Capturing a DynamicData Change?
One of the things troubling me most about our friendly UI interface is the Dynamic data issue. For example
the /Gamedata.self.experiencecurrent is updated whenever your XP changes however NONE of the onshow, onactivate, onenable etc... flags recognize that it changes.
Anyone have any ideas on how to know when a dynamic changes? I thought perhaps using the Actiontype="Experience" on a button or page would allow me to track it but no luck so far.
The usage I'm after is to get the XP value convert it properly to a number combine with the bubbleXP and make the correct number display. Otherwise if you just crop and past numbers you are always wrong when the number changes over a decade mark.
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