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  #1  
Unread 08-21-2005, 04:09 PM
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Default [MAP] Solusek's Eye - 5th Floor

Zone Name: solusekseye

Notes:
Thanks to Caoimhin for the /locs.
Quick and easy!

Code:
<ImageStyle Name="solusekseye_4" zonerect="-165, -340, 322, 225" heightmax="-350">
<ImageFrame Name="imageFrame" Source="images/maps/map_solusekseye_4.dds" SourceRect="0,0,436,506"/>
</ImageStyle>
This is the 5th floor, but the file ends _4
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Name:	map_solusekseye_4.jpg
Views:	425
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ID:	3474  
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File Type: dds map_solusekseye_4.dds (128.1 KB, 341 views)
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Last edited by SaintPeter : 08-22-2005 at 05:15 PM.
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Unread 08-21-2005, 04:46 PM
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is this maybe the fifth floor? the fourth is already on the site and looks totally different
http://maps.eq2interface.com/map.php...ye%20Level%204
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  #3  
Unread 08-21-2005, 05:03 PM
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It is the 5th floor, but since numbering starts at 0, it's labeled 4 . . . Kinda confusing.

Interestingly, there was already an entry for the fifth floor, solusekseye_4, in the core_mapstyles.xml, but there was no map that matched it. The heightmax was correct, but I updated the ZoneRect to match my map.
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Unread 08-22-2005, 01:36 PM
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Quote:
Originally Posted by SaintPeter
It is the 5th floor, but since numbering starts at 0, it's labeled 4 . . . Kinda confusing.
The dds map image names need to be internalname_0 internalname_1 internalname_2 etc in a multimap enviroment for some of the automation on the webpage to work right. Its also the system SOE uses.
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  #5  
Unread 08-22-2005, 05:08 PM
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Are we un-confused yet? This is Level 5, internal zone name ending _4

When does it go live?
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Unread 08-22-2005, 06:11 PM
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yes we are unconfused now, the thread title just confused me but i understand now.
it goes live right now
let me know if it doesnt work, im off to work now but i will be home a little bit after midnight. also i wanted to say thanks for all the work that you are doing to help contribute to eq2map its very much appreciated!
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Last edited by taco-man : 08-22-2005 at 06:14 PM.
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  #7  
Unread 08-22-2005, 01:30 PM
caoimhin caoimhin is offline
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Will the zonerect max height of -350 work, I noticed when I was down there that the current lvl 4 map listed as solsekseye_3 (cause lvl 1 starts as _0) would pop in and out while I was logging the new areas, the new lvl 5 area at one point comes up as high as -336 I thought, just after the first room, the round area.

Map looks great by the way. I wish I had some artistic talent.

I also posted a few days ago that the existing lvl 4 map was stretched east and west, it's zonerect needs some adjustment, should have a left edge value of -85 instead of -160

Last edited by caoimhin : 08-22-2005 at 01:34 PM.
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