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Unread 05-11-2005, 04:53 PM
DBurgdorf's Avatar
DBurgdorf DBurgdorf is offline
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Join Date: Apr 2005
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Default Guild Window Questions....

I like being able to see the notes that players and officers can add to the guild roster now, but I also like being able to scroll through a compact roster. So I came up with the idea of having two separate tabs on the guild window, one to show a full (with notes) listing, and one to show a compact listing.

Unfortunately, I'll be damned if I can get it to work.

No matter what I do, one list works, while the other shows only the single "dummy" character entry. (It also, for whatever reason, has a nonfunctional "switch between highest level, adventurer level and artisan level" icon that shows the default "Test tooltip" tooltip.)

Is there something built in that prevents the roster from being displayed under two different tabs? Or is there something I should be adjusting that I'm missing? (And yes, I've done all the obvious stuff like altering names to avoid conflicts.)

Alternately, has anyone yet figured out if there's a way to have comments only appear when a member's name is highlighted, as the "joined" date does?

Any assistance would be appreciated, though I'm beginning to suspect I've just run up against a hardcoded wall.

Thanks!

-- Darryl
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Unread 05-11-2005, 05:27 PM
Zonx's Avatar
Zonx Zonx is offline
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Default

Member Row data is all hardcoded, so we can't move it atm. We also can't seperate Name, Level, and Class info.

It might be possible to dupe the entire tab and have it still work if the path to member data remains identicle. You could then detele objects.
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