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Unread 12-29-2014, 05:32 PM  
Bloodcell
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Target Monitoring Window

I have been more than Overly joyed with this UI its definitely the Best around.


i Really miss the older Spell Monitoring though, It had a check box to ignore pc or npc, as of right now there is no option.
The problem with that ? ...when i target the tank it records his casting and everyone that buffs him. if i target the mob it records everything the mob is casting and everything that everyone else is casting. needless to say on pull the 5-6 slots are full from pre pull buffs being cast. Im having to x out 15 buffs just to record one spell the mob might be casting.

It is a VERY VERY usefull tool , i can record what they cast how often and when its due to be cast again....not to mention the Raid/ group/ shout notification options and sound notifications /methodical awesomeness. Only thing is the Filters to What you monitor is missing.

Limiting Filters needed for the following.

PC's -Tanks (helps Healers know when the temps are down)
Mob-Filters ( helps especially in AOM with the OVER scripting of mobs)
Red /Orange / White Text Monitoring-Raid monitoring (helps build triggers on the fly)
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Unread 12-29-2014, 05:40 PM  
Bloodcell
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TimeWarp

Would be nice to have a Timer window for "Time Warp" Act is so over junked with triggers a 5 second timewarp alerts after 3 seconds by then its to late.

if You had an on screen alert with sound option built in....wow.

Basically a window That shows the Recast timer / Warmup and activation times for timewarp you would be a hero to the entire mage community.
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Unread 12-31-2014, 11:14 PM  
Darqwood
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Re: Target Monitoring Window

Quote:
Originally posted by Bloodcell
I have been more than Overly joyed with this UI its definitely the Best around.


i Really miss the older Spell Monitoring though, It had a check box to ignore pc or npc, as of right now there is no option.
The problem with that ? ...when i target the tank it records his casting and everyone that buffs him. if i target the mob it records everything the mob is casting and everything that everyone else is casting. needless to say on pull the 5-6 slots are full from pre pull buffs being cast. Im having to x out 15 buffs just to record one spell the mob might be casting.

It is a VERY VERY usefull tool , i can record what they cast how often and when its due to be cast again....not to mention the Raid/ group/ shout notification options and sound notifications /methodical awesomeness. Only thing is the Filters to What you monitor is missing.

Limiting Filters needed for the following.

PC's -Tanks (helps Healers know when the temps are down)
Mob-Filters ( helps especially in AOM with the OVER scripting of mobs)
Red /Orange / White Text Monitoring-Raid monitoring (helps build triggers on the fly)

Thanks for your comments, Bloodcell. The old casting bar menu was duplicated from the Options (Alt+O) window. Navigate to Options >> User Interface >> Targeting Windows to find the controls. You can put the castbar settings on hotbar macro buttons, which is even more efficient than the dropdown for setting on the fly:

show_casting_bars_type 0 (casting bars from all targets)
show_casting_bars_type 1 (hostile players and NPC only)
show_casting_bars_type 2 (no player casting bars)
show_casting_bars_type 3 (no casting bars)


Text commands for the two checkboxes:

show_target_effects 0 or 1 (hide or show target window icons)
show_implied_target_effects 0 or 1 (hide or show implied target window icons)


I'll take a look at Time Warp which sounds like an interesting project. Would be nice if it would work into the Maintained Spell Monitor but might require a separate window.


.
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Unread 12-31-2014, 11:47 PM  
Bloodcell
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Re: Re: Target Monitoring Window

Quote:
Originally posted by Darqwood

show_casting_bars_type 1 (hostile players and NPC only)


.
i loaded the separate spell timer window from drums with the custom include option and was able to monitor time warp.
but when i changed the options in the control panel to monitor only npc or hostile it no longer monitors timewarp.

That is going to be an issue either one or the other it seems.
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Unread 01-04-2015, 03:15 PM  
Scife
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Awesome UI

Just wanted to take a moment to say "Thank you!" for this awesome UI. There was/is an a great amount of effort put into this. I've looked all over for a donate button, but there is none to be found. Until there is, please accept my gratitude as payment for all your hard work.
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Unread 01-10-2015, 09:24 PM  
Bloodcell
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Target buffs

In the Utility window it only has an option to change and edit the target / implied target window buffs/det icon size. Very important In AOM expansion to monitor those mob buffs. Even a Seperate window you could stack near your own Detriment bar would be very very awesome.

