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  #1  
Unread 06-28-2005, 04:14 PM
Jaxel Jaxel is offline
A Dragoon Sith
Interface Author - Click to view interfaces
 
Join Date: Nov 2004
Server: Guk
Posts: 96
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Okay, the new version of OCD-Complete is up. It has a working skills window.
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  #2  
Unread 06-28-2005, 04:35 PM
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Leks Leks is offline
A Forest Scavenger
 
Join Date: Dec 2004
Server: Mistmoore
Posts: 16
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Just add :

Code:
<include>eq2ui_commonelements.xml</include>
<include>eq2ui_textstyles.xml</include>
<include>eq2ui_shadowstylesnew.xml</include>
<include>eq2ui_specialelements.xml</include>
<include>eq2ui_arenachampions.xml</include>
to the eq2ui.xml file you're using.
(Usually the one in your custom directory)
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  #3  
Unread 06-28-2005, 04:41 PM
Donielle Donielle is offline
A Young Mystail Rat
 
Join Date: Feb 2005
Server: Antonia Bayle
Posts: 2
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Had the same problem. Got skills window to work by doing the following.

Open up the eq2ui.xml in the default directory
Open up the eq2ui.xml in the custom directory

Compare the two (I used a spreadsheet). Add all the includes in to the eq2ui.xml custom directory that were in default directory. I didn't delete anything from the custom directory or the default directory versions of eq2ui.xml rather I just made sure all the ones in the default directory version were also included in the custom directory version.

Situation may vary depending upon what interface mods you have. In general though if the default eq2ui references some includes - then the custom eq2ui should also reference the same includes and maybe a few more.

A simplified example:
If Default directory eq2ui.xml contains:
<include>eq2ui_arenachampions.xml</include>
<include>_FetishStyles.xml</include>

And Custom Directory eq2ui.xml contains only:
<include>_FetishStyles.xml</include>

Then modify the custom directory eq2ui.xml to have both:
<include>eq2ui_arenachampions.xml</include>
<include>_FetishStyles.xml</include>

Well that was my attempt at an explaination ;-)
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