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06-21-2006, 02:04 AM
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A Brown Bear
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Join Date: Jan 2005
Server: Guk
Posts: 13
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Quote:
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Originally Posted by Sarkoris
My only concern since LU24 is I can't find the buy quantity button if one exists. By this I mean the abilty to buy fo example 50 harvests rather than click on buy one at a time. The default ui has this ability. If yours has it can someone point me in the right direction.
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You just need to press CTRL or SHIFT before clicking the buy button: you'll notice the button changes to 'buy stack' or 'buy quantity'.
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06-21-2006, 02:12 AM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Toxxulia
Posts: 2
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Gold Color Scheme
I fixed one of my problems, but I still have one:
To use the original inventory window with ProfitUI replace the eq2ui_inventory_inventory.xml file in the ProfitUI directory with the one from the Default EQ2 UI directory. I'll play test this for a while but initial tests (like opening the broker window) seems to indicate its ok.
I still want to know if it is possible to use the gold color scheme from Profit18, if anyone knows how or where this is set I'd appreciate a point in the right direction.
Juntaar
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06-21-2006, 02:20 AM
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A Griffawn
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Join Date: Dec 2004
Server: Everfrost
Posts: 74
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Quote:
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Originally Posted by Vanyari
Recently switched to using this UI from a compilation I had put together myself. Really enjoying it so far. One oddity I've noticed though is that I can no longer just hit "R" to Reply to a tell. I have to actually type in /tell soandso for every exchange in the conversation. Really very annoying. Anyone else seeing this or know how I might correct the issue?
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I never even knew you COULD type in R for reply, been hitting Backspace for reply since Server Up in Nov. Backspace and up or down arrow change the reply to whoever sent a /tell before the last person and etc etc.
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06-21-2006, 03:22 AM
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A Fallen Diplomat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 51
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Quote:
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Originally Posted by blaar
I love this ui. I have used it for a good while & it keeps getting better. I am wondering if there is a quick log in this ui that I am missing or if you are going to add one so it doesn't take so long to switch between toons?
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You can add one yourself to the UI. I've done this myself.
This is the one that I am using.
Xarox Soulfire (Europe-Splitpaw)
Mahonri's Quick Change Shutdown Window
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06-21-2006, 03:31 AM
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A Fallen Diplomat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 51
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Quote:
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Originally Posted by Juntaar
I fixed one of my problems, but I still have one:
To use the original inventory window with ProfitUI replace the eq2ui_inventory_inventory.xml file in the ProfitUI directory with the one from the Default EQ2 UI directory. I'll play test this for a while but initial tests (like opening the broker window) seems to indicate its ok.
I still want to know if it is possible to use the gold color scheme from Profit18, if anyone knows how or where this is set I'd appreciate a point in the right direction.
Juntaar
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Added a zip file with 3 files within for the Gold color. Copy the 3 files into your "images" folder within your ProfitUI folder. Click yes when it asks you to overwrite.
Xarox Soulfire (Europe-Splitpaw)
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06-21-2006, 03:47 AM
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A Sea Turtle
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Join Date: Dec 2004
Server: Splitpaw
Posts: 32
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Quote:
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Originally Posted by Taldiira
I'm really liking this UI, and it is by far my favorite i've tried out so far. However, there are a couple of things i've noticed that are really kind of bad and could use some fixing.
1. "Phantom Channels" Someone else mentioned this and someone else said to try leaving all chat channels, log, and come back... Well I tried that and it didn't work at all. I was able to fix this somehow on one of my chars, but when trying it on another char the "phantom channels" are stuck there. I've tried importing the UI settings from that char who has them fixed with no luck. I'm about to try using some of the base ui reso files and try leaving/joining. But since I pretty much tried that already I don't hold much hope. I think this may be a problem with channels being remembered from other characters, so may not be related to the mod and may be related to the base ui itself.
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Yes, I've experienced this as well. With latest version of the UI I might add. When you say join a group tho, it usually gets fixed, and you can see again all those channels.
Odd feature..
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06-21-2006, 04:50 AM
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A Fallen Diplomat
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Join Date: Nov 2005
Server: Splitpaw
Posts: 54
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My issues
lets say i'm at 65.9% and we kill a mob, to my suprise it drops back to 65.0 (Not 66.0 like I expected). I figured it was just a visual bug and I was actually still getting the correct exp as I earned it. But, when it came time to ding, I went from 99.8 to 99.0. I was at 00.7 and the next kill I got the Ding.
