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  #701  
Unread 08-16-2005, 05:37 AM
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The original Hotkey icon size is 36x36. The default for this set is 27x27, which is exactly 75% scale.

The 4 pixels of padding around each button has not been scaled, resulting in an overall window size slightly larger than 75% scale.

General feedback seamed to indicate this was the smallest most users wanted the buttons. Many felt it was too small, so I included 85% and 100% scale versions.

You're more than welcome to upload a smaller version (skinned for Fetish) as an add-on
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  #702  
Unread 08-16-2005, 11:56 AM
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Quote:
Originally Posted by Zonx
....
1) Default target windows size made 50% wider since the new resize bug can't be fixed without also disabeling the auto-hide on those windows.
..
Is there any chance you could provide a 100% wider size version? Or tell me how to do it?

thanks great UI
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  #703  
Unread 08-16-2005, 11:30 PM
HavoKDarK HavoKDarK is offline
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Default Bag resize issue

Just wanna say to start great UI, ive been real pleased with the work and the fixes done for this UI in quick manner

I got one little beef I cant figure out though

Fetish has 3/4ths bag size, when I revert to another UI with full size bags, for some reason the bags dont resize and I get cutoffs losing like an entire column of items. Ive tried using default location/opacity tricks but this seems to not work, im just curious that in order to shrink the bag sizes there was a file placed to cheat it? or is there something I can do to fix it for all my UI's id almost perfer to have all my bags 100% sized

any help would be greatly appreciated, thanks
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  #704  
Unread 08-17-2005, 02:48 PM
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To work around the smaller bag size with other bag mods, you can do either of the following.

Delete your server_character_settings.ini for that toon (all windows will be reset to default values.

or

make the other bag mod userresizable=true then use window settings to restore it to default.

Note: Bag mods with the StayPut feature should resize the window properly.
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  #705  
Unread 08-19-2005, 06:34 AM
azumi azumi is offline
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I love this UI very much and use it since very beginning. However, I have find that I cannot see the actual AC of my character. Is there any method that I can see this information??
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  #706  
Unread 08-19-2005, 07:30 AM
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You can see a numerical value for your own mitigation by inspecting yourself. F1 to target self, then right-click the health bars of the target window. Not possitive, but I think you can right-click the Player window too.

Been thinking about tossing in those numericals someplace, just haven't found a good spot to squeeze them in and test which (if any) Dynamic Data returns them.
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  #707  
Unread 08-19-2005, 02:44 PM
Luthander Luthander is offline
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Default Is it possiable to set a different graphic for the implied target?

Hi Zonx,

Just wondering if it was posiable for me to alter my implied target graphics, and make them the ribbed format? Ive had look through the UI in UI builder, and see where I could add them, but not sure exactly how I would go any further.

Firstly - is this posiable?

Thanks
Luth
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  #708  
Unread 08-19-2005, 05:52 PM
GoldieDK GoldieDK is offline
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Hey Zonx

i dont have words for how cool this interface is

but one little thing is irritate me sure they color purple and blue are great but not they best colors i like so want to hear now if any can help me or tell how easy/hard it is to chance me self

i favorite color is aquagreen so hope someone will help me/expalin me ho to get that color in to this nice interface dont no what color look great with aquagreen

hope some can help
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  #709  
Unread 08-19-2005, 08:52 PM
myskaal myskaal is offline
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First let me say, like everyone else here , I love this UI.

There is only 1 thing that turns me off about it: the chunky-stereo equalizer look of the group and player windows. I agree with Eloora in that I much prefer a thinner "bar" look without the title bar for the player name. So I'm just jumping in line here to request an add-on that gives a look closer to the 2.5 version of the player and group bars/windows.

Last edited by myskaal : 08-20-2005 at 06:25 PM.
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  #710  
Unread 08-20-2005, 09:33 PM
Meridius Meridius is offline
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I have followed Readme instructions to a "T."

The UI appears to load, but all my windows remain exactly as they were. The colors have changed, the buttons look different, when loading it said this was Fetish UI, etc etc etc etc.

BUT

When it finishes, I have just junk. Windows exactly as before but some invisible, etc. I have changed my screen settings to every conceivable one, 1280 X 1024 all the way to the smallest screen.

Nothing helps.

I have dumped it all, reinstalled 2 times, EXACTLY per the readme instructions.

