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06-28-2005, 02:31 PM
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A Coastal Crab
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1
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New skill window lacking data
Currently running OCD Complete by Jaxel, and the skills window as of LU11 shows no data. Anyone else seeing this?
Piro, 42 warlock, Permafrost
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06-28-2005, 02:40 PM
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A Griffon
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Join Date: Apr 2005
Server: Mistmoore
Posts: 541
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Delete the skills xml file?
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06-28-2005, 03:02 PM
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A Grizzled Badger
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Join Date: Dec 2004
Server: Mistmoore
Posts: 48
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Anyone else has this? I dont have any custom UI files that messes around with the skills window. Any new line of code that should be added to like eq2ui.xml etc?
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06-28-2005, 03:04 PM
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A Dragoon Sith
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Join Date: Nov 2004
Server: Guk
Posts: 96
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I've had a new version of the skill window for about 8 hours now... but Guk is STILL locked, so i cant even check to see if its working correctly...
Once I can get in and check it out, I will upload the new OCD Complete.
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06-28-2005, 03:17 PM
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A Sea Turtle
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Join Date: Jan 2005
Server: Everfrost
Posts: 30
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Make a character on another server that is up, just to test it out?
__________________
"Certainty of death. Small chance of success. What are we waiting for? "
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06-28-2005, 03:22 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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I am using the defualt skill window, have been forever, not custom at all. The new window shows NOTHING but teo icons and two black boxes. NO tabs at all. I have deleted and redownloaded/full scan files 40 times now.. NO CHANGES. GRRRR
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06-28-2005, 03:24 PM
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A Sea Turtle
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 32
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Quote:
Originally Posted by depechenode
I am using the defualt skill window, have been forever, not custom at all. The new window shows NOTHING but teo icons and two black boxes. NO tabs at all. I have deleted and redownloaded/full scan files 40 times now.. NO CHANGES. GRRRR
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same here. tried 3 different custom UI's and then the default, it's all blank.
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06-28-2005, 03:26 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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Maybe it my server : Toxxulia?
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06-28-2005, 03:26 PM
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A Dragoon Sith
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Join Date: Nov 2004
Server: Guk
Posts: 96
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good idea... it works, uploading now.
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06-28-2005, 03:37 PM
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A Forest Scavenger
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Join Date: Mar 2005
Server: Nektulos
Posts: 17
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I had this problem too
Like I said, I had this problem, but now I don't.
It turned out I had an old eq2ui.xml file in the folder so it didn't include the new elements. I deleted it from the folder and logged back in and voila, it worked as expected. If you have ever tried to use the UI builder to modify a file directly in that folder, this may be the case.
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06-28-2005, 03:39 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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LOL ok, I need to wake up.. I never even thought about the equi.xml file ty Deacon!!
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06-28-2005, 03:49 PM
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A Grizzled Badger
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Join Date: Dec 2004
Server: Mistmoore
Posts: 48
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I mentioned something about the eq2ui.xml file and I am wondering what is the new line i should add.
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06-28-2005, 03:53 PM
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A Forest Scavenger
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Join Date: Mar 2005
Server: Nektulos
Posts: 17
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Just Delete It
Quote:
Originally Posted by Mikeablah
I mentioned something about the eq2ui.xml file and I am wondering what is the new line i should add.
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You probably just want to delete it from your custome UI directory. I doubt you have edited the eq2ui.xml file directly so it should be okay. If that concernes you, rename it to eq2uiBak.xml then give it a try. If it works out ok, and I think it should, you can then delete it.
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06-28-2005, 03:55 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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I have the bars now, but no tabs at the top in the skill window.
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06-28-2005, 04:01 PM
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A Forest Scavenger
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Join Date: Mar 2005
Server: Nektulos
Posts: 17
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Hmmm, maybe other files
Quote:
Originally Posted by depechenode
I have the bars now, but no tabs at the top in the skill window.
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Well, I had quite a few files that got saved along with the eq2ui.xml file so perhaps you do to. If the tabs aren't showing it might be something to do with the /Journals.JournalsQuest.TabbedPaneStyle. So if you have an updated journal from another mod that could be the culprit. I use a mod and didn't have a problem though.
