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View Poll Results: Fetish Skin?
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No. I like the current setup.
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27 |
42.86% |
Yes. Keep it simple and compact like Boho.
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19 |
30.16% |
Yes. Lots of Frills. Space isn't an issue. Like Fenix Arcane.
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6 |
9.52% |
Yes. I'd like an integrated HUD like TyeJae's.
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11 |
17.46% |
04-16-2005, 01:13 AM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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in the version of the player window i have it is strechable, you might want to check and make sure you didnt accidentally lock your player window.
its possible that i modified it to make it stretchable for myself...but that is highly unlikely, i am pretty sure it comes stretchable already.
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04-16-2005, 06:17 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Yes, the Player window and both Target windows stretch
Last edited by Zonx : 04-16-2005 at 06:22 AM.
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04-17-2005, 11:17 PM
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A Young Mystail Rat
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Join Date: Dec 2004
Server: Antonia Bayle
Posts: 4
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Fetish Group 3.4 133%
Group Member #6 Outline is still at the 100% ratio just fyi
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04-18-2005, 05:24 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Quote:
Originally Posted by wpgreywolf
Group Member #6 Outline is still at the 100% ratio just fyi
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Thx, uploading tweaked version.
For anyone wanting to fix this with Notepad:
1) Open eq2ui_mainhud_groupmembers.xml
2) Find Group_5.HealthPercent
3) 2 lines below that should be a Page object named WC_Frame. Its scrollextent and size should be ScrollExtent="143,81" Size="143,81"
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04-18-2005, 11:31 PM
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A Young Mystail Rat
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Join Date: Dec 2004
Server: Antonia Bayle
Posts: 4
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Target and Implied
Ive been messing around with this for awhile, im trying to get them both to stay open when i dont have a target or a group any help would be appreciated.
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04-19-2005, 06:17 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Forcing Target windows to stay perma open requires adding a data filter on the main window pages. Not realy sure what all else would need tweeking since I haven't done that particular tweek. Best bet is probably to look at how some other mods do it.
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04-19-2005, 10:01 PM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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any plan on updating Targets v2.5 so that the new text doesn't loop out of the viewable portion of the window?? love the target window, but double lvl indicator with text out of view is kinda crappy rofl.. BTW i use the old targeting system not the new ghey stuff
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04-20-2005, 12:12 AM
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A Griffon
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Join Date: Apr 2005
Server: Mistmoore
Posts: 541
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I'm currently using FetishMaps 3.4, and loving the extra info, but the map window no longer closes when I press Esc. Is this intentional, or an easy fix? I'd love to keep using it, but that drives me crazy :-)
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04-20-2005, 11:11 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Ricki, dissing my work probably isn't the best way to get me to do you a favor No I don't plan any more changes for 2.5 pieces, at best I'll keep them functional. The window stretches, so text wrapping can be avoided.
Magus, the "Doesn't close on ESC" feature is an EQ2MAP thing. Not sure off the top of my head what's needed to re-enable ESC for that window but I think there's some info on that in the EQ2MAP forum. It does still open/close with the "M" key
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04-20-2005, 01:16 PM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Quote:
Originally Posted by Zonx
Ricki, dissing my work probably isn't the best way to get me to do you a favor No I don't plan any more changes for 2.5 pieces, at best I'll keep them functional. The window stretches, so text wrapping can be avoided.
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Hey zonx, i never dissed your work, infact i use a ton of it and love it as i've previously stated =) Sorry if it came out that way.. I know its stretchable, but is there any quick way for me to remove that lvl indicator on the right? I finally have target and player window that match up well and don't really wanna have to redo my UI =) so even if you could tell me how, i'll attempt to do it myself.
Thanks
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04-20-2005, 03:41 PM
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A Griffon
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Join Date: Apr 2005
Server: Mistmoore
Posts: 541
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Zonx: thanks, I found a tweak in the eq2map forums - didn't even realize they were there ;-)
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04-21-2005, 01:06 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Quote:
Originally Posted by Ricki
Hey zonx, i never dissed your work, infact i use a ton of it and love it as i've previously stated =) Sorry if it came out that way.. I know its stretchable, but is there any quick way for me to remove that lvl indicator on the right? I finally have target and player window that match up well and don't really wanna have to redo my UI =) so even if you could tell me how, i'll attempt to do it myself.
