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  #801  
Unread 06-24-2006, 01:59 AM
RainQueen96 RainQueen96 is offline
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Something else I've found, which isn't a major problem but caused me a bit of confusion at first. Since upgrading to 2.5.5, when I go AFK, my AFK message seems to be set to true or false if I don't specify one. I first noticed this after clicking on the invisible AFK button, but then also happened when I typed /AFK, but that could be because it was preserving the message from before. I'll try and test this out a bit more, including with the default UI, to track down exactly when it happens.

And an update on my bag bug.. this seems to be some weirdness happening as it also occured on my laptop which has the default UI on. Unfortunately it's not consistent and I haven't been able to reproduce it in a controlled fashion, but it's definitely not window overlap, but it's also definitely not down to Profit either.
  #802  
Unread 06-24-2006, 07:22 AM
Drunder40 Drunder40 is offline
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Quote:
Originally Posted by Drunder40
I'm in PoA and exp is going good.. lets say i'm at 65.9% and we kill a mob, to my suprise it drops back to 65.0 (Not 66.0 like I expected). I figured it was just a visual bug and I was actually still getting the correct exp as I earned it. But, when it came time to ding, I went from 99.8 to 99.0. I was at 00.7 and the next kill I got the Ding.

Also when it is at 65.9 and goes to back to 65.0, after a few kills it jumps up by 1.2 % kinda like it just caught up to the actual experience earned.

Anyone else seeing this or is it a Game bug maybe?
I am still seeing this.. I have not seen any developer on the Official SoE forums speak to this issue at all. I am just wondering if it is this UI or SoE. It only started after LU24 and after I installed the LU24 version of this UI.

Any info would be greatly appreciated :-)
  #803  
Unread 06-24-2006, 10:33 AM
t1ct4c t1ct4c is offline
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Fantastic!

I like the upgraded version!

I have one quick question though, in a previous version all backpacks opened in a single line, now they open in thier original block format.

Is there a way of changing it so they appear in a line again?

Thx

T.
  #804  
Unread 06-24-2006, 12:23 PM
Eremon Eremon is offline
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Quote:
Originally Posted by Drunder40
I am still seeing this.. I have not seen any developer on the Official SoE forums speak to this issue at all. I am just wondering if it is this UI or SoE. It only started after LU24 and after I installed the LU24 version of this UI.

Any info would be greatly appreciated :-)
Zonx made this comment in the following thread concerning experience calculations:

http://www.eq2interface.com/forums/s...&page=70&pp=25


"There's an issue with XP rounding on SOE's end. I've already reported this directly to SOE devs.

Guild XP has always had this problem but it seams LU24 changed all forms of XP to work the same."
  #805  
Unread 06-24-2006, 03:28 PM
ariven ariven is offline
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Default wierd buglet with xp font

I just switched from an ATI to an nvidia (geforce fx 5200) video card and the dot text for the large XP display is now all fubared. Prior to the video card change it was working fine. I have a copy of the profit fonts in the fonts dir in the UI directory and in the windows/fonts directory.. it was working prior to the video card change. Any ideas?
  #806  
Unread 06-24-2006, 03:42 PM
Taldiira Taldiira is offline
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Quote:
Originally Posted by Eremon
Zonx made this comment in the following thread concerning experience calculations:

http://www.eq2interface.com/forums/s...&page=70&pp=25


"There's an issue with XP rounding on SOE's end. I've already reported this directly to SOE devs.

Guild XP has always had this problem but it seams LU24 changed all forms of XP to work the same."
Out of interest, how do you report something directly to the devs?

Anyways, something else about this UI... HOW do you leave a party/kick someone from it or change the party settings? Whenever I clicked on the party frame all I got was the window settings and unlock/lock window. I know the text comands to kick/leave, but I don't know the text command for changing the party settings for loot and such. The only way I know is right-clicking myself in party. I tried changing various window settings with no luck, and even tried the "player" frame (since normally is that where I would click) again with no luck.

On a side note, about the window over-lap. I joined another party last night and hit F10 to set all the BGs to full, and it was indeed a SMALL over-lap (probably only player 6, I wasn't in a full party) which I manually moved to elimate that. This is using the 1280x1024 reso file. The biggest thing about this is that this over-lap basically makes it so you can't switch tabs at all. The reso files included sort the chat window into a TON of tabs for things from NPCs, Guild, Party, ect.
  #807  
Unread 06-24-2006, 03:54 PM
gm9 gm9 is offline
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Alright, here are the answers to your questions. I guess I need some vacation now after writing this novel.
If your question is not adressed here and wasn't answered by someone else in the meantime please drop me a line since I will have missed it.

