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  #1  
Old 07-05-2011, 02:21 AM
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Drumstix42 Drumstix42 is offline
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Quote:
Originally Posted by Naidine View Post
Hello Drums!

First i want to say I love the UI. Its great! I was wondering though if there was a possibility of getting different color schemes for it? I craft a lot and looking at the blue crafting window gets a little old. Ive checked out other crafting UI Mods but none seem to have all the features yours do even if they are colorful


Thank you!


Naid
It's possible, but I'm not one who dabbles with the art files much, so it is less likely to happen anytime soon.

Should I happen to have some extra spare time next time I'm messing around in photoshop, I could easily create other simple color styles (background, buttons, etc) but nothing super fancy!
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  #2  
Old 07-05-2011, 04:49 AM
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If you need/want some help with art files Drumstix. Drop me a line, i would be more than happy to help,

Draven
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  #3  
Old 07-05-2011, 06:48 AM
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I picture my UI is a Black/Silver mix soonish

Go go you can do it
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  #4  
Old 07-05-2011, 04:56 PM
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hehe, its up to drumstix, its his work
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  #5  
Old 09-12-2011, 07:47 PM
ekiben ekiben is offline
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Default Chat window & Drums

Drums has been a great UI for me, and I haven't had any problems until now.

On a lark, I decided to use the updater for drums, and upon logging in, found that I could no longer type anything in my chat window. Whenever I try to initiate typing something (i.e., pressing "r" to respond to a tell, etc.), I get a very brief graying out of the bottom line of my chat window which then reverts back to its default appearance.

Since I'm still able to use my voice chat feature, I asked around in guild and someone commented that they had a similar problem with Drums. I followed their suggestion to open a new chat window to replace the one that didn't seem to be working, but it didn't help.

Any idea?
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  #6  
Old 09-13-2011, 02:30 AM
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Quote:
Originally Posted by ekiben View Post
Drums has been a great UI for me, and I haven't had any problems until now.

On a lark, I decided to use the updater for drums, and upon logging in, found that I could no longer type anything in my chat window. Whenever I try to initiate typing something (i.e., pressing "r" to respond to a tell, etc.), I get a very brief graying out of the bottom line of my chat window which then reverts back to its default appearance.

Since I'm still able to use my voice chat feature, I asked around in guild and someone commented that they had a similar problem with Drums. I followed their suggestion to open a new chat window to replace the one that didn't seem to be working, but it didn't help.

Any idea?
As mentioned in one of the update posts in this thread:
Quote:
- Update [MainChat]: The chat window's scrollabar is now located on the right and will AutoHide when the mouse is off the window. Toggling the window Titlebar will now toggle the chat input so you can hide chat input on secondary chat windows. The chat tabs are no longer controlled by the Frame opacity slider. The old chat window is available in the variant folder.
Hope that helps
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  #7  
Old 09-17-2011, 12:52 AM
fryfrog fryfrog is offline
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I'm having this exact same problem after installing DrumsUI for the first time and I don't understand your solution above.

When I was running through the installer or download, I saw a big warning that said "If you find yourself unable to type, go to... " and of course I clicked right through it expecting not to need it or if I needed it, I expected I'd be able to find it again. But for the life of me, I can't.

What did it say and where was it? I remember something about chat options.
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  #8  
Old 09-17-2011, 03:41 AM
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all you need to do is go to your chat box and right click and go to window settings and make sure that its set to "frame & title" in the drop down box. should fix all issues.


Hope this helps
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  #9  
Old 09-19-2011, 12:15 AM
fryfrog fryfrog is offline
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Quote:
Originally Posted by Master47805 View Post
all you need to do is go to your chat box and right click and go to window settings and make sure that its set to "frame & title" in the drop down box. should fix all issues.


Hope this helps
Thanks, this is exactly what I needed. I had actually found it by installing DrumsUI on another system, but only a few moments before reading this.

Is there any desire by Mr. DrumsUI to have a more ProfitUI like login screen?
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  #10  
Old 11-29-2011, 11:37 AM
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T101 T101 is offline
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I can not get the UI to work or the updater. Updater gets to the downloading application window then an error pops up, unable to run application. If I am seeing this correctly, the UI will NOT work unless the updater updates it correct? If that is indeed the case, why does the updater crash and how do I fix it?

I've been back to the game for almost 3 months after a 6 year leave and never had these UI problems before. Now I can not get any custom UI's to work at all and can not seem to get help anywhere. This is my last resort. Any and all help will be greatly appreciated!!
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  #11  
Old 10-08-2011, 09:02 AM
Judist Judist is offline
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Default Request

First, thanks for creating a wonderful UI!

Issues
-After a /load_uisettings the "experience window" often reverts to a default location. It doesn't seem to consistently save its own location.
-Menu/stat bar will often disappear after a /load_uisettings.

Request

I'm a big fan of redundant target and implied windows, so I manually use /show_window MainHUD.target and /show_window MainHUD.impliedtarget to bring up spare windows. DrumsUI windows (with full effects) I place at the top, the default (?) I place over my hotbar cluster.

