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09-24-2007, 12:27 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by dragowulf
lol i'm going to sound like a dick but when you go to "Add" the window it has 3 small typos on the
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Took the words right out of my mouth lol j/k drag, That's why you guys are testing it. What ever you see wrong let me know.
Quote:
Originally Posted by dragowulf
second paragraph:
1.
what it is-"...but do not wish to install or updating this UI, you have 2 options..."
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I seen that ****** and meant to change it before you seen it. ! lol
Quote:
Originally Posted by dragowulf
what it should be-"...but do not wish to install or update this UI, you have 2 options..."
2/3.
what it is-"Doing that will cause EQ2 Companion to skip this ui whin installing or updating from the UI List tab.."
what it should be-"Doing this will cause EQ2 Companion to skip this ui when installing or updating from the UI List tab.."
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Good thing someone knows English around this joint! lol
Quote:
Originally Posted by dragowulf
lol...as you can see, I do thorough checks upon testing things. lol....here's another one I didn't catch before
When you do Manual Update on the EQ2Map tab, and you click Cancel Update it says
"User Cancled Transfer"
I'm sure the user didn't use their cancles to ensure their safety whence downloading Manual Updates.
Anyways, as you might of figured it should be "User Canceled Transfer"
drago.
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Thants it, /google IDE spell checker:P lol
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09-24-2007, 12:31 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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lol. I'm done bug reporting for the night.
By the way, for an application that's in beta, it has relatively no bugs.
drago.
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May Jesus Have Mercy On Us
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09-24-2007, 12:33 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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Quote:
Originally Posted by Landiin
Thants it, /google IDE spell checker:P lol
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Naw, Microsoft Word 2007 FTW!
I examine things to the fullest, I test like a mad hound.
(that is why i need to get into RoK beta :P)
***((NOTE: If I knew how to make these things with the C++ and what not, I could do great things!))***
drago.
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Last edited by dragowulf : 09-24-2007 at 12:40 AM.
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09-24-2007, 12:37 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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Quote:
Originally Posted by gm9
Otherwise I confirm that I am happy. I declare thee ready for public beta testing.
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poor GM9 OK'd this application for PUBLIC beta testing 50 bugs ago.
J/K we all love you.
drago.
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09-24-2007, 12:51 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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Man! I just can't stop.....!
I have my settings check to: Launch after update, or whatever it says, but I don't have the ability to turn it off because it launches after update...lol...if you get my drift.
drago.
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09-24-2007, 12:53 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by dragowulf
lol. I'm done bug reporting for the night.
By the way, for an application that's in beta, it has relatively no bugs.
drago.
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lol, you got on late in the game.. poor gm9 has practically been the only tester for a while and has had to suffer through some good ones lol.. (not going to say any thing about his mysterious eq2.ini bug)
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09-24-2007, 12:54 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by dragowulf
Man! I just can't stop.....!
I have my settings check to: Launch after update, or whatever it says, but I don't have the ability to turn it off because it launches after update...lol...if you get my drift.
drago.
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Would a timer like pop-up thingy that gave you like 5 sec or more to cancel before launching work?
or
Should I not have it terminate on launch
or
Insert idea here..
Last edited by Landiin : 09-24-2007 at 12:58 AM.
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09-24-2007, 01:15 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
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Quote:
Originally Posted by Landiin
Would a timer like pop-up thingy that gave you like 5 sec or more to cancel before launching work?
or
Should I not have it terminate on launch
or
Insert idea here..
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Yes I have an idea!
it should be like 5-10 (probably 10 just in case) seconds delay till auto launch. Something like this example should come up when the updates are done:
***NOTE: I'M SURE you can find some better wording than I***
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09-24-2007, 01:19 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
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Quote:
Originally Posted by Landiin
lol, you got on late in the game.. poor gm9 has practically been the only tester for a while and has had to suffer through some good ones lol.. (not going to say any thing about his mysterious eq2.ini bug)
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lol I'd like to know about it, but I guess I'm the "polisher".
too bad he suffered, if I knew about this earlier I would have said something so we could both share the grunt.
drago.
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09-24-2007, 01:19 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Landiin
lol, you got on late in the game.. poor gm9 has practically been the only tester for a while and has had to suffer through some good ones lol.. (not going to say any thing about his mysterious eq2.ini bug)
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Hehe, I like how it is my bug now. We both know you secretly fixed it.
And drago, you don't want to know how it looked like before the "polish", really not. I've been his spell checker for a long time now.
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09-24-2007, 01:22 AM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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Quote:
Originally Posted by gm9
Hehe, I like how it is my bug now. We both know you secretly fixed it.
And drago, you don't want to know, not really. I've been his spell checker for a long time now.
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You should take a break, I don't want to spoil your vacation from this. I seriously would like to know about this "mysterious" eq2.ini bug i've been hearing so much about.
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09-24-2007, 01:31 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Right, while I was happy to help Landiin out since it is a great project he is having here, it is good that you help as well now. To give you an idea, I just checked and I've been poking holes into his builds since February of this year.
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09-24-2007, 01:33 AM
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A man among men
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Join Date: Dec 2004
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Quote:
Originally Posted by gm9
Right, while I was happy to help Landiin out since it is a great project he is having here, it is good that you help as well now. To give you an idea, I just checked and I've been poking holes into his builds since February of this year.
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ouch, just think....you made it happen!
I have so much free time now, so I'm always available.
drago.
