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  #1  
Unread 03-24-2005, 02:50 PM
TheAaron1986 TheAaron1986 is offline
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Whenever I turn in a quest, the game crashes and something pops up, havnt written it down yet though. The only way I can get back in the game is if I turn off the UI, accept my quest reward, log out and turn UI back on.
  #2  
Unread 03-24-2005, 03:25 PM
Grymmtooth Grymmtooth is offline
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Question A few things...

First off, really enjoy the UI. Now for my queries.

A) I understand there is a known map issue. I just wanted to say that as far as I can tell most of my maps seem to work to some degree (although I wouldn't notice if some POI's were missing) with the exception of the Commonlands. I have no POI's appearing there, nor will the minimap version of the zone(s) appear. Another thought about maps... is there a way to bring up a zone map that you are not neccessarily in? For example, the Commonlands is split into two maps. It would be useful to be able to either scroll or page over to the opposite half of the map to plot travels.

B) I may be a total n00b for asking about this, but I hav enot been able to figure out how to make change at the banker on either Fetish UI. Please advise.

C) Bag reset. Well, as I have read in previous posts, bags both in person and in bank seem to get altered from where I last locked them and I need to reset them each time I log on. Not an interface breaker, but an annoyance.

That's all for now. Just wanted to say I appreciate your efforts in making and maintaining this great UI. I also want to thank the rest of you for your advise and patience!

I'll add more if it seems appropriate.

Grymmtooth

P.S. Keep up the great work!
  #3  
Unread 03-24-2005, 06:18 PM
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casperinmd casperinmd is offline
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Quote:
Originally Posted by TheAaron1986
Whenever I turn in a quest, the game crashes and something pops up, havnt written it down yet though. The only way I can get back in the game is if I turn off the UI, accept my quest reward, log out and turn UI back on.
I got this after my DWB reward, and booted to desktop:
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  #4  
Unread 03-24-2005, 06:59 PM
Gad35 Gad35 is offline
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I don't understand...why does EQmap work with fetishcombo 2.5, but not with fetishnightfall?

Other than that, I love it
  #5  
Unread 03-25-2005, 06:28 AM
Hiwin Hulose Hiwin Hulose is offline
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Your UI is highly efficient. For those of us who play on "less-than-stellar" machines, and don't run at the higher resolutions, maximization of the space available is a lifesaver.

Thank you for taking the time to make this UI and my play experience that much better.

So far, I am only having a couple of issues.

----I am having trouble with autorunning. I use the keypad for movement, and the number lock is my autorun. However, if I am in chat, I can't get out of it without hitting enter. I know there is a option to remedy that, but I already have it tabbed to "always" and it doesn't seem to be working for me. People are complaining about me saying "Yeah, we could go to Nek, but I 4444444444444"

----Also, and I may be out to lunch on this, but I could have sworn that I used to have my chat background go dark not only when I "moused over", but also when I received any information or just started typing. My chat window stays clear now when someone sends me a tell or I just start typing (it still goes dark when I "mouse over"). Am I missing something, or has that option been removed in your UI?

I also am having the bag problem, but I imagine you are already aware of that, and will be offering a fix soon =)

Thanks again
Hiwin Hulose
Bidean Caer
Innothule Server
  #6  
Unread 03-25-2005, 06:55 AM
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Deathbane27 Deathbane27 is offline
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Quote:
Originally Posted by Hiwin Hulose
a couple of issues...
The first is a bug with the game introduced in the last patch and isn't related to this mod.

Not 100% sure on the second issue but I believe this is also a problem on SOE's end.
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  #7  
Unread 03-25-2005, 07:52 AM
Hiwin Hulose Hiwin Hulose is offline
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Thanks Deathbane =)

Hiwin Hulose
Bidean Caer
Innothule Server
  #8  
Unread 03-25-2005, 08:13 AM
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Default Beta 3

Beta 3:
Uploaded 5:00 AM PST (8:00 AM EST). Should be available for download within a few hours.

MiniMap Supplement 1: added to download page. Includes 6 maps for MiniMap auto-loading, not provided by EQ2MAP.
  #9  
Unread 03-25-2005, 10:45 AM
greenism greenism is offline
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Thumbs Up Bags over 20 slot (24/30)

Great job. You make eq2 more fun!!!

A few bag issues:

I can not see how to view the new extra 4 or 10 bag slots.
Also another (more) example(s) in the doc file would help me.

