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  #351  
Unread 01-15-2005, 09:52 AM
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they go in the map window.
  #352  
Unread 01-15-2005, 10:09 AM
HeheHaha HeheHaha is offline
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Thumbs Up Is there a link to download this mod ?

as titled and a guide how to install it ?

Thank You
  #353  
Unread 01-15-2005, 10:54 AM
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you will get the guide when we are done

here is qeynos tradeskill zone it had to be done, lol. I also i started 1 room apartment
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File Type: xml eq2ui_mainhud_map.xml (315.2 KB, 449 views)

Last edited by tonyis3l33t : 01-15-2005 at 08:05 PM.
  #354  
Unread 01-15-2005, 01:46 PM
Killarny Killarny is offline
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heh, tony .. if I ever get lost in my one room apartment again with your map, I will cry :P
  #355  
Unread 01-15-2005, 05:21 PM
Killarny Killarny is offline
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I hope you guys do some maps for Qeynos as well. Or rather, the POI buttons you've been making, with merchants and quest objects.
  #356  
Unread 01-15-2005, 07:44 PM
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if you want the waypoint buttons, we are in lack of middle numbers (z axis). So go gest some locs of your own and post em with the middle number.

If you do this, please do a whole zone so we dont have to skip around with onezies and twozies puttin buttons in

(32,2.01,-45) make sure you give middle number!




Got an update for the DDS's so took em off...will put the update on here tomorrow. Quib, please use the updated ones with the release

Last edited by tonyis3l33t : 01-15-2005 at 08:07 PM.
  #357  
Unread 01-15-2005, 08:44 PM
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Oh man I cannot wait.


*explodes*
  #358  
Unread 01-15-2005, 09:15 PM
Eloa Eloa is offline
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For those that would like to help please check out this post:

http://www.eq2interface.com/forums/showthread.php?p=6788#post6788
  #359  
Unread 01-16-2005, 01:41 AM
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I just got home. Jeez am I beat.

"Got an update for the DDS's so took em off...will put the update on here tomorrow. Quib, please use the updated ones with the release."
Will do. When you post the maps make sure to include your map xml file so I have the 100% most updated set of your stuff.

Great idea on the quest thread Eloa. I have some friends that I may be able to prod into doing up some of those for us.

HeheHaha and Oakfn, if you're getting confused setting this up, don't waste your time right now. Our first official release is less than a week away; everything will be consolidated and have a step-by-step guide for setup.

My eyes are on fire, I lost a contact, I'm dehydrated and so am gonna crash now. See you all tomorrow.

Quib
  #360  
Unread 01-16-2005, 03:25 AM
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heres the updated DDS files. Please use these instead of the others. Aligned the map better and other little things like that

EDIT: see post #378 for files
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Last edited by tonyis3l33t : 01-17-2005 at 06:09 AM.
  #361  
Unread 01-16-2005, 09:03 AM
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So, are you going to do a full beta release today? Or do I need to go through the topic and download each file?
  #362  
Unread 01-16-2005, 10:48 AM
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Quote:
Originally Posted by tonyis3l33t
heres the updated DDS files. Please use these instead of the others. Aligned the map better and other little things like that
first, great, great work by everyone! thank you--I will help wheer I can.

Regarding this zip file, I put these files in the necessary directories and in bubblshire town, the game's map is replaced by the tradeskill map. I went back to old xml file called eq2ui_mainhud_map.xml and things were back to normal, but no tradeskill map.

Regarding stormhold, could we get permission and is there interest in this map: http://eq2.gamergod.com/images/stormhold.gif? Otherwise, what is status of stormhold please?
  #363  
Unread 01-16-2005, 10:55 AM
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yea the tradeskill map i accidentally left it on as top layer...it will be fixed in beta release, right quib?

and yes that is indeed an awesome map of SH, ill look into it.

Last edited by tonyis3l33t : 01-16-2005 at 11:00 AM.
  #364  
Unread 01-16-2005, 11:05 AM
atinoco atinoco is offline
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Default SH maps

First let me say, awesome job guys, this is THE UI mod we all been waiting for. Keep up the good work.

Last nite I went into Stormhold and noticed I am missing the images for that map, I can see the icons but no map, can someone plz post them, I downloaded all the 6 releases posted in this thread and they dont seem to have them.

