active_spell_results=4.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=1.0
r_particle_lod_scale=1.0
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=2.0
r_light_priority=2.0
r_max_torches=3.0
r_max_torches=3.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=6.0
r_max_lights=6.0
r_light_spec=true
r_light_spec=true
r_rain_spec=true
r_rain_spec=true
r_max_spec_lights=3.0
r_max_spec_lights=3.0
r_light_bump_max_distance=20.000000
r_light_bump_max_distance=20.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=1.0
r_shadow_priority=1.0
r_shadows=true
r_shadows=true
r_shadows_torch=true
r_shadows_torch=true
r_shadows_characters=true
r_shadows_characters=true
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=false
r_shadows_other=false
r_shadows_spec=false
r_shadows_spec=false
cl_lod_scale=1.0
cl_lod_scale=1.0
cl_lod_tridensity=80000.0
cl_lod_tridensity=80000.0
r_ec_max_lod0=6.0
r_ec_max_lod0=6.0
r_ec_max_lod1=30.0
r_ec_max_lod1=30.0
r_min_anim_update_rate=0.100000
r_min_anim_update_rate=0.100000
r_anim_update_start=0.020000
r_anim_update_start=0.020000
r_initial_point_weight=0.900
r_initial_point_weight=0.900
r_particle_cloth=true
r_particle_cloth=true
r_flora=true
r_flora=true
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=1.0
r_performance=1.0
Extreme quality
Quote:
r_frame_buffer_scale=1.000
r_frame_buffer_scale=1.000
r_light_buffer_scale=1.000
r_light_buffer_scale=1.000
o_max_farplane=1000.0
o_max_farplane=1000.0
r_fast_layer_min_distance=150.000000
r_fast_layer_min_distance=150.000000
cl_textureshrink=0.0
cl_textureshrink=0.0
cl_charactertextureshrink=0.0
cl_charactertextureshrink=0.0
r_texture_lodding_shrink=0.0
r_texture_lodding_shrink=0.0
r_bloom=true
r_bloom=true
r_bloom_atmospheric=false
r_bloom_atmospheric=false
r_heatshimmer=true
r_heatshimmer=true
r_underwaterdistortion=true
r_underwaterdistortion=true
r_splashes=3.0
r_splashes=3.0
splash_particles_enabled=true
splash_particles_enabled=true
r_update_procedural_textures=true
r_update_procedural_textures=true
r_drawocean_quality=0.0
r_drawocean_quality=0.0
r_envcube_updates=1.0
r_envcube_updates=1.0
r_reflections=1.0
r_reflections=1.0
r_reflectionsinhouse=1.0
r_reflectionsinhouse=1.0
r_particle_priority=3.0
r_particle_priority=3.0
num_active_spell_results=6.0
num_active_spell_results=6.0
r_particlesinrelfections=true
r_particlesinrelfections=true
r_particlesinrelfectionsinhouse=false
r_particlesinrelfectionsinhouse=false
r_particle_lod_scale=1.0
r_particle_lod_scale=1.0
r_point_particle_max_size=0.300000
r_point_particle_max_size=0.300000
r_point_particle_near_plane=0.0
r_point_particle_near_plane=0.0
r_light_priority=3.0
r_light_priority=3.0
r_max_torches=5.0
r_max_torches=5.0
r_torch_intensity=1.0
r_torch_intensity=1.0
r_max_lights=10.0
r_max_lights=10.0
r_light_spec=true
r_light_spec=true
r_rain_spec=true
r_rain_spec=true
r_max_spec_lights=5.0
r_max_spec_lights=5.0
r_light_bump_max_distance=50.000000
r_light_bump_max_distance=50.000000
r_min_dir_ambient_intensity=0.300000
r_min_dir_ambient_intensity=0.300000
r_shadow_priority=2.0
r_shadow_priority=2.0
r_shadows=true
r_shadows=true
r_shadows_torch=true
r_shadows_torch=true
r_shadows_characters=true
r_shadows_characters=true
r_shadows_on_flora=true
r_shadows_on_flora=true
r_shadows_other=true
r_shadows_other=true
r_shadows_spec=true
r_shadows_spec=true
cl_lod_scale=1.0
cl_lod_scale=1.0
cl_lod_tridensity=80000.0
cl_lod_tridensity=80000.0
r_ec_max_lod0=9.0
r_ec_max_lod0=9.0
r_ec_max_lod1=100.0
r_ec_max_lod1=100.0
r_min_anim_update_rate=0.010000
r_min_anim_update_rate=0.010000
r_anim_update_start=0.010000
r_anim_update_start=0.010000
r_initial_point_weight=0.950000
r_initial_point_weight=0.950000
r_particle_cloth=true
r_particle_cloth=true
r_flora=true
r_flora=true
r_flora_displacement=false
r_flora_displacement=false
r_flora_radius_scale=1.0
r_flora_radius_scale=1.0
r_flora_density_scale=1.0
r_flora_density_scale=1.0
r_performance=0.0
r_performance=0.0
And now some feedback from me: The ProfitUI is really great and my favourite. But there are still things to come, in my eyes, so here are my "requests".