Missing Percentages on Target/Implied Target windows: Haven't seen this on my system, but since the problem apparently began with 2.5.5 and I know what I changed in that version I suppose I can fix it in the next version.

Strange XP progression is caused by incorrectly rounded data that is delivered by SOE. The decimal is correct, but the integers are incorrect. The integers will not change while you gain in reality 2% XP. Since they are incorrectly rounded up, you will see 100% (displayed as 00%) although you really only have 98 or 99%.

molle65, the small zoning window allows you to chat while you're zoning, that's why it is there. If you don't like it, you can just delete the file eq2ui_hud_zoning.xml from your ProfitUI directory.

Alkar, harvest information for all tiers is in the included InfoCenter from Milquetowst. Press the [?] button on the lower right start button/slider window to open it.

krisla, thanks for your kind feedback. I'll likely not put in the addon features that you proposed, since they are readily available from other authors (see post by hiroprotagonist) and I know that a lot of people don't want them. Many people are asking for icons for food/drink but since you can easily drag them to a hotbar I don't see the point. I'll try to think of making queued spells more visible (if I find out how).

pox67, casper you are not the first to report that the chat window cannot be moved. I was never able to reproduce this and I don't see why it wouldn't work for some. Maybe if one of you posted the .ini file of the toon this happens on I could check whether it is related to something in your setup.

Minnimowse, searching for specific sellers was re-enabled in one of the recent versions. It's working fine again.

nasuia, are you sure that you are seeing those channels in the 1280x1024 file? The 1024x768 and 1280x1024 files are the ones I provided and there are no channels defined therein at all. The .ini files for the other resolutions were contributed by users and are unfortunately not free of custom channels. Since my LCD screen can't do those resolutions I can't edit the files without messing them up. You can usually fix it yourself by doing /leavechannel X, for each channel number X that is predefined in the .ini and then log off. If you do that, please post the cleaned file here and I'll include that instead. And note that doing /load_uisettings will always keep your current channels even if the loaded .ini is clean. You'll need to manually replace the .ini files to have a completely clean setup.

Taldiira, see my response directly above for the channels. Quest rewards are showing fine AFAIK. I'll double check again with what the default UI shows. Group options are accessed by right clicking anywhere on the group window or player window except on yourself. Leave/Kick buttons are on the group window, a [x] will appear above the right end of each members health bar if you move your mouse there. Move your mouse around the group window, there are many further options.

As far as I know, the jump" of chat text you are seeing can't be related to the UI but seems to be a problem with the far seas req chat text. Thus, I'm pretty sure that the Default UI would have the same problem. I've never seen the text "jump" myself so far but I'll try to get a hold of the far seas req NPC in EL that you apparently spoke to and test it out. If you can resolve the issue by switching tabs it's probably not "game breaking" though.

Your last issue with the tabs in a group could indeed be caused by overlapping windows. There is no overlap in the default .ini on my system, but this game's broken UI engine gives a different representation for everybody so it might be different for you. Just move the group window a bit higher then, that should take care of it.

CobaltKnight, thanks for the bug report on the MyClass button if a Paladin. Will be fixed in the next version. I'll also work around the behaviour that the min. lvl displays ".000". Regarding the market window, the idea of having the buy and sell tabs both visible was already brought up and I agree that it would be nicer. However, I'm not sure yet how to implement it without making the window too large. Zonx has now changed his window in Fetish Nightfall that way that both are side by side. To do this he made everything really small, though, which I don't like too much. I'll think about a possiblity...

phyziks, I never heard of this problem and I don't see how it could happen. The UI cannot move anything to the overflow spot even if it tried to. Sorry, no idea in that case.

Sinlainu, very strange problem, since the code/font for all XP types is entirely identical. Maybe delete your complete ProfitUI folder (in the Program Files\Everquest II\UI directory) first and then reinstall. If that doesn't help, please tell me which version you had before that worked fine, and maybe a screenshot of the blurry dots would also help.

Pankratist, odball69, the 1920x1200 file was contributed by angelindisguise, since my screen doesn't support that resolution. The name of a maintained spell and it's remaining duration should always show. Maybe you need to enlarge the window to see it (hit F10 to see the size of the window)? Please let me know if that's the reason. And: If you come up with a better setup (or more like the default shown in my screenshots) just post it here and I'll be glad to include it instead or additionally.

