Volumefill variable in maintained window
Ok, I am trying to change the way the icons in the Maintained Spells window fill the window. From playing around and changing the volumefill variable in the mainhud_effects file, I have found that it is possible to change the way the icons fill the effects window.
Can I use the volumefill variable in mainhud_maintained.xml to change the way the icons fill that window? I searched my eq2ui_mainhud_maintained file and didn't find the variable anywhere.
So, can I add it into the code somewhere to make the icons fill differently? I'd like them to fill left to right and up, and I know the code for that would go something like:volumefill="left2right_up". But I don't know if it would have any effect if I did put it in, nor where in the code I should put that in. As I understand it, volumefill is a property of volumepage, but does it matter where, specifically, I put it in there? Anyone know?
Last edited by teddyboy420 : 02-29-2008 at 08:57 PM.
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