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  #1  
Unread 03-18-2008, 09:28 AM
pogowolf pogowolf is offline
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Question dynamic data via chat?

is it possible to get dynamic data though chat? or through a macro?

if so, how might one go about doing it? or where might one find examples?

thanks!!

(yes, I did try searching.. this place needs a wiki. =) )
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  #2  
Unread 03-18-2008, 10:03 AM
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mother9987 mother9987 is offline
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I can't think of any way to do it directly.

It could be possible to make a mod that would do something similar... I'd say that you could create a text box that receives the dynamic data, and use a show_window command from a macro to gsay it or something.

Can I ask, what exactly are you trying to do? There may be a less convoluted way, depending on what exactly you want.

LOL, actually there may be other less convoluted ways to do it in general. I've been away for a while, so don't be surprised if someone else has something better.
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Unread 03-18-2008, 10:45 AM
gm9 gm9 is offline
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Really depends on what you want to do. If you only want to see it yourself, the command is /dynamicdata. If you want to have others see it, you can very easily use some UI scripting to do so. But as mother said, there may be an even easier way to what you want to accomplish depending on what that may be.
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Unread 03-18-2008, 12:01 PM
lordebon lordebon is offline
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Yep, if you want just the dynamic data for your own viewing, its /dynamicdata.

For example, to see your spell amount mod you'd type /dynamicdata GameData.Stats.Spell_Amount_Mod
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Unread 03-18-2008, 01:29 PM
gm9 gm9 is offline
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Quote:
Originally Posted by lordebon View Post
Yep, if you want just the dynamic data for your own viewing, its /dynamicdata.

For example, to see your spell amount mod you'd type /dynamicdata Self.Stats.Spell_Amount_Mod
Fixed .
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Unread 03-18-2008, 04:02 PM
lordebon lordebon is offline
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Quote:
Originally Posted by gm9 View Post
Fixed.
Wrong

Its actually /dynamicdata Stats.Spell_Amount_Mod.

Neither yours nor my uncorrected one work in game.
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