EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > EQ2MAP

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Unread 03-15-2005, 12:00 AM
Elulee Elulee is offline
A Young Mystail Rat
 
Join Date: Dec 2004
Server: Antonia Bayle
Posts: 4
Default Wrong locations

Hello there

First of all let me say the project is AWESOME! Really appreciated.

My question is why there are many POI which are in the wrong location? IE Nek Forest, Torches of Forewarning.
Some POI are double entries, some are simply not necessary like the double Sprawl Entrance in Commonlands map.

I take it the maps will get more and more refined but some staging mechanism and evaluation of information submitted would help.

Cheers
Elulee deVir
Troubador, Fluffy Bunnies, Lucan Dlere
Reply With Quote
  #2  
Unread 03-15-2005, 12:33 AM
Deathbane27's Avatar
Deathbane27 Deathbane27 is offline
aka Mook
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
Default

The maps rely on user-input data from the website. There are some double entries because the game sends down its own icons for some zones, so the choice is to either not have one on the website, or have double in the game. And if anyone sees that the website is missing one, it'll get re-added.

If you see an inaccurate POI, there's a system to report them on the website.
__________________
If it ain't broke, it needs more features!
Reply With Quote
  #3  
Unread 03-15-2005, 01:07 AM
sstair sstair is offline
Scuba Steve
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Everfrost
Posts: 150
Default

Well, perhaps there could be an attribute for a POI to indicate that it shouldn't be shown? or maybe a separate way to define some POIs that are only shown on the web page?
Reply With Quote
  #4  
Unread 03-15-2005, 07:35 AM
Eloa Eloa is offline
EQ2MAP Webmaster
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Unkown
Posts: 496
Default

As of a day or two ago, the ingame POIs now display their website UID. Just take down the UID of the bad ones, go to the website, put them in the jump to POI box, and hit enter. Enter a comment telling me why this is bad and click the checkbox that says click if this POI is wrong.
Reply With Quote
  #5  
Unread 03-15-2005, 08:14 AM
Elulee Elulee is offline
A Young Mystail Rat
 
Join Date: Dec 2004
Server: Antonia Bayle
Posts: 4
Default

Sounds good Will do
Reply With Quote
  #6  
Unread 03-17-2005, 03:21 PM
Liandra's Avatar
Liandra Liandra is offline
A Griffon
This person is a EQ2Map developer.
 
Join Date: Nov 2004
Server: Runnyeye
Posts: 122
Default

A few days ago if you ticked the POI is wrong box it flagged the POI as pending intervention and it was temporaraly removed from the map until someone (an admin im guessing) verified the POI.

Now that doesnt seem to be happening. I flagged a couple yesterday (the north and south bandit camps in TS) as duplicating default ingame POI's but they are still on the map and werent flagged when i added the comments.

is this on purpose?
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 11:25 PM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI