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Unread 10-26-2004, 02:26 AM
guice guice is offline
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Join Date: Sep 2004
Posts: 37
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1) In PoP they've shown they can get creative with raids which is a very good thing. I believe if they stick with the original raid developers from PoP, they can do this. However, I herd in GoD and OoW they went overboard and raids aren't nearly as good, but just what I heard so don't quote me on that. I enjoyed raids very much in PoP cause it required you to think and for strats unlike Luclin where NPCs were purely just brute force. I didn't appreciate the fact they only way to make raids harder was to make the boss NPCs hit harder.

2) Yes. But do know this, class balance is a myth! In the upper level game you're going to have 24 classes and only 6 persons per group. SOMEBODY IS GOING TO BE LEFT OUT. As long as the classes are "close", there wouldn't be a concern but your addicts that feel that extra that extra 0.0002 DPS is so important.
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