Have you thought about an installer to set up for features and resulation?
The installer would rename all those optional files and allow a bit of a clear description. I guess it woild be a Fetish installer switcher.

Thank You.
  #10  
Unread 03-26-2005, 02:37 AM
Truspirit Truspirit is offline
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Exclamation Bug on Character Customization

not sure what its called, but you know the big + you get at certain levels?

well when i got one tonight, the text windows for my choices, and the text for what the description of the choice was....were both blank.

no way to select them, stuck with the plus sign, and can no longer get quest credit.

not to worry though, i just moved the EQ2.ini and relogged, selected the mastery with the default UI and loaded yours back up.


AWESOME interface, wish i had the time and knowledge to do one myself, until then, i will keep using yours
  #11  
Unread 03-26-2005, 03:02 AM
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Working on the Advancement Choice window now. Trouble is, I had to lvl a toon up to 8 to debug this.

Expect to have a patch for this, the minor text alignment issue with the XP window and possibly a few other minor things tonight.

So far these appear to be the only bugs with Beta 3.


Regarding reskining other mods to match the Nightfall theme...
Most things can be done with a few edits in Notepad. I suggest opening the Nightfall version next to the replacement file. Find objects in both files with matching names then replace the following properties with values from the Nightfall version:

Style
RstyleDefault
Color
BackgroundColor
TextColor

If you reskin something for Nightfall, plz upload it as an Add-on for others to use
  #12  
Unread 03-26-2005, 03:50 AM
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Dadditude Dadditude is offline
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Quote:
Originally Posted by Zonx
Working on the Advancement Choice window now. Trouble is, I had to lvl a toon up to 8 to debug this.

Expect to have a patch for this, the minor text alignment issue with the XP window and possibly a few other minor things tonight.

So far these appear to be the only bugs with Beta 3.


Regarding reskining other mods to match the Nightfall theme...
Most things can be done with a few edits in Notepad. I suggest opening the Nightfall version next to the replacement file. Find objects in both files with matching names then replace the following properties with values from the Nightfall version:

Style
RstyleDefault
Color
BackgroundColor
TextColor

If you reskin something for Nightfall, plz upload it as an Add-on for others to use
Thanks to your expert guidance, I managed to reskin depechenode's Advanced Examine Windows and submitted it for approval. Thanks for the help, and keep up the good work!
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  #13  
Unread 03-26-2005, 03:06 AM
jbouy jbouy is offline
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Default Trait Window

As Truspirit said, you cannot select a trait when you level up. Other than that, the UI is perfect for me. I'm running my resolution at 1920x1200, and most other UI's I've tried have been too hard to read. Your UI is the just right size without taking up too much room. A++
  #14  
Unread 03-26-2005, 03:17 AM
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I have found a couple things with Beta 3 that could use addressing:

1. Gap between button to toggle buffs on/off and window title in tradeskill window causing clipping (Woodworking Table becomes Woodworking Tab)

2. When buying from an NPC merchant, window width cannot be made wide enough to allow long item names to be on one line.

3. On XP window, Adv. Level and TS Level should line up vertically.
Attached Images
File Type: bmp Woodworking Table.bmp (84.4 KB, 261 views)
File Type: bmp Merchant Width.bmp (91.9 KB, 264 views)
File Type: bmp Level Alignment.bmp (34.8 KB, 277 views)
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  #15  
Unread 03-26-2005, 04:54 AM
Aumdyar Aumdyar is offline
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This UI is treating me great, yet there is one thing I would love it if you could change or put up an addon that would fix..... It seems that on the loot window I am unable to decline loot without hitting the X in the upper right whereas in the default UI there is a decline button.... Looking into the code I couldnt find a reason for this and or how I would fix it. Thanks
  #16  
Unread 03-26-2005, 07:15 AM
icculus icculus is offline
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Bug report -

Large Collector's Pouch is only showing 20 of it's 24 slots. Teak boxes may have the same problem.

This mod owns! I recommend it to everyone, SOE should hire you to make their interface up to snuff.

Wishes:

Right click on map to add bullets with info.

Make the inventory screen have a button you can press to popup a sizeable bag inventory menu, and/or make it condense to only show bags.

Thanks bro! Keep up the good work.

