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02-26-2010, 09:50 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by Papabard
thanks for the chat this afternoon silat. Heres what I am seeing with the bottombar on patcher
I would like to get back to where it shows the resists etc because for me mine isn't showing the resists when I log in and the other at least allowed me to click the left corner to get another display up
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This is the reworked 1024 variant for the patcher. It should do exactly what you want papabard. Took a little longer to get it done than I had thought it would. Got roped into harvesting a bunch of roots in sf for my wife
Silat
Edit: To upload properly named file inside zip
Last edited by TalTal : 02-26-2010 at 11:40 PM.
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02-26-2010, 10:01 PM
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A Griffon
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Join Date: Mar 2007
Server: Unrest
Posts: 647
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old bar per our discussion
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02-26-2010, 11:36 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Papabard,
Let's try this variant. It has the left click instead of hover but the same stat display as the 1024 variant.
Silat
Last edited by TalTal : 02-26-2010 at 11:39 PM.
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02-26-2010, 11:39 PM
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A Griffon
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Join Date: Mar 2007
Server: Unrest
Posts: 647
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will do after raid. Also wanted to remind or point out that arcane isnt lighting on for rez/revive on a person as it was not too long ago. Not sure if this is soe issue or not.
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02-26-2010, 11:39 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Probably an soe issue but will verify. I stand corrected. The default raid window still shows it. So it is an issue with the Profit window. Doh.
Silat
Last edited by TalTal : 02-26-2010 at 11:49 PM.
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02-27-2010, 12:08 AM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Papabard,
I think soe may have lowered the opacity of the revive icon making it not quite as obvious in profit because of the always showing icons. I lowered the opacity of profits icons a little and it makes the rez sickness icon stand out a little better. Here is the file. I could see the res sickness in the other version, just not as well. The tradeoff is that in this version it is harder to see the cure icons beside people if they do not have a current trauma/elemental, etc.
Silat
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02-27-2010, 01:35 AM
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A Griffon
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Join Date: Mar 2007
Server: Unrest
Posts: 647
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The botom bar works great. Can you add the crit stats back onto the page that shows the resists and have the regen stuff show on the click? Leaving of course the resists. That would be perfect. Also not sure how hard it would be but make the dbl attack and ae attack box a bit bigger at 1440x900 its a bit squeezed together see screen shot.
Last edited by Papabard : 02-27-2010 at 01:39 AM.
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02-27-2010, 04:00 AM
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A Berserk Golem
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Join Date: Oct 2005
Posts: 56
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Every time I zone into a battleground my click-to-cures and quick raid buttons won't function. I'm not sure if it's zoning to a different server is breaking them, but it's rather frustrating since it's affecting both my group window and the raid window.
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02-27-2010, 06:23 AM
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A Young Mystail Rat
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Join Date: Aug 2008
Server: Antonia Bayle
Posts: 2
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Quote:
Originally Posted by primamezzo
Every time I zone into a battleground my click-to-cures and quick raid buttons won't function. I'm not sure if it's zoning to a different server is breaking them, but it's rather frustrating since it's affecting both my group window and the raid window.
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Mine too. Im a defiler and all my spells in the group window lose their configuration, cures and 1-5 things.
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02-27-2010, 08:00 AM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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I'm aware of the battlegrounds issues. I am working on a fix. I am almost 100% certain it has to do with all the zoning involved in battlegrounds. This one is a little harder to test because If I don't PVP while in battlegrounds my group gets pissed...makes troubleshooting time limited.
Silat
Last edited by TalTal : 02-27-2010 at 08:28 AM.
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02-27-2010, 08:27 AM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by Papabard
The botom bar works great. Can you add the crit stats back onto the page that shows the resists and have the regen stuff show on the click? Leaving of course the resists. That would be perfect. Also not sure how hard it would be but make the dbl attack and ae attack box a bit bigger at 1440x900 its a bit squeezed together see screen shot.
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Let's try this one. I spread out the double attack and ae attack and moved crits to default page with regen and resists on click. It will take a lot of repositioning to move it exactly like you want. Group window for battlegrounds is a higher priority atm but I will try to get it exactly like you want when I can.
Silat
Last edited by TalTal : 02-27-2010 at 10:41 AM.
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02-28-2010, 10:19 AM
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A Crazed Gnoll
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Join Date: Mar 2005
Server: Unrest
Posts: 24
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Bottom Bar on 1920x1200 th area that shows crit in the middle with abitily mod on the end my ability mode is 1056.6 and the .6 goes over the edge into the next window so if that section could be made wider and move to the left alittle since there is plenty of room on the resist section of bar
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02-28-2010, 11:28 AM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by Nikar
Bottom Bar on 1920x1200 th area that shows crit in the middle with abitily mod on the end my ability mode is 1056.6 and the .6 goes over the edge into the next window so if that section could be made wider and move to the left alittle since there is plenty of room on the resist section of bar
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Are you using the default bar or one of the variants? If you are using the default there is alot of room...but it is intended for 1024 width not 1920. If I expand it it will mess up the 1024 view. I am working on a 1900 plus variant(I play at 1920 myself) and I want to get gm9's dynamic one fully functional as well. So that people can pick what they want. I like the one from DrumsUI that can be modified in game, but am unsure about performance issues (if any) from all the windows he uses to save the data.
Silat
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02-28-2010, 12:31 PM
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A Mist Grinnin
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Join Date: Jun 2005
Server: Oasis
Posts: 78
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Quote:
Originally Posted by Renna
not sure if the problem is on my end but my bottom bar hasn't updated (or is that still being worked on?)
as you can see in the screenshot it's still using the old bottom bar from before SF even though everything else has updated via the auto-updater
*please note I run EQ2 at 1920x1200 & use the "screen width at least 1740" varriant of the bottom bar*
If there is a workaround for this I'll try although I not all the great with messing around with code LOL
Thanks for all the work ya guys have done to keep profit UI going!
