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Unread 08-09-2005, 07:16 AM
Profit Profit is offline
A Griffon
Interface Author - Click to view interfaces
 
Join Date: Apr 2005
Server: Everfrost
Posts: 253
Default ProfitUI 1.0 Release

1.3 released - please see
http://www.eq2interface.com/forums/s...ead.php?t=3923




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Interface pieces changed:

Compass


Change window settings (backdrop opacity) to show place holders for Target and Implied Target.

Clock
Shows Earth time, hover mouse over to show game time.
Group


Shows player class and level.
Click on the group number to toggle follow.
Hover over window to show the leave group button.
Group number will change colour and size to indicate currently selected player.
Shows your own effect icons and has opaque effect icons.
Sizable to hide effects.

Player,Experience


Shows health/power/cons, main stats, experience, levels and coinage.
Click the Experience area to cycle between Adventure/Trade/Guild
Enable window frame/backdrop opacity/titlebar to show experience, coins and levels.
Sizable.

Effects
Slightly smaller than the default icons (24x24)
Target, ImpliedTarget, Casting, ActiveJournal
All changed to match theme.
Hotkeys
Clean, with self-hiding up/down selector on right-hand side.
StartButton


This is sizable but is default to cover the lower half of the screen to give the dark background.
The player effects area and start button are fixed in place.
Top slider and buttons change the complex shader, pressing the left button sets CS to –1, clicking the 'R' button recalls the previous setting.
Lower slider changes rendering distance and the buttons toggle shadows on/off.

I have found these changes alone make the most drastic differences to frame-rate.

Heroic, Mainchat, Tradeskills and Maintained
All based on other interface pieces and altered very slightly.
Journal and Guild
thanks to:
Market, Merchant and Store
Again borrowed from other pieces, these use the Fetish theme so this is included.
(I will link original author names soon).
Character/Usagealarm


Special window that runs the following commands from text files stored in the main EQ2 folder.
This window will show when you first target something. (as I could not get it to auto-open).
Now Sizable to hide rings/horse whistle.


manastone.txt - uses item 19 (right activatable slot) and displays a message 1 minute later to indicate the manastone ready again.
hide_window Popup.UsageAlarm
gsay Using Manastone!
use_equipped_item 19
r_alrm_sess_dur_minutes 1.0
alarm_restart_sess_dur_alarm
r_alrm_sess_dur_repeat 0


horse.txt - uses item 18 (left activatable slot) calls horse!
use_equipped_item 18

ring.txt - uses item 9 (left ring slot) uses ring.
use_equipped_item 9

ring2.txt - uses item 10 (right ring slot) uses ring.
use_equipped_item 10

change the text files to suit your needs.
Fonts
Must install these fonts to your windows\fonts folder: (included in zip)
Speedline.ttf
Highspeed.ttf
Images
These images need to go to Custom\Images folder
Profit.tga
buttons_master.dds (if you dont like the blue style buttons just remove this)
I would suggest using my UI ini file. This has been setup for 1280x1024
servername_playername_eq2_uisettings.ini

Change servername to name of your server, change playername to your characters name.

I do not have the player (ALT+U) window showing as my experience (ALT+X) window shows it all.

IMPORTANT - UNZIP TO GAME FOLDER
I.E C:\Program Files\Sony\EverQuest II

Highspeed.ttf
Speedline.ttf

These fonts must be copied into your fonts folder.
i.e. c:\windows\fonts

Manastone.txt
Ring.txt
Ring2.txt
Horse.txt

These command files must be copied into your game folder.
i.e. C:\Program Files\Sony\EverQuest II


I would really appreciate any feedback.
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Last edited by Profit : 08-11-2005 at 09:00 AM.
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