Maybe a icon adjustable add in to the ingame overlay that scales it up and down like the detriments window.
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Unread 01-11-2015, 10:36 AM  
Darqwood
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Re: Target buffs

Scife: Thank you for your comments, you're very generous. Glad you are enjoying the UI.


Bloodcell: Prior to 2013 DarqUI had sliders for the target/implied buff size, but when the developers added the increment numbers the icons were changed to always revert back to 15x15. I have tried several times since then to get control of the icon size, but it does not seem to be doable through acceptable means.


.
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Unread 01-11-2015, 10:55 AM  
vampiregoat69
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Character Detection

Half of my characters are not detected in the UI setup it just gives detection errors. I tried everything I can think of but am annoyed it will not add them.
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Unread 01-11-2015, 12:18 PM  
Darqwood
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Re: Character Detection

Quote:
Originally posted by vampiregoat69
Half of my characters are not detected in the UI setup it just gives detection errors. I tried everything I can think of but am annoyed it will not add them.

If you will zip and send your logincache folder to darqwood at hotmail dot com, I'll analyze the files and correct the problem for you. Or you can manually enter the missing characters into the Quick Setup grid like a spreadsheet.


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Unread 01-13-2015, 12:05 PM  
vampiregoat69
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Problem found that the new Aerykan race is not detected by the UI so those slots are seen as errors.
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Unread 01-18-2015, 11:39 PM  
Fazio
A Young Mystail Rat

Server: Antonia Bayle
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Poisons

Is there a way to monitor when my poisons run out?
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Unread 01-22-2015, 12:26 PM  
Darqwood
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Re: Poisons

Quote:
Originally posted by Fazio
Is there a way to monitor when my poisons run out?

Yes, add the name of the poison to the Maintained Spell Monitor, then set the alert to "Amount LT (less than) 10" or however many charges you want to get the alert for. During battle the monitor tile will flash briefly whenever the poison is cast on the enemy, but when it is flashing continuously between encounters you will know the charges are getting low.


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Unread 01-27-2015, 04:28 PM  
xsile
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Added Feature to updater window

Hi,

I was wondering if there was a way to add a feature to the DarqUI Window Utility? A field in the updates section where you can specify after you update to then launch another application. Kinda the way eq2map will update the maps then you have the option to have eq2map launch eq2.

It maybe a silly idea. I am sure most people do not run eq2 the way IU do. I start by opening UIswitcher, after I select the UI I want to run I click start UIswitcher will launch EQ2maps, that updates and I have eq2maps set to Launch EQ2. I would like to add the DarqUI window utility update into this process. So basically, Run UIswitcher, UIswitcher launches Darqui window utility, update Darq UI though utility then have the DarqUI window utility launch Eq2maps then eq2maps launch eq2.

Thank you for your time and sorry if this is a dumb idea.
Amazing UI, thank you very much for it!

Last edited by xsile : 01-28-2015 at 02:30 PM.
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Unread 01-28-2015, 04:33 PM  
Darqwood
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Re: Added Feature to updater window

Quote:
Originally posted by xsile
Hi,

I was wondering if there was a way to add a feature to the DarqUI Window Utility? A field in the updates section where you can specify after you update to then launch another application. Kinda the way eq2map will update the maps then you have the option to have eq2map launch eq2.

It maybe a silly idea. I am sure most people do not run eq2 the way IU do. I start by opening UIswitcher, after I select the UI I want to run I click start UIswitcher will launch EQ2maps, that updates and I have eq2maps set to Launch EQ2. I would like to add the DarqUI window utility update into this process. So basically, Run UIswitcher, UIswitcher launches Darqui window utility, update Darq UI though utility then have the DarqUI window utility launch Eq2maps then eq2maps launch eq2.

Thank you for your time and sorry if this is a dumb idea.
Amazing UI, thank you very much for it!

xsile, please check your private messages on this website.


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Unread 01-30-2015, 03:53 PM  
Bloodcell
A Coastal Crab

Server: Unkown
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File comments: 11
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Heroic Opertunities

I have not been able to get heroic opertunities window to come up i even loaded another Ui , is there an option im missing and if so is there a custom setting for it in this ui
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