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10-31-2007, 05:05 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by SOE-Rothgar
Just in case you weren't aware, there is a /refreshuidata command that will resend data to the client that normally only gets updated on zoning.
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Quote:
Originally Posted by Landiin
Did you try zoning first? Unlike most of EQ2's Data, the server only sends map data to the server once and thats at zone time.
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does not compute...
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10-31-2007, 05:37 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by gm9
does not compute...
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I'm prob wrong but I bet the "MAP Data" has been left out, and only guild, accounting data is only being refreshed. Other wise the map would work and being it does not is a very strong indication that it is not refreshing that data, so doing a real zone should work.
Last edited by Landiin : 10-31-2007 at 05:40 PM.
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11-01-2007, 10:17 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by SOE-Rothgar
Just in case you weren't aware, there is a /refreshuidata command that will resend data to the client that normally only gets updated on zoning.
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I don't think this works either, it does not even update the zone name. In fact I could not find any data at all that is updated by this command.
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11-02-2008, 11:39 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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So I noticed in the beta server last night, and then again tonight, that when I use /loadui my stack numbers don't get screwed up such as on live.
My group window still got kinda funky until I zoned, and the map of the current zone didn't like to show...., but can't say I saw anything else strange.
Good news?
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11-03-2008, 03:21 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Should have tried it last week on Beta when it started crashing the game. Luckily that was mostly fixed after a couple of days (still happens once in a while). Also you are right, zoning fixes most loadui issues at the moment, including the map. But the layout still remains fubared until you do a /load_uisettings.
The map skinning error popup is cute however.
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11-03-2008, 06:33 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Ah yes, /load_uisettings. I forget how second nature it is for me to execute that command.
Also, opening the Options window afterwards seems to fix any oddities with hotbars at least for me. It will make Alt+4 change int A4 for my hotbars that are small... That's how it's always been on my end.
Just glad to see some progress for /loadui going up.
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11-11-2008, 04:17 AM
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A Griffon
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Join Date: Aug 2007
Server: Unrest
Posts: 208
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Quote:
Originally Posted by Drumstix42
So I noticed in the beta server last night, and then again tonight, that when I use /loadui my stack numbers don't get screwed up such as on live.
My group window still got kinda funky until I zoned, and the map of the current zone didn't like to show...., but can't say I saw anything else strange.
Good news?
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Yeah, I fixed the issue with the icon text becoming misaligned after /loadui. This was just one of those things that always bugged me.
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11-11-2008, 04:19 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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/cheer
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11-11-2008, 05:39 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Woot
You da man! (I think )
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