Quote:
Originally Posted by Sablerose
I really miss this command center when its broken. However, since the latest update, which you fixed the command center for, every time I log in, all my sounds are down to 0.
Help....
I use the sounds in the game to give me information, and since I'm going LD approx every 15min, this is a problem. No sooner do I get back in the game, and again fix my sound levels, then I'm LD again.
I know the LD you cant effect, but please address the sound level problem? Thanks, ever so much.
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I prefer the sounds muted or near muted, which is why I release it that way. I will tell you how to change the presets to match whatever sound levels you prefer then you can play with it and figure out what fits you best.
Open the eq2ui_mainhud_startbutton.xml file in notepad.exe
hit ctrl + f for the find text box and type in Master
you should find the following code below:
<Page LocalTooltip="Master Volume Control" Location="4,94" Name="Master Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Master" Location="3,0" Name="MasterLabel" ScrollExtent="55,16" Size="55,16">Master</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.050" Location="62,0" Name="Master" OnHide="Text=(Master_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.050</Text>
<Sliderbar Location="3,15" Master_Volume="0.050" Name="MasterSlider" OnChange="Parent.Master.text=(master_volume) Master_Volume=(Value/20) Master_Volume=(Value/20)" ScrollExtent="89,10" Size="89,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="1"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
<Page LocalTooltip="Ambient Music Volume Control" Location="101,94" Name="Music Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Music" Location="3,0" Name="MusicLabel" ScrollExtent="55,16" Size="55,16">Music</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.050" Location="62,0" Name="Music" OnHide="Text=(music_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.050</Text>
<Sliderbar Location="3,15" music_Volume="0.050" Name="MusicSlider" OnChange="Parent.Music.text=(music_volume) music_Volume=(Value/20) music_Volume=(Value/20)" ScrollExtent="89,10" Size="89,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="1"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
<Page LocalTooltip="Combat Music Volume Control" Location="4,125" Name="Combat Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Combat" Location="3,0" Name="CombatLabel" ScrollExtent="55,16" Size="55,16">Combat</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.050" Location="62,0" Name="Combat" OnHide="Text=(combat_music_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.050</Text>
<Sliderbar Combat_music_Volume="0.050" Location="3,15" Name="CombatSlider" OnChange="Parent.Combat.text=(combat_music_volume) Combat_music_Volume=(Value/20) Combat_music_Volume=(Value/20)" ScrollExtent="89,10" Size="89,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="1"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
look for this part in the code above for each volume slider
UpperLimit="20" Value="number here will vary"
change the value="put in your number here from 0 to 20" to a higher number to increase volume or a lower number to decrease (dont change the upperlimit just referencing that for where to look for the value number to change), whatever the number you put in divide it by 20 and that will give you the number it will show on slider in game, like if you want sound at max 1.000 change it to value="20" or if you want something in between can just throw in whatever number your looking for, like if you want 0.250 as the number on the slider shown in the mod, it would be value="5"
using the math 5/20 would equal 0.250 as I noted above, so you would change anywhere you see the "0.050" to "0.250" to match
0.250 as used in the example would be approx 25% volume level, max volume 100% would be "1.000" and value="20", 50% would be "0.500" and value="10", 75% would be "0.750" and value="15"
once done making the changes simply click save in notepad (not save as) and then login eq2 and see how the new sound settings work for you
a completed change should look like this, using the master volume as an example (there should only be 3 changes you need to make, one to the value=number and two to the "0.050" number
<Page LocalTooltip="Master Volume Control" Location="4,94" Name="Master Volume" ScrollExtent="95,28" Size="95,28">
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Master" Location="3,0" Name="MasterLabel" ScrollExtent="55,16" Size="55,16">Master</Text>
<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="0.250" Location="62,0" Name="Master" OnHide="Text=(Master_Volume) visible=true" ScrollExtent="30,16" Size="30,16" TextAlignment="Right">0.250</Text>
<Sliderbar Location="3,15" Master_Volume="0.050" Name="MasterSlider" OnChange="Parent.Master.text=(master_volume) Master_Volume=(Value/20) Master_Volume=(Value/20)" ScrollExtent="89,10" Size="89,10" Style="/SliderbarStyles.horz_sliderbar_gold" UpperLimit="20" Value="5"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="0000/0001,0000/0001" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="95,28" Size="95,28"/>
</Page>
you can also choose to use v1 since it has been fixed for gu27 now, which does not use the sound sliders (sound would come from the in game settings instead of presets) but also loses the video presets if you happen to make use of them alot
hope that helps, time permitting in the future I will upload a couple startbutton.xml files as patches or addons whatever, with some of the values preset like to 25% and 50% and 75% and 100%, but for now you can try the method above and hopefully get your sounds setup better for your playstyle