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04-04-2012, 01:45 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Re: darq 2.3
Quote:
Originally posted by Darqwood
This is an updater for the current UI version, and it's all you will need to download from this site. The utility will download the UI files onto your computer. If you're starting from scratch, take a look at this video for a quick walk-through.
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your life saver that video was perfect.... and i must say this is the best UI i have ever used!!! i have used profit until it was so buggy i could not longer stand it, then drums UI had no issues with it but always heard about how you could really customize your game at a new level with Darq's UI... i must say you did a really really good job keep up the good work friend! BTW i love how you can tell who is next on the hate list with your threat meter
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04-05-2012, 07:28 PM
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A Coastal Crab
Server: Test
Forum posts: 0
File comments: 8
Uploads: 0
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using this on test
how do i install this UI and maps on test server? i'm not good with programing .
OK I got it to work ,but whats the short cuts to get beastlord window to work ?
Last edited by everlost : 04-06-2012 at 02:18 AM.
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04-06-2012, 05:57 AM
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A Griffon
Forum posts: 864
File comments: 920
Uploads: 9
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Re: using this on test
Quote:
Originally posted by everlost
how do i install this UI and maps on test server? i'm not good with programing .
OK I got it to work ,but whats the short cuts to get beastlord window to work ?
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/togglebeastlordwindow
/togglesavagerywindow
If you want the mini-beastlord hotbar, right-click the regular window and choose Minimize.
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04-06-2012, 05:30 PM
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A Sea Turtle
Server: Unkown
Forum posts: 34
File comments: 29
Uploads: 0
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Mhh....how can i get the Threat Window? havent seen this window since install and now i play a char where i need this...hehe
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04-06-2012, 05:49 PM
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A Griffon
Forum posts: 864
File comments: 920
Uploads: 9
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Quote:
Originally posted by LittleMagica
Mhh....how can i get the Threat Window? havent seen this window since install and now i play a char where i need this...hehe
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The default toggle is Ctrl+T. If this does not show the threat window, press F10 and then Ctrl+T again. There is also a setting in Options (Alt+O). Go to User Interface >> Game Windows >> Always show threat window.
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04-06-2012, 07:07 PM
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A Sea Turtle
Server: Unkown
Forum posts: 34
File comments: 29
Uploads: 0
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Mhh when i use Ctrl + T is all what happens that i can tell someone...
Ill try it later...but think the keyboardsettings isnt okay...mhh
IŽll look at it tomorrow thx for help
Ah the pet window...the Buttons are broken again? cant explain me but cant shrink and call with the window...it has work after your fix...mhh
Quote:
Originally posted by Darqwood
The default toggle is Ctrl+T. If this does not show the threat window, press F10 and then Ctrl+T again. There is also a setting in Options (Alt+O). Go to User Interface >> Game Windows >> Always show threat window.
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04-07-2012, 12:24 PM
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A Coastal Crab
Server: Test
Forum posts: 0
File comments: 8
Uploads: 0
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Re: Re: using this on test
Quote:
Originally posted by Darqwood
/togglebeastlordwindow
/togglesavagerywindow
If you want the mini-beastlord hotbar, right-click the regular window and choose Minimize.
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i was looking for that new pet/merc pull window.
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04-07-2012, 06:34 PM
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A Griffon
Forum posts: 864
File comments: 920
Uploads: 9
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Re: Re: Re: using this on test
Quote:
Originally posted by everlost
i was looking for that new pet/merc pull window.
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Everlost, the pet pull feature is built into the standard pet and mercenary windows. Mouse over the health/power bar area and it should show up.
LittleMagica, the pet window has not changed since spell IDs were added for Shrink Servant and Call Servant.
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04-08-2012, 04:20 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 2
Uploads: 0
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You can view the maintained spell window with or without text. With text you have the nice spell duration count down. Is is possible to have this timer in icons only mode as well???
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04-09-2012, 09:39 AM
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A Griffon
Forum posts: 864
File comments: 920
Uploads: 9
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Quote:
Originally posted by Cartaphilus
You can view the maintained spell window with or without text. With text you have the nice spell duration count down. Is is possible to have this timer in icons only mode as well???