Also when it is at 65.9 and goes to back to 65.0, after a few kills it jumps up by 1.2 % kinda like it just caught up to the actual experience earned.
Anyone else seeing this or is it a Game bug maybe
and also:
i've dowloaded 2.5.5 but i have a little issues in experience window and in a player window i have no font like screen ( on bar hp and power )

how can i have fix?
enjoy^^
__________________
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06-21-2006, 06:45 AM
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A Young Mystail Rat
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Join Date: Sep 2005
Server: Antonia Bayle
Posts: 5
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Love it
I love this UI. I like that the important stats are displayed in the borders.
I do have a question. I know there are mods that allow you to take notes in game, like Milktoast infocenter. I am wondering if it is possible to access a spreadsheet while in the game via mod to keep track of different things. I would like to collect my own database of information about spells and the level of the spell upgrade each of my characters have. I know I can always alt + tab out to an Excel spreadsheet for this but EQII uses a lot of my RAM and processor memory and tabbing between windows is slow. Is there a way to do this? It would also be great to keep notes on tradeskills and items I need to make for my alts as well as a way to track which quests each alt is working on. I thought that the Sony players station would allow me to track this kind of thing but it doesn't as far as I can tell although it does allow you to see information on alts and give some good stats, they are just not what I am looking for. If this is not possible through a mod, is there some other way to do this?
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06-21-2006, 08:37 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 122
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Quote:
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Originally Posted by hiroprotagonist
I never even knew you COULD type in R for reply, been hitting Backspace for reply since Server Up in Nov. Backspace and up or down arrow change the reply to whoever sent a /tell before the last person and etc etc.
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Backspace eh? Thanks, will give that a try next time i log in.
__________________
Korsh Hammerfell
Lvl 70 Troll Bruiser / 28 Woodworker
Vanyari Mistspeaker
Lvl 65 Mystic / 20 Tailor
Nahlis Muarr'Shef
Lvl 70 Brigand / 61 Jeweler
...honor is a harder master than the law. It cannot compromise for less than 100 cents on the dollar and its debts never outlaw.
- Mark Twain, a Biography
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06-21-2006, 09:17 AM
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A Mist Grinnin
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Join Date: Oct 2005
Server: Antonia Bayle
Posts: 76
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quick login
Quote:
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Originally Posted by blaar
I love this ui. I have used it for a good while & it keeps getting better. I am wondering if there is a quick log in this ui that I am missing or if you are going to add one so it doesn't take so long to switch between toons?
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Alot of people do not know that you can type this from in game.
/camp toonname
IE: /camp fizzledorf
would camp you out and log your Fizzledorf toon on... prolly faster than even clicking the eq2 button  .. so why slop up the code by adding a routine to eq2_mainhud_shutdown.xml
/camp charname... try it
-Hope this helped
k
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06-21-2006, 01:43 PM
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A Young Mystail Rat
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Join Date: May 2006
Server: Antonia Bayle
Posts: 6
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Quote:
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Originally Posted by aigor
My issues
lets say i'm at 65.9% and we kill a mob, to my suprise it drops back to 65.0 (Not 66.0 like I expected). I figured it was just a visual bug and I was actually still getting the correct exp as I earned it. But, when it came time to ding, I went from 99.8 to 99.0. I was at 00.7 and the next kill I got the Ding.
Also when it is at 65.9 and goes to back to 65.0, after a few kills it jumps up by 1.2 % kinda like it just caught up to the actual experience earned.
Anyone else seeing this or is it a Game bug maybe
and also:
i've dowloaded 2.5.5 but i have a little issues in experience window and in a player window i have no font like screen ( on bar hp and power )

how can i have fix?
enjoy^^
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For your second problem, every now and then I get that same thing... dissapearing % on target. Normally when I log on/off it comes back though... So I can't say if you've had it for as long you've had the latest version downloaded.
For your first:
I'd like to point you to the last item on the known issues list
Known Issues:
* SOE is currently delivering very incorrectly rounded XP data
So, it isn't just you. It is SoE's fault for sending bad info pretty much.
As for the problems I was having, i'll try getting a friendto invite me to a group so I can see if the missing channels do indeed show and I can then leave them like normal and such... however this still seems to be a bug that should be fixed.
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06-21-2006, 05:10 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Hi all, just a heads up that I was out of country for a few days and am currently a bit short on time.