Calare, my current understanding is that SOE broke the display of the target of a maintained spell with LU24. If you really are still seeing this on one character please let me know which server this is on, maybe that's the last "working" server for this.

Vanyari, the UI can't influence your shortcut keys. Hitting "r" for reply still works fine for me. Maybe you can reassign it in the options?

Brickabrac, hit "b" to open all bags (or whatever custom button you may have assigned to it - F12 for me, for example). The "show bank slots" option can't be hotkeyed unless you create your own macro in a hotbar for it. Put in the commands "bag_open -3 -50" and "bag_open -4 -51".

dew1960, Milquetowst InfoCenter is already included in ProfitUI. There is no way to access a spreadsheet from the game, however, and you cannot save information to external files from ingame.

Shainaen, the top left window is actually the experience window. You are right that there is some redundancy in windows, but this is to give flexibility to users. For example, you can resize your experience window to only show the top bar if you don't want the other/larger information. You could also remove the player window if you don't like it. Cure buttons are currently on the player and group windows. I'm pretty sure that most people would not like to have them on the experience window, which is very far away from your hotbars, i.e. from where the action is.

Droiyan7, this is actually how I have my XP window set up. I still thought it would be easier for most to include the "frame & titlebar" option as well.

Anarissa, the flags for Epic mobs and the con frames are only available in con_version 1. You can switch con versions by clicking on the [x] that appears when you hover over the target window.

GnarDowg, if you use the sliders the settings cannot be saved. You can however select "frame & titlebar" in the windowsettings to permanently get larger icons (of a specific, non-selectable size).

t1ct4c, bags always opened like they do now by default. However, by changing the windowsettings to "none" or "frame" the bags will show vertical or horizontal.

ariven, is this the same issue that Sinlainu described, i.e. is the achievement XP still displayed correctly and only the other XP types are wrong? Also, is the text in the titlebar still correct? (in that case I might have an idea of how to fix it...). A screenshot would be interesting. And if I can't fix it, sue nVidia.

RainQueen96, sorry about the bug with the AFK button. Will be fixed in next release.
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Last edited by gm9 : 06-24-2006 at 05:52 PM. Reason: added response to RainQueen96
  #808  
Unread 06-24-2006, 05:58 PM
ariven ariven is offline
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Quote:
Originally Posted by gm9
ariven, is this the same issue that Sinlainu described, i.e. is the achievement XP still displayed correctly and only the other XP types are wrong? Also, is the text in the titlebar still correct? (in that case I might have an idea of how to fix it...). A screenshot would be interesting. And if I can't fix it, sue nVidia.
it sounds like the same issue, and achievement XP didnt work for me til I upgraded to the 2.5.5 release (was 2.5.3). the title bar seems correct.. I just made a few screenshots ... let me go do some cut/paste and I will post them here
  #809  
Unread 06-24-2006, 06:19 PM
ariven ariven is offline
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Quote:
Originally Posted by ariven
it sounds like the same issue, and achievement XP didnt work for me til I upgraded to the 2.5.5 release (was 2.5.3). the title bar seems correct.. I just made a few screenshots ... let me go do some cut/paste and I will post them here
the various wierd patterns of dots seem to change as xp changes.



Side note, the reason I switched to nvidia from ATI, is that I was one of the people getting the black screen video card crash from ATI in game.. but ONLY when I ran profit reborn UI (the post LU 24 versions and the most recent one before LU 24).. couldnt figure out what part of PR-ui was doing it..
  #810  
Unread 06-24-2006, 07:21 PM
gm9 gm9 is offline
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Thanks for the screenshots. I hope you didn't buy the vid card only because of the UI. The reason for the crash is likely the large XP font, because that is what I changed in the last version before LU24. Interesting that it gives you issues on both cards.

I'll try to come up with some ideas for both problems and post some possible fixes that you can try out (I can't yet say when I'll have time for this though).
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  #811  
Unread 06-24-2006, 09:05 PM
ariven ariven is offline
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Quote:
Originally Posted by gm9
Thanks for the screenshots. I hope you didn't buy the vid card only because of the UI. The reason for the crash is likely the large XP font, because that is what I changed in the last version before LU24. Interesting that it gives you issues on both cards.

