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Unread 01-17-2020, 01:53 PM  
Scipunk
A Coastal Crab

Server: Unkown
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Hey all just installed this and it crashed during the downloading of EQ2 Map now when i try to launch it it says that Access to path for utilitylog.txt is denied any suggestions on how to remove and reinstall or repair this?

EDIT I checked run as admin and moved it to the UI folder and it's working now Sorry about that

Last edited by Scipunk : 01-17-2020 at 01:57 PM.
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Unread 01-17-2020, 09:20 AM  
envye
A Coastal Crab

Server: Unkown
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Maintained spell sound alert

Any way to add a sound alert to maintained spells when stacks are gone please?
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Unread 01-08-2020, 01:48 AM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
Forum posts: 18
File comments: 14
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Can you provide an option to change the map cursors used for waypoint X and the player's location red arrow to include ones with a black outline and slightly larger.
I've noticed especially with BoL maps they are hard to see because they are similar colours.
It would be even better to have an option to pulsate the colour over time.
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Unread 12-22-2019, 08:43 PM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
Forum posts: 18
File comments: 14
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Quote:
Originally posted by Darqwood
I'll see if this can be added as an option. In the meantime it's easy to add it with Notepad. Open eq2ui_mainhud_experience.xml and add the blue line right around line 48:

Code:
<Page Name="Init" OnShow="Parent.Ret.Params=(... ... Parent.LoadFromReg.Visible=true Parent.ResetTSInit.Visible=true Parent.SetDisplay.Visible=true Parent.SetIcons.Visible=true Parent.SetBars.Visible=true Parent.SetXPText.Visible=true show_window Custom.Harvesting Visible=false" Visible="false" />
.
Fantastic as always, thanks
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Unread 12-21-2019, 06:54 AM  
Darqwood
A Griffon
 
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Quote:
Originally posted by ziplock9000
Is there a way to keep the harvesting helper always up after you log back in? If not, can you make it an option please?
I'll see if this can be added as an option. In the meantime it's easy to add it with Notepad. Open eq2ui_mainhud_experience.xml and add the blue line right around line 48:

Code:
<Page Name="Init" OnShow="Parent.Ret.Params=(... ... Parent.LoadFromReg.Visible=true Parent.ResetTSInit.Visible=true Parent.SetDisplay.Visible=true Parent.SetIcons.Visible=true Parent.SetBars.Visible=true Parent.SetXPText.Visible=true show_window Custom.Harvesting Visible=false" Visible="false" />
.
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Unread 12-20-2019, 10:17 PM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
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Is there a way to keep the harvesting helper always up after you log back in? If not, can you make it an option please?
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Unread 11-30-2019, 05:50 AM  
Darqwood
A Griffon
 
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Quote:
Originally posted by ziplock9000
But what about large for the two things I mentioned (Target and Quest helper), they have no large options and look tiny in the near future?

Thanks.

It looks like you are already using the larger versions of those two windows, and I agree an X-Large size for 4K is a good idea.


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Unread 11-29-2019, 01:22 PM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
Forum posts: 18
File comments: 14
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Quote:
Originally posted by Darqwood
Aside from normal and large versions currently available on the updater, I do have some plans in the works to make an X-Large/4K version available, hopefully for the entire UI. Stay tuned.


.
But what about large for the two things I mentioned (Target and Quest helper), they have no large options and look tiny in the near future?

Thanks.
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Unread 11-29-2019, 01:17 PM  
Darqwood
A Griffon
 
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Quote:
Originally posted by ziplock9000
Is there any chance of making a large font option for the text in the Target window and the quest helper (not journal)?
Those last 2 things would make 4K just about bearable.

Also an extra-large option for everything (because it's still slightly too small for 4K sometimes)

Thanks.

Aside from normal and large versions currently available on the updater, I do have some plans in the works to make an X-Large/4K version available, hopefully for the entire UI. Stay tuned.


.
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Unread 11-28-2019, 09:30 PM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
Forum posts: 18
File comments: 14
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Is there any chance of making a large font option for the text in the Target window and the quest helper (not journal)?
Those last 2 things would make 4K just about bearable.

https://i.imgur.com/c4OBvA8.png

https://i.imgur.com/di3CeIB.png

Also an extra-large option for everything (because it's still slightly too small for 4K sometimes)

Thanks.
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Unread 11-20-2019, 07:51 AM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
Forum posts: 18
File comments: 14
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Quote:
Originally posted by Darqwood
You need to load the Shutdown (Camp) setup page from any character in the utility. The account camp list on the right-hand side is for multiple accounts. If you only have one account you can use the quick camp list (left-hand side) since you will never need to supply credentials for a different account.

On the Shutdown page, click the [?] in the upper right-hand corner. There are help sections for single and multiple accounts that should give you all the info you need.


.
accounts.xml, got it. Thanks.
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Unread 11-19-2019, 07:00 PM  
Darqwood
A Griffon
 
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Quote:
Originally posted by ziplock9000
How do I get it to remember the user/password for the "camp to selected character". I've tried googling and nothing.

You need to load the Shutdown (Camp) setup page from any character in the utility. The account camp list on the right-hand side is for multiple accounts. If you only have one account you can use the quick camp list (left-hand side) since you will never need to supply credentials for a different account.

On the Shutdown page, click the [?] in the upper right-hand corner. There are help sections for single and multiple accounts that should give you all the info you need.


.
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Unread 11-19-2019, 08:13 AM  
ziplock9000
A Forest Scavenger

Server: Antonia Bayle
Forum posts: 18
File comments: 14
Uploads: 0
How do I get it to remember the user/password for the "camp to selected character". I've tried googling and nothing.
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Unread 11-15-2019, 05:44 PM  
Darqwood
A Griffon
 
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Re: Muzzled eq2 chat fails under ui

Quote:
Originally posted by necrose99
under eq2 defacto the chat works fine.

under darqui of late cant type into them at all.

years ... first of this quirk.


Chat input box By default, each instance of the Chat window has an input box for typing text and commands. But you can choose to remove the input box from a specific chat window to reclaim some screen space. To remove the input box, choose Frame and Titlebar from the Window Settings menu. The DarqUI Chat window template does not have a titlebar, so the Frame and Titlebar setting is simply used to show or hide the input box on a window-by-window basis.

Important In order to chat, you must leave an input box visible on at least one chat window instance. To chat automatically when you begin typing, right-click on a chat window that contains an input box and choose Always Chat Here.


(This is from DarqUI Help which can be accessed from the Start button.)



.
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Unread 11-15-2019, 10:04 AM  
necrose99
A Young Mystail Rat
 
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Server: Butcherblock
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Exclamation Muzzled eq2 chat fails under ui

under eq2 defacto the chat works fine.

under darqui of late cant type into them at all.

years ... first of this quirk.
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