I'll respond eventually to all your feedback, it might just take a few days longer than usual.
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06-21-2006, 05:53 PM
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A Sea Turtle
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Join Date: Dec 2004
Server: Splitpaw
Posts: 32
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Quote:
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Originally Posted by gm9
Hi all, just a heads up that I was out of country for a few days and am currently a bit short on time.
I'll respond eventually to all your feedback, it might just take a few days longer than usual.
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Ok, nps mate.
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06-21-2006, 06:52 PM
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A Fallen Diplomat
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Join Date: Nov 2005
Server: Splitpaw
Posts: 54
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Quote:
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Originally Posted by gm9
Hi all, just a heads up that I was out of country for a few days and am currently a bit short on time.
I'll respond eventually to all your feedback, it might just take a few days longer than usual.
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good take your time ^^
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06-21-2006, 08:11 PM
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A Forest Scavenger
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 15
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GREAT UI!
Only 1 suggestion: on the player window you have the coin a person has collected. on the alternate player window you have the "cure buttons". How about move the cure buttons to the place where the coin is located? Personally, never really needed to know at a moments glance as to how much copper i had on me but having immediate access to these buttons would be great!
Reasoning: Having both the main player window along with the alternate windows up just seems redundant and takes on screen space. Coinage isn't a big deal but the "cure buttons" are wonderful to have. Just doesn't seem logical to keep both sets up and running just to be able to make use of the shortcut "cure buttons". On my assassin, it's not a big deal since i cannot cure squat LOL. but my necro it helps.
/2cp
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06-22-2006, 10:39 AM
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A Sea Turtle
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Join Date: May 2005
Server: Unrest
Posts: 33
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I found a little funny trick on experience window
1. Set 'Frame only', maximum normal opacity, zero mouseover opacity
2. Set 'Frame only', zero normal opacity, maximum mouseover opacity
I think it will give a bit more customizable to experience window 
__________________
Player: Droiyan7(Lee, June-Ho), Korean Male Student
Character: IspinSharle of 'WURI' Guild
Unrest Server, Human Female Paladin
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06-22-2006, 03:39 PM
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A Rumbleroot Sapling
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Join Date: Jun 2005
Server: Mistmoore
Posts: 66
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Changing Hotkey Banks
I just installed this UI after using Thor for a long time and I am very impressed with the detail. Its actually quite refreshing!
I love the preset window locations, but I am having a hard time being able to get the up/down arrows to change the hotkey banks. Is there a special way to do this? Some work fine, but others wont let me change them.
Thanks,
Prodigus of Mistmoore
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06-22-2006, 03:53 PM
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A Grizzled Badger
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Join Date: Jul 2005
Server: Befallen
Posts: 47
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Just Curious
A while back in this post I saw a way to determine true Epic mobs on one of the screens. Has this been implemented in Profit, and if so, how can I activate it. If not, will it be implemented? Thanks for the answers, and keep up the great work. This is the best UI I have used in a very long time! 
__________________
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06-22-2006, 05:19 PM
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A Forest Scavenger
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 15
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Quote:
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Originally Posted by Prodigus
I just installed this UI after using Thor for a long time and I am very impressed with the detail. Its actually quite refreshing!
I love the preset window locations, but I am having a hard time being able to get the up/down arrows to change the hotkey banks. Is there a special way to do this? Some work fine, but others wont let me change them.
Thanks,
Prodigus of Mistmoore
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Make sure "click through window" under window settings isn't marked. I had a similar problem. that took care of it.
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06-22-2006, 05:51 PM
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A Young Mystail Rat
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Join Date: May 2006
Server: Antonia Bayle
Posts: 6
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So a couple more things I was noticing today with this UI problem wise...
1. It seems I have also lost the text for the health bar of targets permanently like another poster above. Certainly not a "breaking" thing, but that is handy.
2. This could be considered a game/ui breaking bug depending on how you have some settings!
When reading some books/scrolls (namely the far seas req orders) I had the text jump up in the chat log by a couple lines. I forgot to take a screen, but let me make a crude little ascii to show what I mean
________________________________
| aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa|
| aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa|
| aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa|
| xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
| xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
| xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
| xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|
| ______________________________|
Something like that where "A" is readable text and "X" is just blank space/bg where text wont fill. I DID remove all the extra tabs the layout files had (I have my own system that just uses 3 and it works fine for me) so this was pretty annoying to have happen, since it effectively cut the window size in OVER half for what text was being displayed. It only seemed to happen upon reading a req I already had logged/completed. I'll try to duplicate when I get on again, but searching specifically for reqs isn't that easy to do.
