 |

02-13-2006, 10:55 PM
|
 |
A Mist Grinnin
|
|
Join Date: Jul 2004
Server: Antonia Bayle
Posts: 76
|
|
How do you close the helper window once it displays?
I dropped your files in, added the <include> into eq2ui.mainhud.map.xml, and when I open my map window the helper window displays; but I can not find a way to close it except to use /hide_window MainHUD.MapHelper.
|

02-13-2006, 11:03 PM
|
 |
A Griffon
|
|
Join Date: Dec 2004
Server: Everfrost
Posts: 204
|
|
Quote:
|
Originally Posted by mortis42
How do you close the helper window once it displays?
I dropped your files in, added the <include> into eq2ui.mainhud.map.xml, and when I open my map window the helper window displays; but I can not find a way to close it except to use /hide_window MainHUD.MapHelper.
|
LOL. that's why it's pre-beta... there'll be controls before it reaches release
__________________
'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
|

02-14-2006, 02:59 PM
|
 |
A Griffon
|
|
Join Date: Dec 2004
Server: Everfrost
Posts: 204
|
|
Rapid Prototyping
Ok, for anyone who wants to contribute spoilers, no special knowledge required!
I've written a script that converts text to XML for the spoilers, so all that needs to be done can be done in Microsoft notepad with no special training. Here's the first part of the Living Tombs Trade Court for an example:
Code:
Living Tombs: Trade Court Landmarks
Quests:
Access
Searching for the Silent City
Jinja the Swift, -631, 5, 342
Sul Priestess of the Fyr'Un, -633, 17, 222
Amulet of the Sword of Ro Series
Of an Order
Stoneware Fragment, -606, 9, 316
Stoneware Fragment, -561, 9, 314
Stoneware Fragment, -500, 8, 315
Until I find some other way to do it, to submit a spoiler, just reply to this thread with your text either attached as a file, or in a code block. If you want name recognition, by all means put a "Submitted by:" line in the file.
Depending on the amount of interest, you might want to put a placeholder message in for a zone you're working on so that no two people work on the same one.
Thanks in advance to anyone who helps! If I get spoilers coming in, I can go back to work on the interface itself and get it out of pre-beta!
__________________
'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
Last edited by mother9987 : 02-14-2006 at 03:27 PM.
|

02-15-2006, 03:46 PM
|
 |
A Griffon
|
|
Join Date: Dec 2004
Server: Everfrost
Posts: 204
|
|
Ok, here's the newest version. Going to try to get this move to the beta forum. Although most everything is working, I'm not done moving things around, so we're not going to full release for a bit. I'd like to have more than 2 zones done as well before release. Hopefully the eq2map writers can help me out by getting text lists of POIs for zones, so that they're searchable even without someone writing a specific spoiler for the zone.
Changes in this file:
Window controls... ask and you shall receive. Opacity settings work, window can be closed. To open it again, look in your map window, there should be a small button towards the top left (probably destined to move, but I wanted to put it in).
Sinking sands landmarks added. This one was generated completely from a text file through the script I wrote. (Had to verify the code actually worked, and didn't just make something that looked like it worked.)
Lot's of little internal code changes.
Anyhow, anyone that tests it, let me know what doesn't work / can work better. More feedback I get, the better I can make this.
Edit: attachment removed because it's not the most recent.
__________________
'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
Last edited by mother9987 : 02-16-2006 at 04:22 PM.
|

02-16-2006, 12:03 PM
|
|
A Young Mystail Rat
|
|
Join Date: May 2005
Server: Antonia Bayle
Posts: 7
|
|
I want to start helping by writing some of the text files for you, but I have a question.
It seems from your example that you can only write a walkthrough if the entire quest is completed in one zone. Right?
From:
Code:
Living Tombs: Trade Court Landmarks
Quests:
Access
Searching for the Silent City
Jinja the Swift, -631, 5, 342
Sul Priestess of the Fyr'Un, -633, 17, 222
Amulet of the Sword of Ro Series
Of an Order
Stoneware Fragment, -606, 9, 316
Stoneware Fragment, -561, 9, 314
Stoneware Fragment, -500, 8, 315
I don't see any zone information, leading me to believe that this quest is all in one zone.
__________________
|

02-16-2006, 01:01 PM
|
 |
A Griffon
|
|
Join Date: Dec 2004
Server: Everfrost
Posts: 204
|
|
Quote:
|
Originally Posted by loki_racer
I want to start helping by writing some of the text files for you, but I have a question.
It seems from your example that you can only write a walkthrough if the entire quest is completed in one zone. Right?
I don't see any zone information, leading me to believe that this quest is all in one zone.
|
The spoilers are tied to the map page that is displayed.
So, yeah... all the quests in a single file are for the same zone. If a quest spans more than one zone, you could do something like:
Code:
Antonica West:
Dwarven Work Boots
Hwal Rucksif, 100, 20, 350
(Caveroot Horror In Stormhold)
Hwal's Grandad's Grave, 700, -30, 40
Sort of thing and hope that the person who does the Stormhold map put's a location in for the Caveroot horror on their WT. Or you could just skip the entries for the parts of the quest you're working on that are out of the zone and figure that people can look at their quest journal to see what zone they should be in. Your choice.
But the short answer is: Yes, if you do a file, it is all in one zone. More than that, if it's a zone with more than one page of map, like antonica or rivervale, then the file is only for that particular page of the map. East and West Antonica would have different walkthroughs.
If I wasn't clear, please write back and I'll try more to explain 
__________________
'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
|

02-16-2006, 04:21 PM
|
 |
A Griffon
|
|
Join Date: Dec 2004
Server: Everfrost
Posts: 204
|
|
Ok, I really need feedback from anyone that has downloaded and tested.
I experimented with copying POIs direct from EQ2MAP and making a list from that. It's the west half of Antonica.
This has the benefit that it can be generated completely automatically and could rapidly fill all the maps. Just need to streamline my scripts a little more and I could theoretically make them all in one swoop.
The disadvantage is that the points are not sorted by quest. Also, since so many people submit POIs to EQ2MAP, there's really no standard format. And it becomes really obvious when you have something like:
2nd Channeling spire
First channeling spire
Spire #3
Multiply that by 200 POIs and you can really see what I mean. As tooltips, it's not that big of a deal, because you only see one at a time, but...
So, my current thought is that I could auto-generate lists for every zone, and as hand-written ones are submitted, have the huge script I'm going to have to make prefer the hand-written ones over the automatic ones. Does this sound logical? Are the automatic ones useful enough to justify putting in at all?
If Antonica is representative, I could cut 30-40% of the total length off of the page by dumping the MOB clusters. Are they useful enough to keep?
Thanks to anyone testing or submitting.
Edit: Oops, that was yesterday's version. Here's today's.
__________________
'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
Last edited by mother9987 : 02-16-2006 at 04:24 PM.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 11:08 PM.
|
 |