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Unread 11-11-2006, 07:44 AM
thorvang thorvang is offline
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Default new iconbank bags resized, last row is missing

i resized the new iconbank bags to a iconsize of 34 and now it strips the last row. i kept the same ratio between iconbank and frame as the original 42 iconsize, just resized it to fit 34 + paddings. any idea how this happened?
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File Type: xml eq2ui_inventory_bag.xml (3.7 KB, 554 views)
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Unread 11-11-2006, 11:04 AM
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Try setting the bag window to resizable = true and then see what happens in game, My 20 slot bags were the size of 4 slot ones before I did that...

Thats not a fix to your window but it might just shed some light on its behaviour


Anyways this new bag idea seem's like a real pita, all the old problems seem to be back again at least for me anyway... Not remembering size and position even from one open / close from another lol ,nevermind camping

Attached is what I have been working on...

Maybe if there is a way to get the window to "Snap to size" same as the hotkey window does that would solve the problem?

Anyone got any ideas on how to do that?

Or even got a new bag mod that actualy does what its told
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File Type: xml eq2ui_inventory_bag.xml (3.5 KB, 374 views)
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Unread 11-11-2006, 11:21 AM
thorvang thorvang is offline
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ok, now it works as intented. guess it's very fragile if some ratios aren't fit exactly to the pixel.

what i did has been calculating the size of the iconbank for 34x34 pixels and then using the uibuilder to incrementally reduce the page's size since the the iconbank has it's target size of 139x314.

i fiddled around with setting is to resizable, but while it works very nice ingame and the windows location is stored correctly, the size is not.

attached my working 34x34 bags.
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File Type: xml eq2ui_inventory_bag.xml (3.7 KB, 408 views)
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  #4  
Unread 11-11-2006, 11:41 AM
gm9 gm9 is offline
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I posted how it works somewhere else here (beta forum here I think), there seems to be no way currently to save the size. Setting it "OnShow" by grabbing it from the IconBank didn't seem to work either unfortunately.
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Unread 11-11-2006, 01:44 PM
Landiin Landiin is offline
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The game add approximately 30 pixels to the bags Height. So make the bag window approximately 30 pixels smaller then the iconbank and all will be fine. It worked for my bags any way.

I would also assume you would have to adjust for the icon size you set. /shrug
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Last edited by Landiin : 11-11-2006 at 01:53 PM.
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Unread 11-11-2006, 02:05 PM
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Interesting idea Landiin mate, I can see where your coming from with that...... Didnt work for me likes hehe ... They stay fine horizontal (as stated) but soon as you resize it to have say 2 rows or more it dont stick.. I even tried to stick in a VolumeFill property to the iconbank it didnt crash and didnt make any damn difference either lol

I can see this is going to be loads of fun if they add this nasty iconbank thingy to the Effects and Maintained windows ... Surely they wouldnt do that to me? would they?
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