Any help? Anyone else have this problem?

Seems that my old windows are staying put and not arranging according to the new UI...and some cannot even be seen.

Thanks
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  #711  
Unread 08-23-2005, 09:26 AM
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Default Lovin it

Hey Zonx still lovin the fetish nightfall...

But i did notice something with the map which just might be somthing that i didnt do or sumting but i dont know...everfrost and permafrost wasnt on any of the drop-downs when i was just lookin for them.

Why is that? lol
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  #712  
Unread 08-23-2005, 08:52 PM
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Luthander, replace fetish_bars.dds with the provided _ribbed_fetish_bars.dds as instructed in the doc.

GoldieDk, virtually all colors of the UI can be changed by editing the images with an image editor and tweaking the color codes in _FetishStyles.xml file. I suggest you read the FAQ on this site concerning DDS and XML editing. Also read thru the Developer Discussion forums.

myskaal, appreciate the feedback. The set includes 3 bar formats, one of which is a simple 5 segmented rectangle. The "Titlebars" are color coded to match the map markers and double as clickable assist buttons, so its not just graphical fluff

Meridius, the standard install per instructions does NOT change your saved window locations. Optional server_character_setting.ini files were included in the latest version that you can use to replace your existing settings files if you want. It also sounds like you may be having issues getting the images to unzip to the correct directory location (known to happen on some systems). You may need to manually drag the images from the ZIP to the directory listed in the ZIP.

shaggineq2, why is that? Prbly because that menu plugin is pushing 800 lines of code and I missed adding the handfull of lines for those 2 zones. While I do try to list every available zone in the menus, newer Eq2Maps may not get added to the plugin right away. I added these to my code base and will test, so they'll be included in the next release.
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  #713  
Unread 08-24-2005, 09:03 AM
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ah cool cool Zonx, thanks. I wasnt sure if the maps updater was supposed to update the drop-downs or if it was sumtin that you do.
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  #714  
Unread 08-24-2005, 09:06 PM
myskaal myskaal is offline
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Just checking back in with a semi-update from my personal use.

I did indeed try out all versions of the bars available. After having played all this time now with the Fetish Nightfall default bars (the stereo eq ones ) I have to say that I really can't imagine going back to anything like the original UI bars. They're so much easier to read, and while at first I felt the futuristic look of them took away from the feel of the over all theme, I find now that they really add that much more good taste.

You've spoiled me, Zonx. Thanks.
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  #715  
Unread 08-29-2005, 11:38 AM
Zenoxx Zenoxx is offline
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Heya Zonx,

I'm having an issue with the target and implied target not saving it's size, I saw the previous post a ways back referring to it a little bit. I was wondering if there is anything I can do for it to keep the size saved? It always expands to the largest size and I resize it everytime I log in.

Thanks again for your hard work, Great UI!!
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  #716  
Unread 08-30-2005, 01:34 AM
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Unhappy probs with fetish nighfall 4.4

ok i figured out the problem with the load screens now im not able to see my effects bar im getting very frustrated can anyone help me get it back ive tried the alt e trick and it does not work please help



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  #717  
Unread 08-30-2005, 03:40 AM
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Zenoxx, the target window resizing problem is a SOE issue. If you preffer the smaller target windows, I suggest you install just those files from the 4.3 version. Let me know if you need me to post them here.

lildidaru, Its possible that your prior sizing issues have resulted in your effects window being saved off screen. You may need to restore all windows to default locations via the Game Options window or replace your character_server_settings.ini with one of the provided versions. The Layouts directory contains setting files preconfigured for 1280x1024 and 1600x1200.
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  #718  
Unread 08-30-2005, 02:04 PM
Zenoxx Zenoxx is offline
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Thanks for the quick response. I'm ok resizing when I log in so no need for files. Hopefully SOE will fix it again.

thanks again and great work!!
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  #719  
Unread 09-01-2005, 02:35 AM
Gothfather Gothfather is offline
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Default I followed the directions but failed somewhere.