3. I noticed when I joined a group that I could no longer switch between tabs... I think this has something to do with the party window over-lapping the chat window and taking precedent over the chat window for clicks... again, i'm using the screen settings you included, and haven't tweaked the party window at all (to my knowledge) so you may want to think about re-posisitioning that. Also, despite clicking on the chat window several times, I couldn't get it to become the "top" window again... if indeed that was the problem.
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06-22-2006, 06:44 PM
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A Young Mystail Rat
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Join Date: Sep 2005
Server: Antonia Bayle
Posts: 4
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Quote:
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Originally Posted by Taldiira
3. I noticed when I joined a group that I could no longer switch between tabs... I think this has something to do with the party window over-lapping the chat window and taking precedent over the chat window for clicks... again, i'm using the screen settings you included, and haven't tweaked the party window at all (to my knowledge) so you may want to think about re-posisitioning that. Also, despite clicking on the chat window several times, I couldn't get it to become the "top" window again... if indeed that was the problem.
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Tal, try hitting f10 until every window has a solid black BG to check for overlap.
The included settings have some overlap here and there, but usually aren't a problem as the proper windows are on top. However, opening and closing a window resets it's layer, so for example if you had closed and reopened your chat bar, it could now be "above" the party window. Using the f10 method and aligning things so there isn't any overlap can correct that problem.
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06-22-2006, 06:47 PM
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A Young Mystail Rat
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Join Date: Sep 2005
Server: Antonia Bayle
Posts: 4
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Quote:
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Originally Posted by Prodigus
I just installed this UI after using Thor for a long time and I am very impressed with the detail. Its actually quite refreshing!
I love the preset window locations, but I am having a hard time being able to get the up/down arrows to change the hotkey banks. Is there a special way to do this? Some work fine, but others wont let me change them.
Thanks,
Prodigus of Mistmoore
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Quote:
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Originally Posted by Shainaen
Make sure "click through window" under window settings isn't marked. I had a similar problem. that took care of it.
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You might also have a problem with the borders not displaying due to their transparancy level. Check the settings on one of the bars that works, and make sure the bars that don't work are set the same way.
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06-22-2006, 08:28 PM
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A Rumbleroot Sapling
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Join Date: Jun 2005
Server: Mistmoore
Posts: 66
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Quote:
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Originally Posted by insanitywiz
You might also have a problem with the borders not displaying due to their transparancy level. Check the settings on one of the bars that works, and make sure the bars that don't work are set the same way.
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That was it. Needed frames AND titlebar chosen. Thanks! Great UI, the broker window is reason enough to use it!!
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06-23-2006, 10:07 AM
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A Young Mystail Rat
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Join Date: Dec 2005
Server: Antonia Bayle
Posts: 2
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How do i make my Effects windows stay after i camp, every time i set it to the size i want it resets once i camp to anohter char. It always says (Not Saved) or somehting of that sort, any way to save um?
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06-23-2006, 02:19 PM
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A Young Mystail Rat
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Join Date: May 2006
Server: Antonia Bayle
Posts: 6
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Quote:
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Originally Posted by insanitywiz
Tal, try hitting f10 until every window has a solid black BG to check for overlap.
The included settings have some overlap here and there, but usually aren't a problem as the proper windows are on top. However, opening and closing a window resets it's layer, so for example if you had closed and reopened your chat bar, it could now be "above" the party window. Using the f10 method and aligning things so there isn't any overlap can correct that problem.
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Ya, I will be trying that next time I join a party... i'm pretty sure that was the problem. I did re-do the chat window tabs, so maybe that could have caused it. Either way though, the over-lap with the party window isn't that great since it could hide the party members are the lower end of the list. And if it doesn't then it will be hiding chat text. Either way that isn't good. A better place could be over on the right hand side of the screen, near the raid window maybe. Or beside the maint. spell window.
Aslo, I was able to duplicate that bug thingy with the chat text jumping up after reading a far seas req I had completed already...
It's almost like it is reserving space for something else to go there. That may be a problem with the base ui though and not with profit... I forgot to test that before I tossed the order.
The text entry area is right below the text I put in... I was able to fix this problem by switching tabs.
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