HO Mod - HO Content.
When the HO window is initiated and advanced the name of the HO that will be completed is shown. I was wondering if the following was possible:
Create details for each HO and place this information in a hidden frame. When the name of the HO is displayed is it possible to then display the pertaining information?
For Example:
HO windows is started, and advanced.
Server sends the random HO to the client and this information is displayed in the HO wheel / mod.
The HO mod uses an "if/then" method to display information.
if Displayed_HO_Name = "Strength In Unity" then show text "Type:BUFF - Add 10 to Wis, Str, and Int" in the hidden box.
As a scout, having instant feedback on the type of HO that is comming will make my descision on whether to flip it or not much easier. Say I am looking for that Healing HO, if I see the HO on the wheel is a BUFF time, I can quickly switch it and hope for something better.
Is this even possible?
Arismath / Nimbblefoot
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