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09-24-2007, 04:08 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by gm9
Hehe, I like how it is my bug now. We both know you secretly fixed it.
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ROFL.. Really though I probably did fix it inevertently but I never found what was causing it or reproduce in on my end.. You sure you wasn't on vacation in Jamaica during that time?
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09-24-2007, 04:29 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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I wish. But good idea, how about sponsoring a trip to Jamaica for your long serving beta testers?
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09-24-2007, 05:08 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by gm9
I wish. But good idea, how abo.. ... ...
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Hmm must of lost signal..
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09-24-2007, 05:12 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Build 1.3 (so sleepy) - Corrected all the spelling errors that have been pointed out. maybe..
- Added a shutdown timer. 10 sec to stop.
- I've lost track of what I did, I stopped editing my did log about 2am:/
- Had to revert back to a save I did at 1am because I guess I was typing in my sleep. LOL j/k
Last edited by Landiin : 10-14-2007 at 06:22 PM.
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09-24-2007, 06:46 AM
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A man among men
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Join Date: Dec 2004
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Quote:
Originally Posted by Landiin
Build 1.3 (so sleepy) - Corrected all the spelling errors that have been pointed out. maybe..
- Added a shutdown timer. 10 sec to stop.
- I've lost track of what I did, I stopped editing my did log about 2am:/
- Had to revert back to a save I did at 1am because I guess I was typing in my sleep. LOL j/k
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so how is this timer working? i clicked "Close eq2 companion on run?" and it wont do nothin and unchecks when I exit
and it says "Close eq2 companion on run?" when it should say "Close EQ2 Companion on run"
lol...
drago.
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Last edited by dragowulf : 09-24-2007 at 07:34 AM.
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09-24-2007, 07:29 AM
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A man among men
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Quote:
Originally Posted by dragowulf
so how is this timer working? i clicked "Close eq2 companion on run" and it wont do nothin
drago.
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is it working for you gm9?
drago.
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09-24-2007, 08:43 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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So how did we get from here:
Quote:
Originally Posted by dragowulf
You should take a break, I don't want to spoil your vacation from this.
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to here:
Quote:
Originally Posted by dragowulf
is it working for you gm9?
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in mere hours...?!
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09-24-2007, 11:34 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by dragowulf
so how is this timer working? i clicked "Close eq2 companion on run?" and it wont do nothin and unchecks when I exit
and it says "Close eq2 companion on run?" when it should say "Close EQ2 Companion on run"
lol...
drago.
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The setting is still active, I just forgot to show the check box checked when the app is reloaded. *fixed now BTW, just waiting on more reports before I post another build*
The way it works is..
If 'Close EQ2 Companion on run' is checked when the auto updater is done it'll pop-up at count down dialog. with 3 options on it. Run EQ2 and Close EQ2C, Run EQ2 and don't close EQ2c or Don't run EQ2 and don't close EQ2C. You have 10 sec to decide before it performs the default, which is Run EQ2 and Close EQ2C. You will ONLY get this dialog if you have previously checked 'Close EQ2 Companion on run' and run EQ2 is triggered via the auto-update process. If you click RUN EQ2 button you will not get it. As it figures that is what the user wants or they wouldn't of clicked on the run eq2 button.
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09-24-2007, 05:34 PM
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A man among men
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Join Date: Dec 2004
Server: Nagafen
Posts: 934
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Quote:
Originally Posted by Landiin
The setting is still active, I just forgot to show the check box checked when the app is reloaded. *fixed now BTW, just waiting on more reports before I post another build*
The way it works is..
If 'Close EQ2 Companion on run' is checked when the auto updater is done it'll pop-up at count down dialog. with 3 options on it. Run EQ2 and Close EQ2C, Run EQ2 and don't close EQ2c or Don't run EQ2 and don't close EQ2C. You have 10 sec to decide before it performs the default, which is Run EQ2 and Close EQ2C. You will ONLY get this dialog if you have previously checked 'Close EQ2 Companion on run' and run EQ2 is triggered via the auto-update process. If you click RUN EQ2 button you will not get it. As it figures that is what the user wants or they wouldn't of clicked on the run eq2 button.
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That's what I did and nothing happend. I clicked close eq2 companion on run and nothing popped up
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09-24-2007, 05:36 PM
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A man among men
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Join Date: Dec 2004
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Quote:
Originally Posted by gm9
So how did we get from here:
to here:
in mere hours...?!
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hey you know what gm do you wanna die?!?!
drago.
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09-24-2007, 05:49 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by dragowulf
That's what I did and nothing happend. I clicked close eq2 companion on run and nothing popped up
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In order to see the pop-up the following settings have to be met.
Settings->AutoRun after updates.Checked = True;
Settings->Close EQ2 Companion on run.Checked = True;
And
EQ2 is being ran from the auto-update process. If you click the button you will not see the pop-up.
I guess I should add a master auto-up switch in settings. Yea think I will, that way you can stop it from auto-updating no matter the settings of the individual models.
P.S.
Some testers you guys are... The C2CCode was overriding the buttons so what ever the user changed on the premade buttons got overwrote.. WTF I had to find this bug on my own! lol J/K BTW, you guys are doing a super great job and I thank you all very much.
Last edited by Landiin : 09-24-2007 at 05:51 PM.
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09-24-2007, 05:55 PM
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A man among men
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those are all on and the launch pad comes up but i see no popup and eq2 companion doesn't close
drago.
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