Thanks
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Ah I guess I missunderstood, guess you were calling the new SOE simple con system ghey.
Anyways, you can delete the Level and LevelLabel objects from the v0 pages of both the Target window and Implied Target window and increase the size of the Info object to 168,13 if you want.
You might also wanna consider this newer Targets mod. Now with the 3 bar styles, it might be more to your liking
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04-22-2005, 10:43 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Thanks a ton Zonx.. i got it all fixxed up!!
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04-25-2005, 07:12 PM
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A Coastal Crab
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 1
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Zonx thank you for the wonderful interface pieces. I apologize in advance if this has already been addressed! I am using your target window and your player window, and i noticed that on the download page there were three different versions of the bars. Did i miss something? I can't seem to find a link to download the third one, which is the simplest bars, and it seems to default to the really fancy bars that stretch at the end. (like my technical descriptions?)
Can you point me toward some way to switch to the other version? Thank you very much! -cadenzoid
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04-25-2005, 08:40 PM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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3 different image files are included in the ZIP, all you need to do is replace fetish_bars.dds with the alt version you want installed (ribbed_fetish_bars.dds or simple_fetish_bars.dds). All 3 images should be in your Fetish/images directory.
To install the simple version:
1) Rename fetish_bars.dds to something like metered_fetish_bars.dds
2) Rename simple_fetish_bars.dds to fetish_bars.dds.
Dattitude also uploaded a 4th version as an add-on for FetishNightfall
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04-26-2005, 04:17 AM
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A Griffon
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Join Date: Feb 2005
Server: Mistmoore
Posts: 103
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Quote:
Originally Posted by Zonx
Dattitude also uploaded a 4th version as an add-on for FetishNightfall
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It's Da dditude, and I've actually uploaded a 4th and 5th versions, although the only difference is the thickness of the bars.
__________________
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04-28-2005, 02:02 PM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Hey zonx quick question for you about FetishMaps 3.4 Does this version still require you to manual change the size parameter in the xml after updating with eq2maps updater?? i love your map mod, but i use the auto updater to launch my eq2 so i have most current POI's
thanks
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04-28-2005, 03:17 PM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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3.4 versions of FetishMaps do not require a size change. Also EQ2MAP has been tweaked to resolve the position creep issue.
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04-28-2005, 11:21 PM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Quote:
Originally Posted by Zonx
3.4 versions of FetishMaps do not require a size change. Also EQ2MAP has been tweaked to resolve the position creep issue.
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Awesome.. time to re D/L hehe.. thanks for all your hard work!
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04-30-2005, 02:35 PM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Heya Zonx, quick question for you.. I remember askin about the Bagstrip not workin, and you had stated probably because of other inventory window mods.. Now here's the question. I just saw that i no longer need to have the eq2ui_inventory.xml. Now that is still in my customui folder due to previous installs of your inventory window. I'm not at my PC to try this, but you think that might be the reasoning why its not working? Thanks
Ricki
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05-01-2005, 10:18 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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welp that didn't work...
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05-04-2005, 12:51 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Figured out what was messin with my bag strip.. I am using Player window with ammo in it and that is making it not work.. However i do have one more question for ya Zonx. There anyway to get the inventory to default to the dock location?? I always have it up in shruk/minimized, but when i first log in, it appears off towards the middle of my screen. Just curious. Thanks
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05-04-2005, 01:03 PM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Sounds like your window possitions aren't saving and its using some old possition from that last time it did save. A replacement file for sever_settings.ini was uploaded to the FetishClassic thread that apparently fixes the SOE no save bug.
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05-05-2005, 12:25 AM
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A Fallen Diplomat
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Join Date: Mar 2005
Server: Antonia Bayle
Posts: 50
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Quote:
Originally Posted by Zonx
Sounds like your window possitions aren't saving and its using some old possition from that last time it did save. A replacement file for sever_settings.ini was uploaded to the FetishClassic thread that apparently fixes the SOE no save bug.
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Well the only window that does this is the Inventory window. I started to try the eq2_uisettings.ini, but that totally fubar'd my whole ui and i almost puked rofl.. Is there something else i can do to just change the setting for the inventory window in the ini file? or is there something in the xml i can make it auto dock? Thanks for you patience and your help!!
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