Seting a new font in a custom window ??
Well, I thought I had it. Here is where I am at. Keep in mind I am only editing one window different then the default skin. (for now)
I added a file FontArial12.xml to my default UI folder. It is an exact copy of the FontArial14.xml file with the font size changed to 12 (I am after a 12 point font) and the name changed to FontArial12
Then I added <include>FontArial12.xml</include> in place in eq2ui_fonts.xml
This worked and I can use Fonts.FontArial12 in my window xml file and get the correct font, however, I would like to be able to setup the font info in my own xml custom folder and not modify the default UI to get this working.
I tried adding this to the top of my windows xml file
<Namespace Name="Fonts">
<TextStyle Algorithm="Simple" FontName="Arial" Language="english" Name="FontArial12" PointSize="12" UseCachedFont="true"/>
</Namespace>
However I get nothing there. I understand the default way I described above uses includes to get the info into the xml but I cant figure out how to set it up myself?
Or am I barking up the wrong tree completly?
Sorry for being an XML noob, and thanks for any help.
Last edited by dredd2032 : 11-19-2005 at 05:27 PM.
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