I've always figured it was UserMovable being it does the same thing. Does setting UserMovable to true via script after setting the window to locked in game allow you to move it, or maybe toggling false/true. Maybe it is just hardcoded and doesn't change the property value.
edit:
Come to think about it, does UserMovable stop the user from sizing? You would think so but seting UserMovable true doesn't set UserSizable or what ever its name is to true. Why do you ask such questions when I clearly left my flash drive with all my UI stuff on it at home and now I am stuck at working pondering such things..
Last edited by Landiin : 01-09-2009 at 09:55 AM.
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