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11-15-2006, 02:54 AM
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A Young Mystail Rat
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Join Date: May 2006
Server: Antonia Bayle
Posts: 2
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No tooltips or waypoints in Rivervale after Expansion
Hi. I just logged in for first time after Echoes expansion. I was in Rivervale West. When I open map, there are POIs, but if you hover over them, no tooltip telling what the icon is, which also results in not being able to create a waypoint. I went to Rivervale East, with same result. I zoned out to Enchanted Lands, and tooltips show up fine. Logged back into Rivervale, still no tooltips. Anyone else have that problem? I tried reinstalling EQ2map, but didn't help. Is there a way to just reinstall a map?
Thanks.
Bolpad lvl 50 pally
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11-15-2006, 03:30 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by Bolooen
Hi. I just logged in for first time after Echoes expansion. I was in Rivervale West. When I open map, there are POIs, but if you hover over them, no tooltip telling what the icon is, which also results in not being able to create a waypoint. I went to Rivervale East, with same result. I zoned out to Enchanted Lands, and tooltips show up fine. Logged back into Rivervale, still no tooltips. Anyone else have that problem? I tried reinstalling EQ2map, but didn't help. Is there a way to just reinstall a map?
Thanks.
Bolpad lvl 50 pally
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It wouldn't do any good to reinstall a map. The POI's set on top of the map pic. Dolby will have to check into that as that info is all generated server side.
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11-15-2006, 12:15 PM
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A Griffon
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Join Date: Nov 2004
Server: Runnyeye
Posts: 122
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The same problem is happening in Sol Eye. I can see the dots but i get no tooltips
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11-15-2006, 12:27 PM
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A Sea Turtle
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Join Date: Jan 2006
Server: The Bazaar
Posts: 32
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I'm having the same trouble. I've dloaded all the updated files as of yesterday afternoon. Since they have launched EoF the tooltip works only very sporadically. More often than not I get nothing when mousing over the map and I can't click on any POI's to create waypoints. All I get in these cases is the NSEW arrow pointer???
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11-15-2006, 12:35 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Mistmoore
Posts: 7
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I also have the same problems in Rivervale and Drafling Tower...haven't been to other zones yet to see if there are any problems though. Thanks in advance!
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11-15-2006, 12:37 PM
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A Young Mystail Rat
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Join Date: Jul 2006
Server: Antonia Bayle
Posts: 2
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Experienced the same problem in Stormhold.
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11-15-2006, 04:21 PM
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A Coastal Crab
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 1
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same problem in stormhold,fallengate etc.. I couldnt find still the solution.Anyone have suggestion?
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11-15-2006, 11:35 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Mistmoore
Posts: 7
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Quote:
Originally Posted by fuulish
Experienced the same problem in Stormhold.
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Same here....more to come as they appear!
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11-16-2006, 09:31 AM
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A Young Mystail Rat
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Join Date: Jun 2005
Server: Splitpaw
Posts: 2
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No tooltips in Ruins of Varsoon either..
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11-16-2006, 01:09 PM
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A Coastal Crab
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Join Date: Aug 2006
Server: Antonia Bayle
Posts: 1
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The Clefts of Rujark.............dots but no tooltips there either. Maps work perfectly for other DoF zones, just not dungeons, since EoF launch.
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11-16-2006, 06:57 PM
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A Coastal Crab
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 1
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Unfortunately, please add Living Tombs to the list of zones missing map mouseover info.
I am using the Auto Updater (Version 1.0.6). Wasn't sure if that is pertinent to know, but figured I'd give you as much info as I could.
Thanks,
(Halfpinter/62 Swashy)
Last edited by kcwerone : 11-16-2006 at 10:34 PM.
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11-16-2006, 07:59 PM
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A Coastal Crab
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Join Date: Nov 2006
Server: Antonia Bayle
Posts: 1
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I noticed this happening with my game in maps that aren't "main" areas... Example: Thieves way, the bloodskull area off of the commonlands, wailing caves, etc. But the commanlands poi all work... Hmmm... If I unlock the window and mouse ove the icons, I get the +, or move symbol to move the map window around, but no info for the icons...
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11-16-2006, 10:59 PM
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A Young Mystail Rat
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Join Date: Jul 2006
Server: Antonia Bayle
Posts: 3
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Ok, I can't believe no one has picked up on this. The tooltips aren't working in any zone that wouldn't have a map if you never downloaded EQ2Maps. Most of these are dungeons.
