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  #1  
Unread 06-26-2007, 06:34 PM
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Othesus Othesus is offline
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Default Ready for testing: eq2map fix for Serpent Sewers + Down Below

If you've gone into the Serpent Sewers or the Down Below recently you probably saw that the points of interest are not right. They show up with the Gobblerock and Condemned Catacombs points. This bug has been happening since around when EOF came out and is a result of the original hack to get different points of interest for these zones since they share the same zone geometry. The current work-around has been to click on the World tab and then click back on the Zone tab, since that hides the Fog checkbox and the POIs are tied to whether the Fog checkbox is visible or not.

I've tested these files out myself a couple times but I'd like to have some people double check that they're working correctly. Here's what you should do:

1. First zone into the Serpent Sewers, Gobblerock, the Down Below, and the Condemned Catacombs. (You may need to buy the keys if you haven't before.) Look at the map POIs and click on the World tab and back to the Zone tab. Try out the popup menu that lets you show and hide different types of POIs. Quit EQ2.

2. Go to your custom UI folder and then go into the eq2map folder inside that.

3. Find these files and move them to a backup location, like your desktop or anywhere:
core_mapstyles.xml
core_overlay.xml
core_underlay.xml
icons_fprt_sewer02.xml
icons_fprt_sewer02_.xml
icons_qey_catacomb01.xml
icons_qey_catacomb01_.xml
under_fprt_sewer02.xml
under_qey_catacomb01.xml

4. Unzip the fixed files into the eq2map folder:
core_mapstyles.xml
core_overlay.xml
core_underlay.xml
icons_antonica_catacomb01.xml
icons_commonlands_sewer01.xml
icons_fprt_sewer02.xml
icons_qey_catacomb01.xml

5. Load up EQ2. Zone back into the Serpent Sewers, Gobblerock, the Down Below, and the Condemned Catacombs. Look at the map POIs and click on the World tab and back to the Zone tab. Try out the popup menu that lets you show and hide different types of POIs.

Thanks! Let me know if you see any bugs or have any problems.
Attached Files
File Type: zip eq2map fix for Serpent Sewers + Down Below.zip (21.4 KB, 417 views)
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  #2  
Unread 06-26-2007, 07:22 PM
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Othesus Othesus is offline
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Here's a quick rundown of the technical background and changes in the xml files if you're interested.

Currently the UI displays either the Serpent Sewers or the Gobblerock POIs depending on whether the FogCheckbox is visible. This was sort of a hack to get different POIs for two zones that shared the same geometry.

Back in January of 2006 SOE Bobble (the old UI dev I think) posted that they were going to support multiple maps for the same zone geometry. This was when they changed the Isle of Refuge into the Outpost of the Overlord and the Queen's Colony. Those two zones shared the same zone geometry and had different POIs in the icons_tutorial_island02.xml and icons_tutorial_island02_evil.xml files.

The eq2map mod has POIs in a few different places and it's a little confusing at first. Some maps, like the Commonlands and Antonica have symbols that are supplied by the game and don't appear anywhere in the xml files. Some maps like East Freeport and other city zones have symbols that were in the default map like the bank and inn that go into an underlay page. Some maps have more POIs in an overlay page that show up on top of the underlay symbols.

The Serpent Sewers underlay xml file, under_fprt_sewer02.xml, is just a script that shows and hides the Serpent Sewers overlay, icons_fprt_sewer02.xml, or the Gobblerock overlay, icons_fprt_sewer02_.xml, depending on whether the FogCheckbox is visible or not.

So here's what was modified in the xml files to bring them into the current map system:

core_mapstyles.xml - Just added the two ImageStyles for antonica_catacomb01 and commonlands_sewer01. They point to the original DDS files.
core_overlay.xml - Removed the include statements for icons_fprt_sewer02.xml and icons_qey_catacomb01.xml.
core_underlay.xml - Removed the include statements for under_fprt_sewer02.xml and under_qey_catacomb01.xml. Changed the incude statement names from icons_fprt_sewer02_.xml to icons_commonlands_sewer01.xml and from icons_qey_catacomb01_.xml to icons_antonica_catacomb01.xml.
icons_fprt_sewer02.xml and icons_qey_catacomb01.xml - A few OnShow script changes to make the popup menu work right.
icons_fprt_sewer02_.xml - Renamed to icons_commonlands_sewer01.xml and some OnShow script changes.
icons_qey_catacomb01_.xml - Renamed to icons_antonica_catacomb01.xml and some OnShow script changes.
under_fprt_sewer02.xml and under_qey_catacomb01.xml - Removed since they aren't needed anymore.

I have no idea how all these files work on the eq2map server... I hope it won't be too hard to change them, Dolby!
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  #3  
Unread 06-26-2007, 08:11 PM
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Thanks for your hard work Othesus! I'll make the needed changes to the website Thursday to generate the xml how you have it for those zones. If its not done by Thursday night some one smack me.
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  #4  
Unread 06-28-2007, 04:35 PM
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The site generates all the XML so all I need to know to fix this is if this is correct....


Internal zone name qey_catacomb01 changed to antonica_catacomb01 ?

Internal zone name fprt_sewer02 changed to commonlands_sewer01 ?

If not what are the old internal zone names and what are their new internal names?
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  #5  
Unread 06-29-2007, 04:31 AM
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Othesus Othesus is offline
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The Condemned Catacombs zone was changed from qey_catacomb01_ to antonica_catacomb01.

The Serpent Sewers zone was changed from fprt_sewer02_ to commonlands_sewer01.

I think that's what you're asking?
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  #6  
Unread 07-07-2007, 06:48 AM
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Any luck with the new files? People are still submitting a lot of junk POIs since they don't see the correct map in the game.
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  #7  
Unread 07-08-2007, 04:16 PM
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Quote:
Originally Posted by Othesus View Post
The Condemned Catacombs zone was changed from qey_catacomb01_ to antonica_catacomb01.

The Serpent Sewers zone was changed from fprt_sewer02_ to commonlands_sewer01.

I think that's what you're asking?
Yes, thats what I need. I'll try to get this fixed tonight.
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