Profit default crafting window, experiment tab
Here's what I've got so far. I had no luck with the advanced scripting, it works on the crafting tab but juggling the various visibility combinations with both tabs and all the permutations just wasn't working so I left it crafting-only and let the game's internal manipulations work things out. This means that things like switching from single-pane to dual-pane or vice-versa while an experiment combine's running tends not to work as expected. I also want to work on the items pane to make sure it stays visible in dual-pane mode.
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"Hey! I'm not illiterate. I had a book once. ...could've used some ketchup though..."
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