Here is a smaller character window that is compatible with GU57 . It is the old profit persona window with the new inventory added to it and resized.
Silat
Kaldran,
Based on feedback I am getting could you make this one the default window and make the current gu57 compatible one a variant, maybe 'GU57+ Large' or something.
hehe kinda why i was toying around with the pre gu57 inventory window layout and size and just adding a button to show another window that is the persona but custom persona window for some reason or not wasn't getting all the info to it since it wasn't the true persona window (just my hunch)... but i really did love the origonal size and layout of the old inventory window but some how i screwed it up or something cuz kept getting the compatability error and couldn't figure out why...
Making it smaller than this will take considerably more time because I will have to resize virtually every element in the window and that is a lot of editting. I would like to do this so it will happen but not soon.
hehe kinda why i was toying around with the pre gu57 inventory window layout and size and just adding a button to show another window that is the persona but custom persona window for some reason or not wasn't getting all the info to it since it wasn't the true persona window (just my hunch)... but i really did love the origonal size and layout of the old inventory window but some how i screwed it up or something cuz kept getting the compatability error and couldn't figure out why...
It only updates the data initially in the document tree specified by sony, so if your window or internal elements have different names it either doesn't update at all or updates after you zone once or twice. I initially tried to make it so that you just clicked a button in the persona window to open the old inventory window but I could never get the data to populate properly and consistently.