I had to do "To Speak Like a Dragon" yesterday to get my Tunare cloak and what a royal pain in the behind it was to find where I needed to go in all the zones. It took me at least 6 hours extra to complete the quest because of this.
I wonder if SOE did something to block EQ2Maps in these zones.
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11-17-2006, 10:21 AM
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A Coastal Crab
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Join Date: Jun 2005
Server: Antonia Bayle
Posts: 1
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Seems to be consistent with many zones
Areas that don't normally have maps ... seeing the same thing, the latest for me is crypt of betrayal
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11-17-2006, 11:21 AM
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A Young Mystail Rat
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Join Date: Apr 2006
Server: Lucan DLere
Posts: 2
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The same problem is happening in Living Tombs - all the courts. I can see the dots but I get no tooltips
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11-17-2006, 02:18 PM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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They definately have changed the way maps work in EoF, so they might have altered the way those old maps work in some way.
I doubt SOE would deliberately try to stop this project, when they've "helped" with it in ways and supported it in a sense for so long.
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11-17-2006, 03:01 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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I'll send an email to Bobble at SOE and see what he thinks.
Thanks for the heads up. I've been in the new lands ever since so havent noticed it.
I dont see anything wrong with our code so if any one finds any more info about this please let me know. It looks like it might be on SOE's end but I'm not sure.
Last edited by Dolby : 11-17-2006 at 03:16 PM.
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11-17-2006, 04:03 PM
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A Griffon
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Join Date: Nov 2004
Server: Runnyeye
Posts: 122
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adding everfrost to the list
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11-17-2006, 04:11 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Quote:
Originally Posted by Liandra
adding everfrost to the list
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Everfrost is working just fine for me...
Last edited by Dolby : 11-17-2006 at 04:16 PM.
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11-18-2006, 03:19 PM
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A Griffon
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Join Date: Nov 2004
Server: Runnyeye
Posts: 122
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Quote:
Originally Posted by Liandra
adding everfrost to the list
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sorry. my mistake. i meant permafrost. EF was working as you said.
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11-18-2006, 03:56 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Whats weird is that Cazic poi's show just fine and thats a custom map in an old world zone. Still waiting to hear back from SOE.
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11-18-2006, 03:59 PM
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A Coastal Crab
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Join Date: Sep 2005
Server: Everfrost
Posts: 1
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Same thing is happening in Nektropos castle.
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11-18-2006, 04:50 PM
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Bacon Eater
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Join Date: Feb 2004
Posts: 2,452
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Some zones I tested where the map tool tips don’t work…
Code:
exp01_rgn_living_tombs //indoor zone and no fog of war enabled. POI Tool-tips not working.
Solusekseye //indoor zone and no fog of war enabled. POI Tool-tips not working.
Permafrost //indoor zone and no fog of war enabled. POI Tool-tips not working.
Interesting zones that tooltips work…
Code:
Cazicthule //Outdoor zone and no fog of war enabled. POI Tool-tips ARE working.
Exp02_dun_lair_of_scale //Indoor zone and fog of war IS enabled. POI Tool-tips ARE working.
Sent that to SOE as it almost looks like indoor zones that dont have the fog of war enabled are effected. In the 2nd expansion they were able to place fog of war on custom made maps and I went to SoS an indoor zone with a fog of war and the POI tool tips work just fine.
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11-19-2006, 11:00 AM
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A Young Mystail Rat
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Join Date: Oct 2006
Server: Antonia Bayle
Posts: 4
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I'm a lowlevel player but so far Vermin Syne and Stormhold don't work, and there was 1 other dungeon I went in where it didn't work that I can't recall atm. But as has been reported it seems pretty consistant many/most are dungeons.
BTW I just wanted to thank whoever put EQ2MAP together because its the absolute best mod I've ever used, the wife and I love it!!!
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11-19-2006, 11:08 AM
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A Green Troll
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Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
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Fog of War is in fact a client inserted layer that absorbs input (blocks mouse-over and click) unless uncovered. Its quite possible the layer's visability is being hidden indoors but input absorption isn't.
Note: EOF brings the first "official" indoor maps to date. Good chance SOE tweaked the map code to accomodate something. Nothing new in the super/sub map setup for GF.
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