Thanks in Advance
  #365  
Unread 01-16-2005, 11:22 AM
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SH is not there because the guy from gry-online said we werent allowed to use it. Sooo it needs redone. Trying to get that one on the link above.
Attached Files
File Type: dds anteast.dds (128.1 KB, 339 views)
File Type: dds antwest.dds (128.1 KB, 330 views)

Last edited by tonyis3l33t : 01-16-2005 at 11:27 AM.
  #366  
Unread 01-16-2005, 11:27 AM
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Wow. This is probably the most useful mod of all time. After getting lost in Down Below two or three times last night I finally got around to going through this thread and finding all the ZIPs to get it working…and I have to say, I'm very, very glad I did. Thanks for all your hard work.
  #367  
Unread 01-16-2005, 12:30 PM
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stuck stormhold first floor map a few pages backsomewhere, thats one I made so we can use it, haven't done second floor yet, was working onCOB.
  #368  
Unread 01-16-2005, 12:50 PM
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I found out how to get icons to show in antonica, commonlands, etc.

needs some adjustments first
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Last edited by tonyis3l33t : 01-17-2005 at 06:09 AM.
  #369  
Unread 01-16-2005, 02:38 PM
jaredt112 jaredt112 is offline
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You actually have to put it under images/maps and images/icons and those folders should already be there..not sure if you were trying to put it just under /maps and /icons or not..
  #370  
Unread 01-16-2005, 02:44 PM
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I have had some odd things happen when I tried to do the Franken-install. First time I tried it I had tradeskill map on top of all my map windows. Second time around I guess I did it in the correct order.

Also, I only have icon_map3.dds in my icons folder, are there more? Last question, those long code posts you guys make about the icons in zones, should I be copying those to some kind of icon folder in Notepad or something, or is that just between devs and incorporated in what I've already downloaded?

Thanks guys, most useful mod....period.

by the way, really sux that I just heard about this today, I'm in SH all the time, but I got the lousy white maps

Last edited by Pael : 01-16-2005 at 02:51 PM.
  #371  
Unread 01-16-2005, 02:49 PM
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if you didn't make an eq2.ini file, you have to do that.

Open up notepad, and type in this


cl_ui_subdir UI/
cl_ui_skinname myui


Save the file in your Everquest II directory as eq2.ini NOT eq2.txt or eq2.ini.txt
  #372  
Unread 01-16-2005, 02:58 PM
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please post issues with getting it to work here
http://www.eq2interface.com/forums/s...ght=unofficial

remember, this is a beta still

here is icons for antonica and commonlands, need pathfindlocations.

EDIT: see next post

Last edited by tonyis3l33t : 01-16-2005 at 03:20 PM.
  #373  
Unread 01-16-2005, 03:11 PM
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heres what tony's got

any DDS files not included are missing because that gry online dude wouldnt allow us to use his maps.

I apologize if one slipped thru, lemme know.

remember folks, this is still a beta release

EDIT: tested that out and the icons page is on top of everything else, so you cant click anthing on the map unless its in the icons tab. Ill fix it later

EDIT2: here, this should fix the above problem (the second attachent, xml type)

EDIT3: ok this one fixed it for sure, hehe. updated the XML


edit4: see next posts, they include files that i used to have attached

Last edited by tonyis3l33t : 01-16-2005 at 05:54 PM.
  #374  
Unread 01-16-2005, 03:31 PM
Killarny Killarny is offline
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This mod is getting SO popular guys! I think we almost need a new forum section just dealing with this.

Especially with all the new stuff about quests, it would be much nicer to have a forum section where we can divide it up by major zones (qeynos,freeport,antonica,TS,nektulos,commonlands,etc)

Is this possible?
  #375  
Unread 01-16-2005, 04:18 PM
Quib Quib is offline
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Pael, the icon posts are just between us on the project; they get put into the newest xml very quickly. Actually pretty much everything ehre is between us on the project, that you guys can download it is just sort of a bonus to this open-to-the-public system we're using to pass stuff back and forth.

We're not here to help you troubleshoot the "Franken-install" (that word's hilarious =D) and since our first official release will happen soon, helping is a counter-productive use of our time. If you've had trouble getting it to work, just hold off for a few days when it'll be all wrapped up with a nice bow on it.

That being said, here's all the work up to this point in one download. =P

Quib

P.S. - Tony, I don't have your Antonica or Commonlands icons in this yet as I want to integrate them with the Select Map tab. Will get that all done up a little later. Also, your download has some gry-online maps in it and should probably be taken down.
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File Type: zip map_rev_2_1.zip (1.21 MB, 402 views)
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