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  #1  
Unread 11-15-2005, 01:44 PM
Viallynor Viallynor is offline
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Default Start Button Mod

Greetings,

I am attempting to modify the start button, by putting a few of the more commonly used things within it.. And possibly some of the less commonly used. What prompted this idea was all those damn pesky windows that popup to tell you you have done this, or mined that, or discovered x location. While all well and good, if you level in the middle of a battle... those windows can just get in the way...

So anyway, I'm attempting to mod the start button and have run into a few snags... the first and foremost being I can't figure out how to re-size the button itself... I can resize the frame, I can resize the background... but the button itself is aluding me. Any Ideas on that one?

So anyway, as teh image shows, I have added in the coin information (which appears to work perfectly.) I have added in the Maintained Spells window which also appears to work just fine.

I have added in the Effects window, this window is a problem, none of the spells appear within the window (the screenshot shows the placement icons set to visible, but no effects are displayed.) Anyone know a reason for this?

So okay, there are my two questions for the day.
1. How do I actually resize the start button button?
2. Why can't I get the effects to show up in my MOD window?

Thanks,
-V-
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  #2  
Unread 11-16-2005, 11:31 PM
Viallynor Viallynor is offline
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Default Hello?

Is there anybody in there?

Just nod if you can hear me...

Seriously, anyone know how to fix this issue?
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  #3  
Unread 11-17-2005, 11:44 PM
Viallynor Viallynor is offline
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Default ?

Has anyone even read this?
Bumping in an attempt to get an answer.
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  #4  
Unread 11-18-2005, 01:22 AM
Morpheusdead Morpheusdead is offline
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Default

I read it I feel your pain man LOL but I have no clue
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  #5  
Unread 11-18-2005, 01:28 AM
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Faetyl Faetyl is offline
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Default

Attach your code mate.

You'll get more chance of help if you provide all the tools to make it easy for us to help you.
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  #6  
Unread 11-19-2005, 08:12 AM
Viallynor Viallynor is offline
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Default Code attached

Not really making any changes to the existing code, just trying to get everything plugged into the start button that will go there

Anyway, I've attached the xml file, the "Maintained" works great, the "Effects" doesn't work at all... Can't think of a reason why.
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File Type: xml eq2ui_mainhud_startbutton.xml (26.2 KB, 280 views)
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  #7  
Unread 11-19-2005, 10:15 AM
Agathorn Agathorn is offline
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Pretty sure effects is pushed data.
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  #8  
Unread 11-19-2005, 11:12 AM
thorvang thorvang is offline
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Default

to be able to scale (resize) the start button you have to modify the RectangleStyles for normal, pressed and mouseover (RStyleNormal etc.)

change CenterStretchH/V and CenterShrinkH/V to true for all three styles.


effects seems not to work outside of the path /Mainhud.Player.Effects

Last edited by thorvang : 11-19-2005 at 11:15 AM.
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  #9  
Unread 11-19-2005, 11:40 AM
Agathorn Agathorn is offline
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Quote:
effects seems not to work outside of the path /Mainhud.Player.Effects
Right. The effects data is pushed data, which basiclly means its hardcoded in the client to be pushed into specifically named elements. Hence the inability to display them properly elsewhere.
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  #10  
Unread 11-20-2005, 08:09 AM
Viallynor Viallynor is offline
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Default Thanks

[quote]Right. The effects data is pushed data, which basiclly means its hardcoded in the client to be pushed into specifically named elements. Hence the inability to display them properly elsewhere.[quote]

Thanks, I was afraid that was the case the longer that question just sat there...

THe resolution I guess is to ask if there is a way to stack windows in an order. Only way I can think to keep the layout, is to "cut" a hole in the start button to show the effects window below.

However... Would need a way to prevent the effects window from coming forward and covering the stat button... Hence the stack order question.

Anyway, thanks again for the info.

-V-
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  #11  
Unread 11-20-2005, 09:44 AM
Agathorn Agathorn is offline
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alwaysonbottom=true

If I recall correctly.
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