I'll try to come up with some ideas for both problems and post some possible fixes that you can try out (I can't yet say when I'll have time for this though).

the new card as 256mb ram over 128.. so no, it wasnt the reason, just the reason I didnt go ati this time..
  #812  
Unread 06-25-2006, 12:53 AM
aigor aigor is offline
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gm9 u have forgot my issue^^

i've dowloaded 2.5.5 but i have a little issues in experience window, in player window, in group window i have no font like screen ( on bar hp and power )

how can i have fix?
enjoy^^

thks for you patience^^
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Unread 06-25-2006, 05:24 AM
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Jaradcel Jaradcel is offline
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After insisting nothing was wrong and stubbonrly sticking with 1.8D for the longest time, I finally had to upgrade after LU 24 broke my sell windows with the new consignment system.

all I have to say is - wow. For some odd reason, everything sped up almost three times. Zoning, movement, everything. Odd huh?

And it looks as great as ever (Though the compressed inventory system has me a little disoriented - which file should I delete if I want to go back to normal for it?)

Just a small issue though - For some reason I can't "move" my spell casting bar (The one that appears when casting spells, harvesting etc) though the bar is not locked.

Also, the effects window can't seem to be resized. or is that just something up with me?

I'm running on a 1280 x 1020 resolution btw. Thanks in advance!
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  #814  
Unread 06-25-2006, 07:26 AM
gm9 gm9 is offline
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Quote:
Originally Posted by aigor
gm9 u have forgot my issue^^
Nah, it's even the first one I listed. Unless I misunderstood and you are still seeing the numbers, just not in the correct font? In that case the reason is likely that you are using "small fonts". You need to disable that to see the font.

Jaradcel, glad to hear that you like it. I'm actually trying to speed up the code of the UI where possible, although the speed hack that you are apparently using shouldn't have been in the distribution. (just kidding).

If you can't move/resize windows, right click and make sure that "click through" is not enabled.
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  #815  
Unread 06-25-2006, 09:12 AM
aigor aigor is offline
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Quote:
Originally Posted by gm9
Nah, it's even the first one I listed. Unless I misunderstood and you are still seeing the numbers, just not in the correct font? In that case the reason is likely that you are using "small fonts". You need to disable that to see the font.
Sorry but i don't understand^^ where i can disable "small fonts" some file XMl in Profit directory or in game--->Options?
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  #816  
Unread 06-25-2006, 11:50 AM
Taldiira Taldiira is offline
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Quote:
Originally Posted by aigor
Sorry but i don't understand^^ where i can disable "small fonts" some file XMl in Profit directory or in game--->Options?

In game, it is options>UI>Game Windows iirc.

Quote:
Originally Posted by GM9
Taldiira, see my response directly above for the channels. Quest rewards are showing fine AFAIK. I'll double check again with what the default UI shows. Group options are accessed by right clicking anywhere on the group window or player window except on yourself. Leave/Kick buttons are on the group window, a [x] will appear above the right end of each members health bar if you move your mouse there. Move your mouse around the group window, there are many further options.

As far as I know, the jump" of chat text you are seeing can't be related to the UI but seems to be a problem with the far seas req chat text. Thus, I'm pretty sure that the Default UI would have the same problem. I've never seen the text "jump" myself so far but I'll try to get a hold of the far seas req NPC in EL that you apparently spoke to and test it out. If you can resolve the issue by switching tabs it's probably not "game breaking" though.

Your last issue with the tabs in a group could indeed be caused by overlapping windows. There is no overlap in the default .ini on my system, but this game's broken UI engine gives a different representation for everybody so it might be different for you. Just move the group window a bit higher then, that should take care of it.
In order of the paragraphs:

I think I tried that /leavechannel x thing and it didn't work... just still treated them like they weren't even there. I will try it again when I log on onto the char that is still having this problem.

For quests, I guess I forgot to mention that that was my mistake and they were showing reqards. I was just looking under quests that didn't have a reward listed period (aka language quests mainly) so that tossed me off.

For party options, I thought I did click somewhere other then myself or the members but still int he window and it didn't work... i'll have to try again later, but thank you for the help on that. I'll let you know how it goes.

The text jump was actually reading the req orders that I had filled/flagged already, it didn't do it for the new ones. I still haven't tried this out on the base ui (keep forgetting too since I found the tab switch thing) The main problem with it is it keeps scaling up. But, since you can just switch tabs, nope not game breaking lol.

I already resolved the issue with tabs in a group, and it was indeed because of the over-lap. Thanks though.
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Unread 06-26-2006, 01:11 AM
Armus550 Armus550 is offline
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GM I have to hand it to ya on another great update. You seemed to fix almost every problem and I know I really appreciate your efforts. I was happy to see I'm not to only one interested in the script font on the exp bar (it's missing). Has anyone else had problems loging in and always being on the adventure exp setting? Being a lvl70, I leave mine on the AA exp but since 2.5.0 or so it's been stuck logging in to the adventure exp.