1. An auto-updater would be so cool. If you have no idea how to do this, I might learn how to do stuff like this and help you.

2. I would love to have a tradeskill window having the process and the recipies always in sight. Or even more complez like this: http://www.eq2interface.com/download...fo.php?id=4159

That's all for now.

Last edited by Bear Knuckle : 08-10-2006 at 06:50 AM.
  #1182  
Unread 08-10-2006, 12:55 PM
Kryshael Kryshael is offline
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Join Date: Sep 2005
Server: Antonia Bayle
Posts: 4
Default Hotbuttons

Since installing the latest update, my hotbuttons have gotten messed up. I use the arrows to move, numpad 1 is my autorun, and numpad 0 is my jump. Since the latest update, no numpad functions work. When I go into options to change it and press the numpad 1 or 0 to set the hotkey, it is showing it to be hotbutton 1 and 0 on my primary bar. I havent been able to get the numpad functions to work at all.

Any help would be great.

Also, just remembered. I notice that the compass has the name of the zone you are in shown under it. Mine has never had the name of the zone shown under it. Any ideas?
  #1183  
Unread 08-10-2006, 04:15 PM
gm9 gm9 is offline
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Default

Thanks Bear Knuckle

Kryshael, check the known issues on the download for a link to a workaround, this is a known SOE bug.
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  #1184  
Unread 08-10-2006, 05:29 PM
Enders Enders is offline
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Server: Antonia Bayle
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Default

Ok this may be a bit odd, but ive been using profit ui for a while, and it seems since yesterdays update, if i click the tell tab with profit ui running my ati driver fails, i tried running a few other ui's to test it, and everything worked fine for hours, anyone know of this issue?
  #1185  
Unread 08-11-2006, 12:02 AM
Brorim's Avatar
Brorim Brorim is offline
Zerk Ad'Libitum
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Runnyeye
Posts: 41
Default Great UI

I love your UI but im working on my own compilation and your groupwindow
is something special so i was wondering if you might release it as a seperate mod like your market window ..

Thanks

Brorim
  #1186  
Unread 08-11-2006, 06:40 AM
concordant concordant is offline
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Join Date: Aug 2005
Server: Antonia Bayle
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Default

LOVE the UI!

only 1 question:

is there a way to remove the "arrows up and down" in the hotbars?

the prob with small icons is that, if u mouseclick the very 1st icon, u have to click the right part of the icon.

Because the arrows to change the hotbar appeared i missed using the spell

any idea?
  #1187  
Unread 08-11-2006, 07:48 AM
gm9 gm9 is offline
gm10-1
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*slaps concordant over the head with a dead smelly fish*

Check the FAQ on the download page.


EDIT to add: And did anyone notice the download figures for the UI? They jumped up by 18.000 today. Either the UI is suddenly very popular or the numbers are buggy.
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Last edited by gm9 : 08-11-2006 at 07:52 AM.
  #1188  
Unread 08-11-2006, 09:17 AM
Oscu Oscu is offline
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Server: Antonia Bayle
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Default

Have a question about the click to cure buttons in the group window. I may be wrong but i could have sworn that in prior versions some time ago the cure spells could be queue'd just as any other spell normally can be when clicking the group window cure icons. If anyone can tell me if this is still possible and if so what changes need to be made to the file in order to get this functionality back i'd be grateful.

