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  #1  
Unread 03-01-2005, 12:28 PM
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How can I include the same framestyle as the 'startbutton"


Code:
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Name="WC_Frame" PackLocation="top,left" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,absolute" PackSizeProp="-004/0001,-003/0001" RStyleDefault="/FrameStyles.win_gold_plain" ScrollExtent="62,59" Size="62,59"/>
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="1,1" Name="WC_Backdrop" PackLocation="top,left" PackLocationProp="0001/0001,0001/0001" PackSize="absolute,absolute" PackSizeProp="0004/0001,0004/0001" ScrollExtent="54,52" Size="54,52"/>
Putting this code at the bottom of the eq2ui_mainhud_performancepanel.xml

Gives me the correct functionality of the windows settings.
With a background. But the gold frame does not show.


The gold frame does show in the UI Builder, but doesn't show in-game.

I'm assuming it's not inheiriting the FrameStyle properly.
I was not having much luck trying to set my own FrameStyle as I did with the
CheckBox styles, but it was getting late, and I was getting sleepy.

The FrameStyles were really throwing me off. They appear to work the same way, I just couldn't get a stinking frame to show for anything.

Edit:
I did edit the appropriate sizes' The code above is pasted from the 'startbutton' xml. Not the sizes i was using.
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Unread 03-01-2005, 12:30 PM
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The first thing that comes to mind is to make sure in window settings that you have Frame & Titlebar set to Frame Only and not None. Sometimes it defaults incorrectly.
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Unread 03-01-2005, 12:40 PM
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Quote:
Originally Posted by ger
The first thing that comes to mind is to make sure in window settings that you have Frame & Titlebar set to Frame Only and not None. Sometimes it defaults incorrectly.

Yep, I checked that! Doesn't show in either case.

I was REALLY, REALLY sleepy though. So I'll take another look.
I'm hopeing that it's something simple. I was just not getting because my brain was mush.
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Unread 03-01-2005, 12:54 PM
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Kosmos, yes your doing well with the new grafix and stuff nice work,

Personaly I liked the style with the yellow and blue buttons (but thats just me lol) So I have been trying to keep up working on that style, just in case either of you are interested,

I put

<include>eq2ui_mainhud_profilebuttons.xml</include>

into the file

eq2ui_mainhud.xml

And the placement of the attached files you guys know where they go lol
This is working with the 2nd last version of Ger's parser (once I fixed some code in the generated files that is)

Havent tried it with the new version as yet.

P.s Kosmos, I tried a few things and no way could I get your new version to show up properly in the UI builder... Maybe I have overcooked my brain again lol
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Unread 03-01-2005, 12:56 PM
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Forgot to attach files
Attached Files
File Type: zip Profile.zip (3.1 KB, 210 views)
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  #6  
Unread 03-01-2005, 01:03 PM
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Icons are set more or less apropriately. Unless you guys find something grievously wrong with it, I think the parser is done.
Attached Files
File Type: zip preset_parser.zip (37.5 KB, 214 views)
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Unread 03-01-2005, 01:07 PM
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Hmm? Not showing up in the UI Buidler? How strange.

I do almost all my work in the UI Builder now.

I hated it at first but now I've pretty much got it down to working well.

I load eq2ui.xml

Not eq2ui_mainhud.xml when I work with the builder.

I don't think it shows up when you just open eq2ui_mainhud.xml

As far as the button colors. I did also like the blue and yellow ones.

But.. I decided they were a bit too 'sci-fi' looking for this game.
So I switched to the others.
I wouldn't be suprised to see some buttons like those colors added to a the UI
Set that looks like brushed steel. That would be cool.

Once this is finnished and released I've got a whole handful of ideas.

I 'think' I've got the hard one almost out of the way though! I sure picked a big one.
I can't check yours now at work. But I'll take a look when I get home.
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  #8  
Unread 03-01-2005, 01:20 PM
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I always open eq2ui.xml as well lol

That version only works correctly with the old version of the files the parser made.

I will put yours back in and and make some new files with the latest parser and see what happens.
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  #9  
Unread 03-01-2005, 02:59 PM
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Default Almost Done!

Ok, I went home for a late lunch break.


With the exception of the gold frame not showing.

I think we are done.
This is the package.
The only thing I think will need to be changed at this point is the
eq2ui_mainhud_performancepanel.xml

To make the gold frame show correctly.
I'm not sure how to fix that yet.

Other than that. Here yah go!
Please double check the read me, and make sure I have not made any typos or silly mistakes and it all makes sense.

Thanks again.
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