Notes:
A Special thanks to Ethaniel, who's excelent /locs and Texture screenshots made this map a delight to make. I had very little clean up to do and it came together quite quickly.
Initially, the POIs on the far east side of the basement will not display right. There needs to be some code changes to the website to allow for the way I broke up the bottom floor.
The existing POIs may need to be recalculated for the new zonerect.
Thanks also to my guildies who suffered through my getting my avaliblerect's right.
Just out of curiousity, why the two halves of the basement on a single screen, instead of splitting it like most maps?
Well, it's a "bright idea" I had . . .
If the map were on a single page unsplit, all of the details would be really small. If I broke it up across multiple files, you couldn't see the whole map at once. This way you can see the whole thing at once. My hope is that we'll also be able to modify the webpage code so all the POIs show up on both halves. I'm working with Dolby and Taco-man to make that happen.
It's supposed to be more intuitive for folks who have never been in the basement . . . Maybe it's not? Dunno.
It works great though!
(And saves a 128k download . . Yay!)
If I can get the webpage code going, I may do it on other maps. Unless everyone hates it. In which case I'll never do it again. *sniff*
Wow, fantastic job SaintPeter! I'm sure it was alot of hard work. Many, many people will be able see a working map, now. We all appreciate your hard work
Trip
P.S. I like the way you put both on the same page, instead of splitting it. That will work very nicely!