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06-28-2005, 04:04 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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Test server the skills window works perfect, so it must have something to do with another window.
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06-28-2005, 04:09 PM
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A Grizzled Badger
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Join Date: Dec 2004
Server: Mistmoore
Posts: 48
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I get this now.
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06-28-2005, 04:10 PM
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A Young Mystail Rat
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Join Date: May 2005
Server: Antonia Bayle
Posts: 3
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I deleted the eq2ui.xml and now the black box's are gone in the skills window but the fetish custom market is all black *shrugs*
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06-28-2005, 04:12 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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It is my fetish journal window. When I delete the window from my custom ui and use the default journal window, the skills window works.
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06-28-2005, 04:14 PM
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A Dragoon Sith
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Join Date: Nov 2004
Server: Guk
Posts: 96
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Okay, the new version of OCD-Complete is up. It has a working skills window.
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06-28-2005, 04:35 PM
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A Forest Scavenger
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Join Date: Dec 2004
Server: Mistmoore
Posts: 16
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Just add :
Code:
<include>eq2ui_commonelements.xml</include>
<include>eq2ui_textstyles.xml</include>
<include>eq2ui_shadowstylesnew.xml</include>
<include>eq2ui_specialelements.xml</include>
<include>eq2ui_arenachampions.xml</include>
to the eq2ui.xml file you're using.
(Usually the one in your custom directory)
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06-28-2005, 04:40 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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If you are using a Fetish Quest Journal, all you need to do is modify the new skills window and only one property needs to be changed.
The setting is the TabPane setting under Style. Here add:
/Fetish.TabStyles.tab for the property RATHER than the default :
/Journals.JournalsQuest.TabbedPaneStyle
Once you do this, the new skills works awesome!!!
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06-28-2005, 04:41 PM
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A Young Mystail Rat
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 2
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Had the same problem. Got skills window to work by doing the following.
Open up the eq2ui.xml in the default directory
Open up the eq2ui.xml in the custom directory
Compare the two (I used a spreadsheet). Add all the includes in to the eq2ui.xml custom directory that were in default directory. I didn't delete anything from the custom directory or the default directory versions of eq2ui.xml rather I just made sure all the ones in the default directory version were also included in the custom directory version.
Situation may vary depending upon what interface mods you have. In general though if the default eq2ui references some includes - then the custom eq2ui should also reference the same includes and maybe a few more.
A simplified example:
If Default directory eq2ui.xml contains:
<include>eq2ui_arenachampions.xml</include>
<include>_FetishStyles.xml</include>
And Custom Directory eq2ui.xml contains only:
<include>_FetishStyles.xml</include>
Then modify the custom directory eq2ui.xml to have both:
<include>eq2ui_arenachampions.xml</include>
<include>_FetishStyles.xml</include>
Well that was my attempt at an explaination ;-)
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06-28-2005, 05:00 PM
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A Young Mystail Rat
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Join Date: Dec 2004
Server: Kithicor
Posts: 6
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Quote:
Originally Posted by depechenode
If you are using a Fetish Quest Journal, all you need to do is modify the new skills window and only one property needs to be changed.
The setting is the TabPane setting under Style. Here add:
/Fetish.TabStyles.tab for the property RATHER than the default :
/Journals.JournalsQuest.TabbedPaneStyle
Once you do this, the new skills works awesome!!!
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Can you please explain that in Dummies terms? I have no idea where you go to change this setting.
__________________
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Blearrrrrg
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06-28-2005, 05:06 PM
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A Griffon
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Join Date: Nov 2004
Server: Toxxulia
Posts: 584
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UI builder you change this;
or
1) Copy the default equi_mainhud_skills.xml from the /ui/default folder and place the copy inyo YOUR custom ui folder.
2) Open up note pad and load in the equi_mainhud_skills.xml (from YOUR custom directory)
3) Use FIND to search for Journals.JournalsQuest.TabbedPaneStyle
4) Now overwrite Journals.JournalsQuest.TabbedPaneStyle
with Fetish.TabStyles.tab
5) Save the file and restart EQ2.
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