Unfortunately these "default" target windows are lacking in style and function. It looks silly having "Group" and the AA Star constantly up (regardless of what I target). I tried replacing them with various aftermarket windows yet I cant seem to change the windows I manually bring up. Is there a way you could naturally implement complex/simple redundant target windows?

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  #12  
Old 10-10-2011, 05:11 PM
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Quote:
Originally Posted by Judist View Post
Is there a way you could naturally implement complex/simple redundant target windows?
I'm not much of a graphics guru when it comes to "good looking design". If you just wanted areas that areas that are always visible, even when you don't have something targeted, it would require dynamic data to be switch around in the window.

The biggest pet peeve for me is managing multiple verisons of the same window, so there is much doubt that I would ever get around to something like this, simply because I would not use it. If you or someone you know could do what you want, I could include it in say the Updater, and then leave it up to the coder to send me update when needed. Beyond that, I'll simply say no for now.
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  #13  
Old 10-10-2011, 08:24 PM
Judist Judist is offline
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Quote:
Originally Posted by Drumstix42 View Post
I'm not much of a graphics guru when it comes to "good looking design". If you just wanted areas that areas that are always visible, even when you don't have something targeted, it would require dynamic data to be switch around in the window.
Actually, graphic minimalism would be preferred. An example is Profits use of redundant target windows. The main ones are shown center top and the primary player window is top left. However you can see the simplistic redundants directly over the hotbar cluster (no implied in this pic).



The goal is for people with very large monitors to focus on the "meat-n-potatoes" portion of the UI (hp/power, target, hotbars, detriments) with minimal data clutter. The only difference is they put click-2-cure on the players redundant (not on the primary w/ the concentration slots).
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  #14  
Old 10-10-2011, 09:48 PM
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I gotcha. My issue with that is the minimalism overall is reduced by having more duplicate data, and the extra elements on screen eat more away the precious FPS of any given user. Every extra window simply reduces performance of the game's UI engine.
I understand the function of it, but am unlikely to get to something like that anytime soon on my own free time coding/messing with the UI.
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  #15  
Old 10-13-2011, 07:12 PM
DuneWarrior DuneWarrior is offline
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Actually...

Those "minimalistic" dataelements from profit is nothing new .. here is how it works in profit

The Small bars with <Me> <Target> <implied Target> in profit is in actuallity the "Player Window" which have expanded elements to contain target and implied target - which is why you cant interact with anyone but yourself when right clicking it.

The left top is the XP window with expanded info to function as a "Player window"
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  #16  
Old 12-02-2011, 02:31 AM
Sollux Sollux is offline
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Hey Drum do you ofer a stand alone tracking mod ?

I see it listed in the full interface and was just wondering if it was available as such ?

great work as always you make eq2 rock
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  #17  
Old 12-02-2011, 03:55 AM
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Quote:
Originally Posted by Sollux View Post
Hey Drum do you ofer a stand alone tracking mod ?

I see it listed in the full interface and was just wondering if it was available as such ?

great work as always you make eq2 rock
I don't, but you can grab the tracking window xml from the full download and use it standalone. It has no other required files. Should be named like eq2ui_mainhud_tracking.xml
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  #18  
Old 12-02-2011, 06:48 AM
Sollux Sollux is offline
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ok thanks will do
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  #19  
Old 12-02-2011, 08:39 PM
DuneWarrior DuneWarrior is offline
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its me again.. guess what ?

*rattles the cookiejar*
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  #20  
Old 12-02-2011, 09:21 PM
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xmas cookies?!
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  #21  
Old 03-04-2012, 08:02 PM
rhainstorm rhainstorm is offline
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Default menu/stats not there

ok im just returning to eq2 after a bit of a beak and installed drums but for some reason there is no menu/stats bar. i even went into options and unchecked allow windows offscreen and did a windows reset putting everything in the center of my screen and it wasnt there. i first thought i was being a noob and did something wrong and uninstalled and reinstalled and still no menu/stats window....what am i missing?
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  #22  
Old 03-04-2012, 10:59 PM
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Try using this command:

/show_window MainHUD.StartButton
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  #23  
Old 03-05-2012, 02:45 PM
rhainstorm rhainstorm is offline
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sorry i should have said that in my post i tried that as well but still nothing.
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  #24  
Old 03-06-2012, 01:22 AM
soulphage soulphage is offline
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Default no menu

I sometimes get this error and it auto fixes if I reload game. If you cannot see it after try this trick...1. make a new character 2. you should see the window menu 3. log off and on to main char 4. load_uisettings from the new char

also sometimes when reinstalling game "did a few times due to some bs bug that swaps me over to streaming" the spell icon setting or what have you is giant sized and is covering up the menu so I hit F10? and shrink the bar and move it away.
Drums is great!
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  #25  
Unread 08-07-2012, 10:21 PM
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Been useing DRUMS awhile guess update broke my ui SOEmote window comes up black and voice bar.prob workin on it so disreguard,
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