I installed the fetishnightfall. I follow the directions but either I misunderstood one step or they were wrong. These are what i followed

Mod by Fetish

1. If you have a prior Fetish UI, re-title that directory or delete it.

2. Create a new directory titled Fetish under your Everquest II\UI directory. By default...
c:\program files\sony\everquest II\ui\Fetish

3. Open Notepad and copy/paste the following 2 lines of code
cl_ui_subdir UI/
cl_ui_skinname Fetish

4. Save AS eq2.ini to
c:\program files\sony\everquest II\

5. Install and run the EQ2MAP auto-updater found at http://www.eq2interface.com/download...fo.php?id=3509

6. Unzip the contents of this archive into the Fetish directory, replacing all files when prompted.

For more detailed info on FetishNightfall please refer to FetishNightfall.doc

Now the simple thing I could say is that I did exactly this, and I feel that I did but obviously I didnt. (I'm assuming the mistake is with me not the instructions)

1) I had no custom UIs before this.

2) Went to this directory
C:\Program Files\Sony\EverQuest II\UI
created a new fold called fetish so that its addres iss the following
C:\Program Files\Sony\EverQuest II\UI\Fetish

3 & 4) created the eq2.ini replacing the existing version of this (had the EQ2maps installed before this. I did this in the correct directory- the address is; C:\Program Files\Sony\EverQuest II

5) ran the EQ2maps auto updater. I deselected the auto launch eq2 so that I could finish the instal process of the the UI. This is what the eq2.ini file looks like currentlu after running step 5.

cl_ui_subdir UI/
cl_ui_skinname Fetish

6) unzipped the zip file at this location
C:\Program Files\Sony\EverQuest II\UI\Fetish

It created a file with this address and put all teh contents into that fold was never asked to replace any files.

C:\Program Files\Sony\EverQuest II\UI\Fetish\FetishNightfall_4_4

7) manually launched EQ2 no change.


Ok I am pretty sure I followed Every step and direction as it was stated and I got no change to my UI. I have no expeience with modded UIs so I dont know what instructions were like before (Readme indicated things had changed). So what went wrong?
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  #720  
Unread 09-01-2005, 09:22 AM
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Gothfather, extracting the zip should not create a sub directory of FetishNightfall_4_4. Most of the XML should be in the Fetish directory. Probably just need to move the contents of FetishNightfall_4_4 up to the Fetish directory and run the Map updater
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  #721  
Unread 09-01-2005, 11:17 AM
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hiya zonx,

not sure if you have noticed this but after this mornings update the qst window not the journal but the window that is typically in the top right of screen is doin some wierd stuff, every time you zone it pops up a different qst. for instance i been workin on my tower of the drafling access qst and every time i zone it changes to slay fermented elixers...and just a min ago i was killin a badger in EL while the elixer qst was still showin, then it just changed to yet a different qst...

sumtin goin on there lol
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  #722  
Unread 09-01-2005, 01:03 PM
damooster damooster is offline
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New to EQ and just installed this package. I really love it, thanks for making it available to us.

I've done a little searching and I've read the Read Me files included with the download, but I can't seem to find info on two things:

1. The area where I chat hovers over existing chat. How do I fix this?
2. I can't seem to find the Maintained Effects bar...where can I bring it back up?

I apologize for these elementary questions as I'm not very computer literate lol.

Thanks again.
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  #723  
Unread 09-02-2005, 01:25 AM
playdo23 playdo23 is offline
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Default UI isn't loading

Hey! Well I've been using Fetish Nightfall for awhile now and love it! Today when I logged into the game, I noticed that none of the UI loaded. Everything was set to the normal EQ2 interface. I logged out and back in and noticed even the Fetish splash screens weren't showing, so it's not loading at all. Also noticed that EQ2Map isn't loading and working either. I'm assuming that something with todays update screwed things up but haven't noticed anybody else posting the same problem! I feel so alone...... . Any help to get it back up and running is GREATLY appreciated! I'm not sure how to play without it.......hehe. Thanks!!!
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  #724  
Unread 09-02-2005, 02:15 AM
Nuuriell Nuuriell is offline
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Default New To This UI And EQ2

Hello!

I love this UI; it's my favourite colour: purple!

I have the default files loaded; I realize you explained how to set certain things up, but I'd like to get mine to look as close as possible to the ones in the screenshots on a 1024X768 screen resolution. Yes, small, but it's kind of hard to afford a new video card right now.

I would love to get this set up soon. ^_^

Thank-you. ^_^

Nuu ^_^
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  #725  
Unread 09-04-2005, 01:17 AM
Gothfather Gothfather is offline
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Thank you have the UI working. Its great.
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