Icculus
Toxxulia server
  #17  
Unread 03-26-2005, 08:05 AM
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Quote:
Originally Posted by icculus
Bug report - Large Collector's Pouch is only showing 20 of it's 24 slots. Teak boxes may have the same problem.
Other reports have confirmed this bug fixed with Beta 3. Please varify you're running Beta 3 with bag files included in that download. Also post the bag file name as it appears in the ZIP if you can.

Quote:
Wishes: Right click on map to add bullets with info.
Deffinetly not possible for several reasons.

Quote:
Make the inventory screen have a button you can press to popup a sizeable bag inventory menu, and/or make it condense to only show bags.
This however is quite possible and is something I've been thinking about as an add-on
  #18  
Unread 03-26-2005, 08:06 AM
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Default Beta3 Patch1

Beta3 Patch1 Uploaded 4:40 AM PST.

Resolves all reported issues to date.

Need confirmation that Group Loot Decline button works.

If no bugs (as opposed to requests) are reported in the next 3 days, I'll do an official release ahead of schedule.
  #19  
Unread 03-26-2005, 10:34 AM
daylin daylin is offline
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Default Chat background

I love this mod!

I actually came here to post the Character trait bug (empty of any text when selecting a charachter trait.) But see many have already done so.

Then i thought about something else i was going to ask. Is it possible to remove the background image from the chat boxes easily? I want to be able to control the transparency but not get that wood like image behind it just a solid colour. Also is it easy to control this colour?

Is this something i could do myself? (I can edit a a text file but know nothing of xml etc...)

Thanks
Daylin
  #20  
Unread 03-26-2005, 11:41 AM
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Quote:
Originally Posted by daylin
Is it possible to remove the background image from the chat boxes easily? Also is it easy to control this colour?
eq2ui_mainhud.mainchat.xml
2nd to last line should be an Object named WC_Backdrop.
Delete RStyleDefault="/Fetish.FrameStyles.fetish_bg"

This will make the background a solid black.

insert BackgroundColor="#0000FF"

Any hex color value will work. #0000FF happens to be blue. If you don't know how hex colors work, Google for "web color pallet". There's plenty of sample pages out there.
  #21  
Unread 03-26-2005, 10:36 AM
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Found a bug in the store window this morning as I was going into merchant mode... The currently highlighted item in the Store window is not visible, as the highlight completely hides it.
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  #22  
Unread 03-26-2005, 11:13 AM
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Dadditude Dadditude is offline
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Lightbulb A Request (if it is possible)

Would it be possible to have your status points displayed next to your coins at the bottom of the window when you are buying something from an NPC merchant? That way, when you are at a city merchant, you can tell if you have enough status to buy what you want. It would be really smooth if it only showed up at city merchants, but I'm thinking that would probably be impossible.
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Last edited by Dadditude : 03-26-2005 at 11:16 AM.
  #23  
Unread 03-26-2005, 11:28 AM
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Default Store Select Fix

grr... not game breaking, but annoying.

Quick fix for Store select:
Open eq2ui_inventory_store.xml
search for BackgroundOpacity="0.157"
Change to BackgroundOpacity="1.000"
then insert Opacity="0.157"
This is actually very similar to the Choice bug. SOE just decides to change object layering in a few windows for no apparent reason. In this case the highlight box is getting moved from behind the icon and text to the front. With the Choice window, it was putting the frame background in front

Last edited by Zonx : 03-26-2005 at 11:31 AM.
  #24  
Unread 03-27-2005, 01:21 AM
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Glymir Glymir is offline
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Thumbs Up Thanks!

1st I would like to thank you for all the hard work you've put into this mod, it is spectacular!

The only thing I've been having issues with (and I appologize if you've covered this already, I'm too much of a slacker to read more than 2 pages back) is the character select screen.

I am a terminal short attention span theater goer and I have 10 toons to choose from ... but FetishNF only shows me 8 in the "pick me!" list. I would like to know if it's something stupid on my part during setup or if it's something that just hasn't been updated yet.

anyhow, once again, thank you!

Glymir
  #25  
Unread 03-27-2005, 02:39 AM
Xilo Xilo is offline
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One thing I just noticed while messing with these god forsaken chat windows is that the arrows to change between tabs do not work. They don't respond at all. Also, scroll button on my mouse won't work for the quest detail pain in the Quest window.

Last edited by Xilo : 03-27-2005 at 02:44 AM.
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