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06-14-2006, 10:52 PM
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A Coastal Crab
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Join Date: Jun 2006
Server: Antonia Bayle
Posts: 1
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broker suggestion
Love the UI but would like to see one thing added. Is there anyway to get a button on the broker window where we can buy quantities?
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06-14-2006, 10:56 PM
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A Young Mystail Rat
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Join Date: Apr 2006
Server: Mistmoore
Posts: 6
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Quote:
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Originally Posted by Pixi
I have the same problem on 1600x1200. Also, a few of the bags has a lot of dead space underneath (when using regular square setting) that covers up other bags when you line them up. Just went back to the baggies from 2.4.1 to see if the problem remains.
Edit: Going back to the bags from 2.4.1 cleared up the positioning problem along with the dead space underneath. They remained in place after re-logging. 
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I had this same problem. I used the 2.4.1 bags after reading your post and it fixed it. Thank!
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06-14-2006, 11:02 PM
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Cry Spoon!
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Join Date: Jul 2004
Server: Oggok
Posts: 241
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Quote:
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Originally Posted by adailon
Love the UI but would like to see one thing added. Is there anyway to get a button on the broker window where we can buy quantities?
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You can. Hold shift while clicking the Buy Button and you get the selector window with the slider so you can select the amount you want to buy. Or just hold CTRL to buy the whole stack.
The only thing I really miss from the old broker window was the way it calculated the total price on a stack when you held your mouse over the Buy button.
@Urchin42 No problemo - these little snafu's are bound to happen on big updates like this so I always keep older versions around just in case hehe. gm9, poor thing, will probably fix the new bags when time allows. 
__________________
Bugrit - 64 Monk - 51 Tailor
Boznak - 64 Warden - 41 Provisioner
Founder and proud leader of: Alternate Reality
Bringing the lazy slackery back in the game.
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06-14-2006, 11:44 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 2
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Having trouble with large xp numbers in the experience window. The number are basically illegible. Is there something I need to set?
Thanks in advance.
Ceoin
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06-15-2006, 12:42 AM
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A Brown Bear
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 14
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fonts too small, complicated
Ok I love Profit but lately I've developed a list of things I don't like.
Without font smoothing off, the tooltip text is too fat to be really legible and the font in the raid window and other places is too skinny. With font smoothing on, it's perfect, except you lose the nice scripty font for a drab plain substitute. The botton bar text is also way too skinny and looks bad.
I try to customize my setup each time because frankly, i hate the new condenced inventory window and the new EQ button's sound window is nice, but pushes the menu too high on the screen.
At least one bug exists in the spell effects list on the player in the grp window. The saved searches don't work. When you save one and recall it, it changes only some things, not everything. The timer in 2.5.1 is also not functional.
I wish I knew enough to do my own coding but that ui builder software seems like junk to me. Way to difficult to work with.
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06-15-2006, 12:45 AM
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A Nerius Seer
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Join Date: Jan 2005
Server: Befallen
Posts: 85
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2.4 bags fixed movement issue
Quote:
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Originally Posted by Pixi
I have the same problem on 1600x1200. Also, a few of the bags has a lot of dead space underneath (when using regular square setting) that covers up other bags when you line them up. Just went back to the baggies from 2.4.1 to see if the problem remains.
Edit: Going back to the bags from 2.4.1 cleared up the positioning problem along with the dead space underneath. They remained in place after re-logging. 
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After Pixi's suggestion, I went back to the 2.4 bags and it has fixed the issue.
Thanks for the tip!
//lollygagger
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06-15-2006, 02:15 AM
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A Coastal Crab
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Join Date: Jan 2006
Server: Antonia Bayle
Posts: 1
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First, just wanted to say many thanks for continuing to update this great UI mod. /cheer
Second, I am having trouble locating my Conjuror pet's command center window. I've messed around with cycling through F10, unlocking windows and turning off click through options, etc. I've moved around everything on my screen in vain.
Now as I stare at my pet, I realize I can't give him any orders or change his combat stance! Please tell me how to get that window back. Thanks in advance!
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06-15-2006, 02:22 AM
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A Brown Bear
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Join Date: Jun 2006
Server: Antonia Bayle
Posts: 10
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alas, I find that using this UI isn't intuitive. Something triggered a huge block to appear in the midst of my screen which I could not remove.
3 bars appeared each of which listed info about me while ignoring my pet and which I could not remove no matter how I used my mouse.
No intuitive way to establish more chat boxes or edit them.
Many options for each thing on the screen were no longer available. And, no help on how to customize them, etc.
thanks
Alc
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06-15-2006, 03:49 AM
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A Sea Turtle
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Join Date: Dec 2004
Server: Splitpaw
Posts: 32
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I find the UI quite nice, thou I must admit it needs some adjusting before it was usable to me.