Love the changes to the broker window, they seem to be doing as they should. Found the hidden afk, lfg, and lfw tags nice. And that old problem I was having with the implied target changing even panned out. Hard to find fault in it and can't think of what you could add next.
  #818  
Unread 06-26-2006, 03:31 AM
gm9 gm9 is offline
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Thanks Armus550. Are you missing the script font (i.e. you see your health/power in another font - don't use small fonts in that case) or are you missing the whole number (should be fixed in next release)? Asking just in case that it's a new, third problem for you.

I spent some time yesterday on the UI and I have the next release just about ready, but I won't have the time to actually release it for 2-3 days. The Market window will be optionally expandable with buy and sell panes side by side. I've also fixed/worked around all issues reported so far and some that you hadn't found yet.

I'll point out again to currently not use the "AFK" button, since it has a rather nasty bug that sets your AFK message to "true". Type "/afk I'm AFK" or something similar to set your own message.
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  #819  
Unread 06-26-2006, 03:47 AM
ixoth ixoth is offline
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I don't know is it a bug or a feature, but I use the latest released version of the UI, and sometimes ingame, the default 'b' to open all bags will not work.

If I goto options, and redefine the key for it, it works Ok (as weird as it sounds)

Also a feature request, the two ui addons called eq2map spoiler and the autoloot (press enter to accept automatically when the dialog pops), could they be atleast addons for the UI? like you can see in fetish ui, there are plethora of differents addons posted by users to the official ui thread.
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Unread 06-26-2006, 04:15 AM
gm9 gm9 is offline
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The key-binding isn't affected by the UI, but I've seen (not read) some threads on the official forums about keybinds not saving. Maybe something they broke with LU24...

And yes, I plan to put up some links to good addons on the download post. The map spoiler is currently being integrated into the main EQ2MAP mod, btw.
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Unread 06-26-2006, 07:11 AM
Sinlainu Sinlainu is offline
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Thanks for the response, my large XP numbers look exactly like the screen shot that Ariven posted. Achievement large numbers look fine, but Adventure or tradeskill large XP looks exactly like that screen shot.

I've tried about everything. I was using 2.5.3 before downloading 2.5.5 and I have reinstalled it several times hoping that I might have gotten a bad file or something. Everything else works great except for the large XP numbers : )


Sinlainu
  #822  
Unread 06-26-2006, 09:17 AM
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Smile Thank you

I know quite a few people here have already stated it, but I just felt it time to add mine - Thank you! Thanks for keeping the Profit UI alive and well. I have used the UI since ... well it's been so long I can't remember when! I liked some of the other eye-candy mods out there, there are quite a few talented artists out there, but when it comes to everyday game play, it's not long before I come back to ProfitUI.

There was a dry spell for updates for awhile, but the UI was still playable. gm9, thanks for taking the helm and seeing that the UI continues to "have life".

I would also like to thank the others who have helped out too, if creating and maintaining a UI was easy we'd all have our own! The clean, simplistic interface still manages to ultra-functional and has the right number of "bells and whistles" to make the EQ2 experience that much better.

Thanks to everyone who has contributed to this UI.
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Unread 06-26-2006, 10:46 AM
nomad980 nomad980 is offline
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gm9, about the broker window, recently there was a mod released that lets you press a button to show the sell tab next to the buy tab. I believe it was eXtreme's. Well thats all I think I had to say =p
  #824  
Unread 06-26-2006, 04:29 PM
gm9 gm9 is offline
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Exclamation Unmovable chat window problem solved?

Thanks pox67 for sending me his .ini file so I could test whether the unmovable chat window was related to a broken .ini. Well, it was not.

However, I've been going through the game options and found the following option: User Interface -> Chat window -> Allow clicking through window (actual wording might be different).If you check this option, you will indeed be unable to move the chat window. I suppose that this is the problem you are having. Could you please confirm whether you have this option checked?

I noticed that the default chat window has a tiny area to the top where you can still grab and move it even with this option checked, so if this option is indeed the problem I suppose I can change my window accordingly.

--

And thank you for your post, keyxik, I appreciate it!
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Unread 06-26-2006, 07:12 PM
gjbentley gjbentley is offline
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Default Chat and Browser Windows

Since I removed the whole profit folder and reinstalled the newest version. I still received the incompatible ui message when tyring to use the browsing broker window. Where did I go wrong?

Last edited by gjbentley : 06-26-2006 at 07:28 PM.
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