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There are multiple bottom bars based off screen resolution. I actually have an updated bar, however it's spacing is all wrong and it now doesn't show the resistances, as well as cutting off some of the bottom sections.
I have updated the market window to fix an issue with the Market Favortites not displaying in the drop downs. You can get the corrected file here. Please bear in mind this is for the English version only.
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02-28-2010, 05:09 PM
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A Griffon
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Join Date: Mar 2008
Posts: 415
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Working well for me.
I wanted to post a note giving a mighty "Thank you!" to the folks who are working so hard keeping this UI going. I use it on my laptop at 1280x800 and my desktop at 1680x1050. I love it. I don't do raids or PvP, so those issues don't affect me. With one exception, ProfitUI works great for me.
The one exception? The behavior of the crafting window takes a lot of getting used to. It *really* throws me off that the reaction buttons don't have focus after you click Begin. You have to click once on a button, or your keystrokes will *not* do what you expect.
I'd really like to see that fixed, but I'll keep using ProfitUI regardless. I learned to love it Beta and I was delighted to see the SF fixes make into the patcher so I can easily keep my Test and Live setups current.
-= Therendil =-
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03-04-2010, 08:34 PM
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A Young Mystail Rat
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 2
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any news on bottom bar?
Is there an update coming soon for the bottom bar? I tried all the files you guys posted here, none of them are like we used to have the clicky on the left side to change the stats and the one with the patcher is too long for my screen.
Thank you, have a great day
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03-04-2010, 09:47 PM
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A Griffon
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Join Date: Mar 2007
Server: Unrest
Posts: 647
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wanted to point out about bottom bar. I have noticed having detrementals on us isn't changing the stat colors to red as it did before. I also noticed that journal is opening to collections upon game load. Not sure what these 2 issues are. SoE has a habit of breaking a lot.
Something to add. Revive sickness is showing in raid window but not rez sickness. This just happened after todays patch yet again.
Last edited by Papabard : 03-05-2010 at 12:11 AM.
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03-05-2010, 10:40 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by julsr
Is there an update coming soon for the bottom bar? I tried all the files you guys posted here, none of them are like we used to have the clicky on the left side to change the stats and the one with the patcher is too long for my screen.
Thank you, have a great day
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The papabard bottombar I Posted has the left click. Make sure you have show frame and titlebar on in window options for the bottom bar.
Silat
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03-05-2010, 10:41 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Quote:
Originally Posted by Papabard
wanted to point out about bottom bar. I have noticed having detrementals on us isn't changing the stat colors to red as it did before. I also noticed that journal is opening to collections upon game load. Not sure what these 2 issues are. SoE has a habit of breaking a lot.
Something to add. Revive sickness is showing in raid window but not rez sickness. This just happened after todays patch yet again.
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Color change is definately a SOE issue. The UI does not do that. As for opening to collections I am not sure why it would do that. Will see what the behavior is on the default.
Silat
Last edited by TalTal : 03-05-2010 at 10:47 PM.
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03-05-2010, 10:48 PM
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A Griffon
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Join Date: Nov 2005
Server: Nagafen
Posts: 1,096
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Update for market window to make broker search work properly for several of the potions. English Language Version.
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03-07-2010, 03:00 AM
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A Forest Scavenger
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Join Date: Feb 2010
Server: Unkown
Posts: 15
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I would like to see the Detrimental Spell Effects window display the effect tool tip when passing the mouse over effects. Passing the mouse over effects in the Detrimental Spell Effects window only shows the window tag "Detrimental Spell Effects".
Thank you for the work which has been done to keep this module updated.
Edit: I did remove and download a fresh ProfitUI and this is still an issue for me on two separate computers.
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03-07-2010, 03:51 AM
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A Griffon
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Join Date: Mar 2007
Server: Unrest
Posts: 647
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Quote:
Originally Posted by Abraxsis
I would like to see the Detrimental Spell Effects window display the effect tool tip when passing the mouse over effects. Passing the mouse over effects in the Detrimental Spell Effects window only shows the window tag "Detrimental Spell Effects".
Thank you for the work which has been done to keep this module updated.
Edit: I did remove and download a fresh ProfitUI and this is still an issue for me on two separate computers.
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I believe this isn't possible as no data is sent to the client except the icon which you have to examine to get what determental is on you.
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03-07-2010, 04:35 PM
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A Forest Scavenger
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Join Date: Dec 2004
Server: Crushbone
Posts: 15
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I'm having issues with spell haste and reuse not showing up on the character but showing up when I posess my pet.
I have reinstalled the UI from scratch and having the same issue.
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03-08-2010, 12:27 AM
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A Forest Scavenger
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Join Date: Feb 2010
Server: Unkown
Posts: 15
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Quote:
Originally Posted by Papabard
I believe this isn't possible as no data is sent to the client except the icon which you have to examine to get what determental is on you.
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I'll take a moment here to give you a good laugh. Keep in mind, though I've sat on the UI sidelines in EQ2 I spent hundreds of hours developing UI interfaces for the original EQ.
I reinstalled right before the patch and the Effects and Detrimental Effects windows were perfectly on top of each other; with the Detrimental Effects window at the top layer. Since then I could see my buffs but not get the tooltip info. I thought with SF someone had figured out how to combine the two windows.
Anyhow, the Effects and Detrimental Effects windows are working fine. Just operator error.
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03-09-2010, 03:19 PM
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A Young Mystail Rat
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Join Date: Nov 2006
Server: Antonia Bayle
Posts: 4
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yes also a huge thank you for all the work put into keeping this ui going. you guys rock!
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