For example, I had to drag guild chat and tell chat to different windows in top of that window which contains all those chat channels - I found it awkward to "poll" different channels, by pressing corresponding buttons in the chat window - to able to see what they say in guild channel, did I got a tell and what ppl in grp chat spoke.
Also it'd be nice, since the exp bar thing consist of three different experience shown, that there would be some indication what the current exp is. Is it tradeskill exp, regular exp or achievement exp.
Also include lfg button in future version of profitui reborn. I'd also like see an option to open all bags, without using a macro.
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06-15-2006, 03:53 AM
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A Coastal Crab
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Join Date: Feb 2006
Server: Antonia Bayle
Posts: 1
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I upgraded to the Profit Reborn today because of the patch making my old Profit unable to access brokers.
Only thing I miss is the stats (str int etc) bar that used to be connected to the experience window in the old version.
Is this something that just wasn't included or am I missing something.
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06-15-2006, 03:55 AM
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A Griffon
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Join Date: Nov 2004
Server: Valor
Posts: 358
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Hey.
I have some problems with the clock. As you can see the times get cut off since they are not centered. Had this problem with any Profit UI version I remember, but corrected it by myself with the ui editor. Maybe you want to include a fix in your releases (if a fix is needed *shrug*).
I am playing on a german localized server, so maybe that causes this problem..
Greetings
Kaldran
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06-15-2006, 04:10 AM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Splitpaw
Posts: 3
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Found following bug: The create button is missing at the bottom from the tradeskill window. Also the scrollbar seems to be a bit of position (to far to the left). This problem occurs after an upgrade from the Profit UI 2.4.1 and also after a clean install of the 2.5.1 UI version.
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06-15-2006, 06:02 AM
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A Brown Bear
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Join Date: Jul 2005
Server: Antonia Bayle
Posts: 8
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I'm having a problem with 2 things in the upgraded Profit UI.
1. The spell effects window lists what spell you are casting, however it does not show who it is on, self, group member ect.
2. I also miss the browse option to browse "store owner" :/
If I delete the store xml's, will the UI automatically pull the default store/market window? Just really would like the option to browse for store owner. 
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06-15-2006, 06:19 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Unkown
Posts: 52
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thanks for your hard work
but just want to ask is trade skill window changed or it is bugged ?
also expand button not work
thanks ~
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06-15-2006, 06:24 AM
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A Crazed Gnoll
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 20
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I'm having problems with the tradeskill window as well. There is a minor cosmetic issue with the scrollbar appearing in the middle of the window, but more seriously, I'm unable to actually start creating any recipes, selecting the recipe does nothing.
EDIT: Reverted to the 2.4.1 version and it's fine, so that works for now.
Last edited by RainQueen96 : 06-15-2006 at 06:28 AM.
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06-15-2006, 06:30 AM
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A Brown Bear
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Join Date: Sep 2005
Server: Antonia Bayle
Posts: 11
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New broker window does not have the drop Items button under the slots either, had to revert to the default. Also my Target and Implied Target do not have a blue upper border, looks like the default Target and Implied. ANy help with these would be great. Had no problem tradeskilling with my 70 Carpenter and noticed nothing out of the ordinary with that.
Faedia.
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06-15-2006, 06:37 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Wow, did I break all this alone or did a horde of orks run through the UI?!
I'll fix the tradeskill, timer, and bag window, and I'll look at the group window to see what's wrong there, too (instead of posting that you always edit it, nomad980, it would have been helpful to tell me what you change - it's rather difficult to fix things that work for me and are broken only for others...). EDIT: I think I found it.
Saved searches in the market window are working fine for me.
Calculating the price of a stack in the old broker window was done by the server, which doesn't do this anymore. EDIT: Actually this works fine for me.
It's not possible to do what Ikeprof suggested, sorry.
EDIT: Browsing by owner doesn't work anymore. SOE removed this because you can't sell online anymore. Maybe they'll put it back in with LU25 when NPC vendors in your house are supposed to go in. I'd like this back as well and did already /feedback this a while ago on test.
The font debate - well, the reason why I went away from smoothed fonts was the everybody keeps reporting alignment issues. The EQ2 enginge doesn't do a good job of rendering them and they appear in different positions on different systems. What Kaldran reports above with the clock window is one example of this. If I use the non-smoothed fonts, then I know that they will look identical for everybody. I'll have a look at where font placement is not critical and swap back to smoothed fonts there in case the current release changed it. Placement is criticial for the stats bars and the XP numbers, for example. I guess the clock will be added to the list.