Thanks in advance and great work on a terrific ui.
  #1189  
Unread 08-11-2006, 09:32 AM
gm9 gm9 is offline
gm10-1
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There was a change to the cures so that clicking them now will automatically reselect your previous target when they are done. Unfortunately, this broke the possibility to queue them.

I had already gotten a report about this and I agree it's annoying but I had quite frankly forgotten about this problem.

I'll revert to the old functionality for the next release.
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  #1190  
Unread 08-11-2006, 11:57 PM
Raesoth's Avatar
Raesoth Raesoth is offline
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Any way to split the Cures up .. old way and new way ... love the UI and I love the change to the cure especially when I play my Templar ... Say have a zip file of the current way when you do jump back to the old way??

Thanks
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  #1191  
Unread 08-12-2006, 03:18 AM
gm9 gm9 is offline
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Hmm, that would then make 8 group window versions. I guess I'll have to think of something.

I should be able to do it so that the window will only target the previous target once you move the mouse out off the group member's are, so queueing should still work while you remain over the buttons. Would that work for everyone?

I'll have to test though whether this doesn't lead into timing issues since it'll need a bit of code.
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  #1192  
Unread 08-12-2006, 01:21 PM
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Findarato Findarato is offline
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are you going to release skins of the rest of the UI to go with the background? I was thinking about trying out a red version cus I love the red look.
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  #1193  
Unread 08-12-2006, 02:31 PM
Oscu Oscu is offline
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Default

Gonna try to just remove target_previous from the corresponding lines in the group xml file and see if that works. Dont want to screw anyone else up if they like the setup as is.
  #1194  
Unread 08-12-2006, 06:44 PM
gm9 gm9 is offline
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Findarato, I might. Once I have it set up correctly it's pretty trivial to create differently colored themes. I had basically been playing around with the backgrounds for fun and thought I'd release instead of throwing them away. I'll just have to set it up for the other window parts as well and it should be no problem to do colors on request.

Oscu, I'll see what I can do to please both sides. At least I want the queueing back as well.
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  #1195  
Unread 08-12-2006, 11:07 PM
Xamtin Xamtin is offline
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Default

I wanted to thank you for such a great UI GM9 and for ALWAYS updating it and improving it. Not only that, but you are always quick to lend a hand and listen to user input. I don't know of any other UIs that offer that nor that look anywhere as good.

Keep up the great work!
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  #1196  
Unread 08-13-2006, 02:12 PM
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Findarato Findarato is offline
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I was screwing around with the colors and got a ok looking red version, but I am sure you will be better at making them, as Me+photoshop = bad .

I would love to see a red and green versions of the UI.
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  #1197  
Unread 08-13-2006, 04:14 PM
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Raesoth Raesoth is offline
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Default

Having it go back to the previous target after a cure would be kewl ... Wasn't thinking about all the windows you'd have to change ... ya I can see that as a major headache

Guess what works for you is better
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  #1198  
Unread 08-15-2006, 04:25 AM
TAG TAG is offline
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Quote:
Originally Posted by gm9
There was a change to the cures so that clicking them now will automatically reselect your previous target when they are done. Unfortunately, this broke the possibility to queue them.

I had already gotten a report about this and I agree it's annoying but I had quite frankly forgotten about this problem.

I'll revert to the old functionality for the next release.
Please make that optional, I'm a raid healer and being able to keep my target on the MT and still cure another is invaluable. I'd rather keep that functionality than trade it for queing.

Last edited by TAG : 08-15-2006 at 04:28 AM.
  #1199  
Unread 08-15-2006, 11:12 AM
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Findarato Findarato is offline
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Ok, just an update, dont make a red skin. I got one to look right ran it all night and OMG I think I am still seeing red every where I look :P


Green might still work
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  #1200  
Unread 08-16-2006, 12:31 AM
Xcelon Xcelon is offline
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Default timer Settings

I wanted to know if there is a way to set one of the timers to 25 or 30 min, I love this feature but alot of spawn times in KOS are way over 17 min which is the max that you can set it to by using the +
let me know if I am missing something or a way to just modify an ini file real easy to get someting more then 17 min on the timer
thanks agin
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