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Cartaphilus, I'll take a look at the Maintained window this week, adding the timers should not be a problem. Thanks for the suggestion!
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04-09-2012, 09:51 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 2
Uploads: 0
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Looking forward to trying out this awesome UI, but having some problems. When I run the update utility and try to update files to download, I get the following message after it downloads most of the files:
Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidCastException: Conversion from string "" to type 'Boolean' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToBoolean(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToBoolean(String Value)
at DarqUI.Form1.Load_Settings(Object i_win)
at DarqUI.Form1.Load_All()
at DarqUI.Form1.Upd_UpdateNow_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
DarqUI Window Utility
Assembly Version: 2.2.1.5
Win32 Version: 2.2.1.5
CodeBase: file:///D:/Games/EverQuest%20II/UI/Darq/DarqUI%20Window%20Utility.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5453 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
After that happens, the program is unresponsive. Subsequent launches of the utility result in the same error and program unresponsiveness.
I'm running Windows 7 Ultimate 64-bit.
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04-09-2012, 05:03 PM
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A Griffon
Forum posts: 864
File comments: 920
Uploads: 9
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Quote:
Originally posted by eoh7678
Looking forward to trying out this awesome UI, but having some problems. When I run the update utility and try to update files to download, I get the following message after it downloads most of the files:
Code:
************** Loaded Assemblies **************
...
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DarqUI Window Utility
Assembly Version: 2.2.1.5
Win32 Version: 2.2.1.5
CodeBase: file:///D:/Games/EverQuest%20II/UI/Darq/DarqUI%20Window%20Utility.exe
----------------------------------------
...
After that happens, the program is unresponsive. Subsequent launches of the utility result in the same error and program unresponsiveness.
I'm running Windows 7 Ultimate 64-bit.
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eoh7678, sorry you're having troubles. The part in blue is most likely where the problem lies. You're running version 2.2.1.5 of the utility, but version 2.3 is what you want. Delete your DarqUI folder, download the newest utility from the red button at the top, then use the updater tab to get your new files. Post back here if it's still not succeeding.
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04-11-2012, 01:25 PM
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A Young Mystail Rat
Server: Unkown
Forum posts: 6
File comments: 8
Uploads: 0
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I can't seem to get EQ2Map to work with this. I re-installed both this and EQ2Map but only this one works now
Would it be possible to add a part that shows your affinity progress with your warders for Beastlords? Like some kind of progress bar with a percentage. That would be really awesome.
And maybe with the market part, a little readout that shows what the price would be after adding the 20% or whatever the broker fee would be.
Last edited by Lucifer66 : 04-11-2012 at 05:46 PM.
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04-12-2012, 05:59 AM
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A Griffon
Forum posts: 864
File comments: 920
Uploads: 9
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Quote:
Originally posted by Lucifer66
I can't seem to get EQ2Map to work with this. I re-installed both this and EQ2Map but only this one works now
Would it be possible to add a part that shows your affinity progress with your warders for Beastlords? Like some kind of progress bar with a percentage. That would be really awesome.
And maybe with the market part, a little readout that shows what the price would be after adding the 20% or whatever the broker fee would be.
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Lucifer66, if you're having trouble combining DarqUI and EQ2MAP, the simplest solution is to install DarqUI first, use the "Make Default" button on the Settings tab of the utility, and then install EQ2MAP which should locate DarqUI automatically.
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04-12-2012, 11:36 AM
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A Young Mystail Rat
Server: Unkown
Forum posts: 6
File comments: 8
Uploads: 0
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Quote:
Originally posted by Darqwood
Lucifer66, if you're having trouble combining DarqUI and EQ2MAP, the simplest solution is to install DarqUI first, use the "Make Default" button on the Settings tab of the utility, and then install EQ2MAP which should locate DarqUI automatically.
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Yeah, after redoing it a bunch of times and moving folders around a bit I finally got it to work. I just had to figure out where exactly the folders and files needed to be. EQ2Maps looks for the EQ2.exe to install by default is what the problem was, then it installs to the UI folder, so I had to use the work around and make it install to the DarqUI folder instead. Then I had to move all my little map addons to the folders in there and it's all working fine now.
This pic might help other people having problems, you need to select the DarqUI folder to install EQ2Map to after you install DarqUI.
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