The broker window's buy and sell pages being on different pages annoys me as well. The only problem is that the window will become huge if I place them side by side. Might do it anyway sometime in the future...
For the broker window, here won't be a "drop items" button since you can just drop items in the bottom area where the items are listed. If you want to create a stack if identical items, make sure to drop on that item.
Pet window is Alt+P, open all bags is "b" or whatever button you assign to it. The (implied) target window top bars will be hidden if you hide the window frame.
Last edited by gm9 : 06-15-2006 at 08:24 AM.
Reason: added answers to questions I missed and updated one answer
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06-15-2006, 07:46 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Could someone who had problems with the bags before please test the attached bags and let me know if they work? Thanks!
--- download removed ---
Last edited by gm9 : 06-17-2006 at 10:36 AM.
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06-15-2006, 09:13 AM
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A Brown Bear
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Join Date: Aug 2005
Server: Splitpaw
Posts: 13
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Servers just went down, but ill test the bag file in an hour.
For people posting about the missing create button on the TS window a work around is to drag the wanted recipe icon to a hotbar, target the work station and hit the hotkey. Once you have done this once the create button seems to reappear for untill you close the window.
Hope this helps...
__________________
Tokamak - Necromancer with Requiem
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06-15-2006, 09:28 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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The other workaround is to right click on the recipe or double-click on the icon.
I have everything else fixed (*crosses fingers*) and ready for release now, btw, just waiting for confirmation on the bags.
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06-15-2006, 09:43 AM
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A Brown Bear
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Join Date: Aug 2005
Server: Splitpaw
Posts: 13
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Confirmed
I have not seen the bag problem repeat with the new .xml file that you attached
Edit: Checked on 4 seperate toons, (I have altitus) and have not seen the bug with the new bag file. Thats the first time my fury has been logged on on 3 months!!
__________________
Tokamak - Necromancer with Requiem
Last edited by Tokamak : 06-15-2006 at 09:53 AM.
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06-15-2006, 09:59 AM
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A Young Mystail Rat
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Join Date: Aug 2005
Server: Runnyeye
Posts: 2
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-Minor issue, missing icon in group windows, the icons appears properly for ur grp members but is grey for u.
-I didnt read the entire changelog so i dont know if its intented but in the maintainded spell windows under the spell icon i cant see the name of the person on wich i cast the spell.
-Lastly in the maintained spells windows again the spell icon for which there is a timer (ie: mount, roots , etc) are blinking.
Anyway great UI as usual thx and keep up the good work
Edit: forgot to mention that in the raid windows the raid leader's name appears orange as usual but the group leader from the other group does not appear yellow as it used to (its just white so noway to tell who is grp leader when looking at raid windows)
Last edited by raph_taz : 06-15-2006 at 10:03 AM.
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06-15-2006, 10:11 AM
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A Forest Scavenger
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Join Date: Dec 2004
Server: Crushbone
Posts: 15
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Broker window
Got some cosmetic problems with the broker window from 2.5.1.
I get Today's broker commision is 90%
Unable to sort the selling tab by price or for sale or not.
The buy quantity option missing did sony remove that functionality.
Other than those minor niggles love it.
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06-15-2006, 10:11 AM
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A Coastal Crab
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Join Date: Mar 2006
Server: Antonia Bayle
Posts: 1
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I have many of the same bugs as already reported and one more... the big XP% isn't accurate. At one point it said 10.8%, then after a kill, it changed to 10.2%. Then a little while later, with no xp gain, it went to 11.4%.
It's just jumping around a bit, sometimes goes down with XP gain, sometimes up, and is only accurate if you wait for awhile after gaining XP.
IMO, this is the best UI for the game. Great work!
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06-15-2006, 10:35 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Thanks Tokamak!
raph_taz, the maintained window target thing is broken by SOE. I can't reproduce the blinking. Anybody else got that? Can't really be related to ProfitUI, though, there is absolutely no code in there to make it blink...
The raid window was not touched, so that must be SOE's doing as well (unless people with the default UI did see it correctly, but I think the relevant code is identical between ProfitUI and the DefaultUI).
Nomand, SOE changed the behaviour so you have to hit shift for quantity and Ctrl for stack. Awkward at first but you're getting used to it real quick. The other issue is already fixed in the current download I think, you must have been one of the first downloaders of 2.5.1 from the thread where I had missed at first that this wasn't working on live (that window was perfect on test  ).
justletmein, all UI's have that problem, it's a rounding error on SOE's end. For example, I just had 100.8%  - there's an intentional display issue for 100% btw, this will be cut to "00" to save space.
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