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  #1  
Unread 05-29-2005, 04:06 PM
Madhog Madhog is offline
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Raar!

Ok, not sure what difference there is to the group box, it still works, its still smaller and its still fine *giggle*

Effects box is much better, can adjust length and it retains its graphics. Nice! Id still like to see a vertical version...

Been thinking about the layout of the bottom, I wasnt sure you could slice enough off the player box to allow the lot to be shrunk, so, Ive rearranged the layout, putting 2 hotbars on the top right (screeny attached). I used Perds like this for a long time tbh and its easy to use like this. This leaves me with the problem of the start button.

Options for this seem to be to:

1. Shrink the width of the various elements on the top so it can fit in the top.

2. Put the start button on one of the other elements. This seems to be most sensible, in fact, dare I suggest that we lose the paper doll and put it there? *giggle*. I seriously like this idea. My suggestion would be to put the start button here along with either icons or text for Shd on, Shd Off, Bags, Notes and harvest. Ive seen it done with icons which would take up less space than text.

I dont know if you noticed but I am using the default inventory, I just prefer that view, I find just the boxes confusing.
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  #2  
Unread 05-29-2005, 04:13 PM
Madhog Madhog is offline
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Doh Im a dumb ass, I even read your post too.

Yes the text in the player window looks better, well it looks ok to me. I dont have any skills as a ranger that take up much room tho hehe.

Yes the effects box can resize up and down *blush* Actually now Ive just seen the effects vertically, I hate it, its much better horizontal and along the top of the chat box etc, tho, I can see times when Id want it vertically *ahem*. Yes, I like the mod to this element now and it works fine, Ive cast 4 buffs and resized it all kindsa ways, the icons seem to stack correctly which ever way you stretch it, nice work!

Implied target box same shape and height as this in horizontal mode would be fab!

Btw other place you can use to add start button, icons, etc is the 2nd layer of the clock as its possible to display that and have a 3rd row of hotbars along the top, this fits nicely too.
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  #3  
Unread 05-29-2005, 06:35 PM
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Laffs Laffs is offline
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Lol slow down.....

Oks there is a trick with the damn effects box you only need to set the 1st effects position then they all snap to the window size after that no matter what .. Damn things but in this version it works well

Imp target same size... Oks but you do know the bars are going to be... Oh hang on.. yeh I can size that down np and have the same style

With the spell name stuff over the player name ... dump all your bags in bank and fill up your 6 Inv slots and go harvest somthing to get an overflow and then have a look at the text on display and tell me if its ok or not (please) Or even equip somthing thats not attuned .. that should cause the text to go into 2 lines

The start button where the paperdoll is sounds like the best bet me... also room for those 3 buttons in there nicely...

Havent looked at your SS as yet.... Just poped in here during a bit game downtime for bud to catch up with a quest lol

Also I am starting to like this as well, made a few changes to the standard variations also .. but will put them in 'alt' folders when done I guess

Expect an update tomorrow somtime



*EDIT*
Sorry just had quick look at the SS ... OMG hotbars up there yups a real pain in the aspectus... Gotta try and shrink target window rather i thinks.. Player cant shrink as the maintained wouldnt pull up far enough to display all 30 icons if needed to.
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Last edited by Laffs : 05-29-2005 at 06:38 PM.
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  #4  
Unread 05-29-2005, 11:39 PM
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dc_roenfanz dc_roenfanz is offline
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1) In order to install Laffs Lite, do I need a previous install of Laffs Tyejae?
2) Where are the effects for the groupmembers?
(not asking those questions for myself, but for everyone )

Not necessarily for Laffs Lite alone:
1) Loose the paperdoll That thing is so small you can't even discern what it is anyway. I'd rather see the "alt" startbutton in that spot anyway.
2) make the experience bar look like the others. Not super important.
3) Reskin ger's HO to look more like your version of TyeJae. That black marble doesnt go well.
4) Create an alt group window that doesnt have that " ,,,,/''''' " look to it.
5) Make startbutton 3/4 size if its not already.
Start button extra essentials: Notes & Harvest. Bags are unnecessary, unless that also opens bank bags (when interacting with bank) Shd's not needed (for me)
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Last edited by dc_roenfanz : 05-29-2005 at 11:50 PM.
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  #5  
Unread 05-30-2005, 03:25 AM
Madhog Madhog is offline
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Sorry Laffs was just tryin to be helpful *giggle*

Fanz - Erm its based on LAFFSV8, with the modifications done in this thread and from the other thread. If you got LAFFSV8 then copied in the UI files I posted, then copied in Laffs latest mods to them, you should be close to where we are heh. I cant copy up my whole UI folder cos theres a limit of file size here
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  #6  
Unread 05-30-2005, 03:31 AM
Madhog Madhog is offline
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Here is the last version of the UI, although you need to copy the images file from LAFFSV8 and run the eq2map updater too.

I have a different HO wheel then Laffs put in, different bags and I dont use the inventory one cos I like a paperdoll in there.
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  #7  
Unread 05-30-2005, 05:18 AM
Madhog Madhog is offline
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*blush* sorry forgot to add the file into my post! You will need my last ui file I posted too.
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