Another Clarification thought...
The one thing that I've read that makes an in game UI window (that simply references and displays results in that window of the realtime parsed logfiles that are generated in Combat Stats) seem possible to make, is the following post -
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Originally Posted by Killarny
Moorgard told him that he couldn't make a program that would paste the results into the chat window. That isn't what the poster in this thread is asking about - he just wants a window to show DPS. I don't think that is against the EULA, and in fact, it looks like Moorgard has indirectly stated that such a program would be okay.
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So, a window overlayed on the game view that only displays information gleaned from the log file in realtime, without interacting with the game window would not violate the EULA, and, if I have interpreted Moorgard's comment correctly, wouldn't be frowned upon at all by SOE.
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I would refrain from calling this tool an in-game utility. I'd call it something generic related to DirectX, and make it function for multiple applications. (ie, not EQ2 specific - make a browse button for the user to specify a logfile, not autodetecting the EQ2 logfile)
"A MMORPG logfile parsing utility to display your realtime DPS in a small window on a DirectX overlay surface."
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I don't have the first clue about programming and so don't really know if this would be possible or not, it just appears to me from what I've read that it is, and that would be very handy.
And while
MOORGARD did not directly say it was ok to do, he did say that while they would not condone a program that automatically pasted Combat Stat results into a chat window, it was ok to manually paste them.