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04-05-2005, 10:38 AM
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A Griffon
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Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
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MP3 Player, Without Leaving the Client? Already Exist!
Ok guys, I have NOT tried this yet, but I'm going to be trying it today..
But it looks like there is an MP3 Player that doesn't require you to leave the game client.
It's included in the combatstats program parser.
Hmm.. I wonder how long it will take someone to make a control panel for the commands??
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Kosmos
Qeynos Ranger (Retired)
Lucan D'Lere
Last edited by Kosmos : 04-05-2005 at 10:41 AM.
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04-05-2005, 11:04 AM
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A Griffon
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Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
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Works GREAT!!!
All we need now is an in game control panel so we don't have to type the commands. Should be a piece of cake to make that.
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Kosmos
Qeynos Ranger (Retired)
Lucan D'Lere
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04-05-2005, 12:12 PM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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im making one right now.
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04-05-2005, 12:49 PM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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buttons arent workin, not sure why maybe i used the wrong name with the /showwindow command but here is what i made if anyone wants to figure out what i did wrong to it.
and i did add a <include>eq2ui_mainhud_mp3.xml</include> to my mainhud.xml file so its not that.
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04-05-2005, 12:54 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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My guess is it's flawed OnActivate event scripts. I haven't worked with anything outside of the map window in quite some time, but I think you need something like
csm=(stopplay) csm=(stopplay)
to pass variables to csm.
Quib
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04-05-2005, 01:07 PM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Yups I surpose you gotta get the button to relay the info as if it was typed in by the user in the chat window, if you with me
I was trying onpress="/csm play" and also "csm play" etc, etc
what that did was bring up my total game playtime in the chat window Woo Hoo lmao, at least it did somthing hehe
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
Last edited by Laffs : 04-05-2005 at 01:11 PM.
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04-05-2005, 01:15 PM
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A Berserk Golem
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 59
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possible solution
make a 1/4 hotbar and populate it with macros, you wont get the search features, but you can get play stop random etc.
the question remains can you have 2 different sized hotbars?
or maybe we can add a few tiny macro spots into another window
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04-05-2005, 01:19 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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I imagine this is more class and TS class based, but I have all 10 of my hotkey pages totally full and couldn't dedicate a page to macro hotkeys.
What taco-man's working on will work, it's just a matter of getting rid of the kinks.
Also taco-man, I added a new external window XML <include> to the EQ2MAP project, so instead of modding eq2ui_mainhud.xml, you could use the plugin structure of EQ2MAP to load your window and upload it as a plugin.
Quib
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04-05-2005, 01:34 PM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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there is something wrong with my code though, because the tooltips for the different buttons should be showing but are not
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04-05-2005, 02:24 PM
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A Mist Grinnin
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Join Date: Oct 2004
Server: Najena
Posts: 79
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This is awesome guys. I hope someone can get it to work.
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04-05-2005, 03:10 PM
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Bellum Aeternus
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Join Date: Dec 2004
Server: Unkown
Posts: 165
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You can't put spaces in UI commands, remember? So it is sending the EQ2 client /csm ; /play which displays played time.
I am going to develop a complete CSM UI but replace all spaces with underscores. Then I will present this coup to Aden and he will be so wowed by it he will make it work right away.
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04-05-2005, 04:12 PM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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Shoot is that all the problem is lol, I was so excited I forgot all about the no spaces thing lol
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
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04-05-2005, 04:20 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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"You can't put spaces in UI commands, remember?"
Deathbane27 figured out the solution to this problem quite some time ago.
taco-man, your buttons are image objects, not button objects, maybe that's why they aren't working?
Quib
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04-05-2005, 05:03 PM
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A Mist Grinnin
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Join Date: Oct 2004
Server: Najena
Posts: 79
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So does it work, or am I going to have to change some things around? Thanks!!! I can't wait to get home!!!
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04-05-2005, 07:52 PM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 2
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Oh hell yes guys, please make this work and me a happy person :-)
Bows down to all you UI coding genius's
Bruenoar
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04-05-2005, 08:01 PM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Oh Don't Make Me Crack Open Those Files!
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04-05-2005, 08:32 PM
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A Griffon
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Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
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I can't believe I've missed all this fun!!!
My email notifications are not working for some reason.
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Kosmos
Qeynos Ranger (Retired)
Lucan D'Lere
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04-05-2005, 11:55 PM
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Bellum Aeternus
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Join Date: Dec 2004
Server: Unkown
Posts: 165
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Its coming along... someone please tell me how to put spaces in UI commands?
OnPress=______________
"'csm stop'" nope
"(csm stop)" nope
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04-06-2005, 02:08 AM
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aka Mook
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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Quote:
Originally Posted by hirebrand
Its coming along... someone please tell me how to put spaces in UI commands?
OnPress=______________
"'csm stop'" nope
"(csm stop)" nope
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OnPress="csm='stopplay' csm='stopplay'"
OnPress="csm='play' csm='play'"
OnPress="csm='more spaces if you need them' csm='more spaces if you need them'"
There might be trouble getting csm play to work since /play is a command.
EDIT: Found work-around for that!
Instead of mood='happy' mood='happy' it's now 'mood happy=' ' 'mood happy=' '
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If it ain't broke, it needs more features!
Last edited by Deathbane27 : 04-06-2005 at 11:20 PM.
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04-06-2005, 10:19 AM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 4
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Hi guys - Aden here, I'm the author of Combat Stats.
Great to see all the work you guys are doing with UI enhancements. I must say, I'm impressed!
Just wanted to point out that the command /csm stop will actually stop the CSM from monitoring. That CSM command was in the system before I put the MP3 part in. The command to stop the MP3 player is /csm stopplay
If you guys need any more help, drop by my enhancements forum at www combatstats com
Take care!
Aden
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04-06-2005, 11:31 AM
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A Griffon
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Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
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What the csm seems to do is filter the up and downstream data, (for want of a better way to put it lol), What I have noticed is that all the above example's of how to code these commands into a button dont work, I have tried quite a few combinations of my own also...
Somthing to note is when you type in /csm play , it comes up as an unrecognised command and rightly so as it is as far as SoE is concerned, but despite this it does start playback with csm's mp3 player anyway after a short pause...
I think I said this elsewhere..
The only way I can see this working from a button was if there is a way to input the command into the chat window and include a <cr> as if the user had actualy keyed the command in..... As you can get this to work using macros I do know that much..
EDIT
Also thanks Aden for including this mp3 player in your csm, Nice one
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
Last edited by Laffs : 04-06-2005 at 11:33 AM.
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04-06-2005, 01:04 PM
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An Undead Settler
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 92
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Hey guys just wanted to let you all know i placed a request for Aden on his forums and he replyed with this:
Posted: Wed Apr 06, 2005 2:33 pm Post subject: Reply with quote
Just looked through that thread - impressive! Nice to see all the great work people are doing. Now, regarding your requests:
1) I will implement skip forward and skip backward in the next release.
2) I will implement repeat current and repeat all in the next release.
3) I tried to implement volume control into the MP3 player. But I had to take it out because the volume between the EQ II client and the MP3 player are the same - you can't control these two volumes independently.
Keep me posted - I'll do what I can to help with UI mods.
-Aden
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04-06-2005, 05:32 PM
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aka Mook
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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Quote:
Originally Posted by Laffs
What the csm seems to do is filter the up and downstream data, (for want of a better way to put it lol), What I have noticed is that all the above example's of how to code these commands into a button dont work, I have tried quite a few combinations of my own also...
Somthing to note is when you type in /csm play , it comes up as an unrecognised command and rightly so as it is as far as SoE is concerned, but despite this it does start playback with csm's mp3 player anyway after a short pause...
I think I said this elsewhere..
The only way I can see this working from a button was if there is a way to input the command into the chat window and include a <cr> as if the user had actualy keyed the command in..... As you can get this to work using macros I do know that much..
EDIT
Also thanks Aden for including this mp3 player in your csm, Nice one
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Bah! Yeah, this isn't going to work. The program reads the log file to detect /csm commands. Using a macro or typing into the chat window brings up the "incorrect command" thing and writes it to the log file, but OnEvent scripts don't. :/
__________________
If it ain't broke, it needs more features!
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04-22-2005, 03:53 PM
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An Undead Settler
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 92
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(
www combatstats com/forum/viewtopic.php?t=174
The new version is ready and Aden is waiting for Hirebrand to finish the UI so he can roll it into the program as Hirebrand suggested.
)
Un-vague-ified. -Deathbane
Last edited by Deathbane27 : 04-22-2005 at 05:05 PM.
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05-05-2005, 07:45 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 4
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Hi folks
Got some posts and questions up on my site - I'm actively working on this now.
Hirebrand, if possible, jump over to my forum at www combatstats com and check out those questions. That will help me program the rest of this.
Thanks!
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